PsychoBlonde wrote...
We already have NPC's who like your character's appearance for no good reason (even if you look like Gollum), and also ones who change sexuality.
Almost all traits ascribed to the PC will, by necessity, be informed traits--that means they are created by the writer and just assigned to the PC. You can have some non-informed traits (and I'd like to see more of this as well!) such as, if the PC regularly spares people, NPC's refer to the PC generally as "merciful" or "softhearted". But how many times does the PC get called things like "skilled"--traits that you have absolutely no ability to demonstrate. Creating these kinds of informed traits is not necessarily bad. (It's not necessarily good, either, it would definitely get weird if they started creating a laundry list of epithets for you.) It could lead to some interesting character interactions if they took an atypical route intentionally.
Also: NESTED QUOTES OF DOOM.
And that's exactly a problem I have with NPC's in this game. They are too dependant on the PC. They don't become their own characters with their own preferences. If there was a way to make an NPC dislike you appearance it would have to be very specific to how you set that PC up otherwise it just feel disingenuous. It would have to be connected in some way to a choice you made in the character creator. Such as picking the far right option for complextion and you end up looking wrinkly and have more discolored skin. I have no problem with people reacting to that, but if you picked the far left option and had youthful skin, they should act accordingly to that as well.
As for the rest, I agree with you to an extent. Some traits are good that they are applied to every PC and some are bad. Being "skilled" as you mentioned is good, because to be the PC you have to be good at fighting otherwise the game would cease to make sense. Being ugly or pretty isn't a good trait to assign because the PC could be either of those and the game could still be played. Maybe they could apply something like they did in Skyrim. If you have a high destruction magic level, people will tell you not to burn down any houses. Those were ambiant comments and not really dialogue, but I still think it was a cool concept.
Although, if for the next game they plan on defaulting the PC appearance to pretty anyway, they might as well be different and make it ugly rather than pretty. For varieties sake.