GodWood wrote...
Something like Vampire the Masquerade: Bloodlines would be nice.
This is what I too immediately thought of after reading OP´s post, but in contrast to Dragon Age social and mental stats play a huge role in Bloodlines whereas stats and abilities are only used for fighting in DA.
In Bloodlines you can get through quests by seducing, persuading, bewitching, etc. people while Dragon Age is much more focused on fighting - and in the few cases where there
are alternatives there are tied to the different personality types or simply acting differently (like breaking in at night to avoid guards), so no need for extra stats.
I like the concept of the idea, but I think Dragon Age is the wrong game to implement it.
Appearance is just too unimportant to warrant implementing a system that measures it.
There need to be more than two or three mentions about it to make it worthwhile, and people constantly referring to it would be very weird.
If the game designers would go down a path where they plan to include stats outside of fighting I´m all for it, but if I remember right (I don´t necerssarily do) it´s been stated they want to keep stats entirely combat related.
Now people reacting differently in dialogue to you nationality or gender, (finding Ferelden´s unatrractive/weird by default or being sexist against men for example) yes please.
These are scripted events that don´t require stats but are still tied to your character.
Modifié par Firle Fanz, 11 avril 2012 - 10:36 .