Lennyoh wrote...
mrcanada wrote...
There is offically no reason to play as either Drell class in MP. If I see you as one, I assume you are not very bright.
I think not having unlocked the Justicar or Battle Master yet is a safer assumption
Urm, i prefer the Drell Adept over the Asari for its cluster granades. Even though i never saw much reason to go above rank 3, they are very useful in triggering biotic explosions on Brutes, Ravangers, Primes, Banshees and about anything else.
The reason i wouldn't play the Asari Justicar? I already have the other Asari Adept and even though the Justicar has a nice ability other than the bubble, the Drell Adept isn't screwed up when facing a lot of enemies with Armor. The Justicar doesn't have a means to trigger biotic explosions on Armored foes. Pull doesn't effect them, so there is no explosion. Just like you can't trigger a Singularity on armored enemies, because they aren't effected.
Yet, the useful ness of both Justicar and Drell Adept is dimishing compared to the regular Asari Adept. Warp + Throw, both with increased biotic explosions, even on armored enemies, is already really good. Add the Stasis Bubble to the mix and you pretty much have a good CC means on top of it. Its Damage beats the Drell, and the Drell, by any estimation beats the Justicar.
Oh and about the AOE Melee... if you need an AOE melee you did something wrong, as Adept. The Asari Justicar seems like the Quarian Engineer of the Adepts.
Modifié par Kajan451, 10 avril 2012 - 11:13 .





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