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Has the Justicar rendered the Drell Adept redundant?


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103 réponses à ce sujet

#76
The Spamming Troll

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i think it does take away from the individuality of each class. i think they could have offered more of another type of adept gameplay. that being pull+throw. we have sing+warp, warp+throw, then we needed pull+throw. that kindof spells out the adept gameplay. i saw some vid of the melee and it looks ALOT better then the old asari melee. there not a huge delay and it works alot faster.

i also think the krogan shoulda had slam instead of carnage. but whatever, thats just how id make em.

#77
Book of Mazarbul

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You're not wrong, RonnyB. The Warp Bubble is godly. Massive biotic detonations. So useful! Better than hiking to an ammo crate every time you run out of cluster nades.

#78
rumination888

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RonnyB wrote...

T0X wrote...

Someone explain how the AJ outclasses the DA when it can't self-detonate it's Reave?


Pull + reave or reave + anything that comes inside your bubble if you have the evo that applies warp to anything that enters. Correct me if I'm wrong.


This. This. This. 1000x this. Bubble is a-freakin-mazing as an offensive trap if your team bunkers down in a location like Firebase White.

Bubble lasts a minute with the Justicar passives. If you set it at the choke point in Firebase White where enemies pass through it, you can chain biotic combos with every Reave. Best of all, the bubble will NOT disappear.

#79
Dunmer of Redoran

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The problem with relying on Reave+Bubble is that it's so short-range. Against melee mobs it's effective but against fast-moving heavies (banshees, for example) and enemies that are at any kind of range, it's substantially less useful.

Lol @ people who can't use Drell saying that Drell Adept is a useless class. Reave+cluster grenade wipes whole mobs at range. Bubble can't do that.

#80
rupert b indigo

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The Spamming Troll wrote...

i think it does take away from the individuality of each class. i think they could have offered more of another type of adept gameplay. that being pull+throw. we have sing+warp, warp+throw, then we needed pull+throw. that kindof spells out the adept gameplay. i saw some vid of the melee and it looks ALOT better then the old asari melee. there not a huge delay and it works alot faster.

i also think the krogan shoulda had slam instead of carnage. but whatever, thats just how id make em.


You have a link to that video? I thought the Justicar Adept had the same heavy melee as the current Asari characters.

#81
Radwar

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I prefer the new adept over the Drell adept. Personally I find the bubble to be more effective than the grenades (+ more health/shields). It's great for defense & it is also great when you use it as an offensive ability like placing it at choke points and detonating every enemy that passes through it.

But I really don't understand why Bioware made it too similar to the Drell adept. They should have given it throw or slam instead of pull.

Modifié par Radwar, 11 avril 2012 - 02:35 .


#82
KaeserZen

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Totally_Mad_Rat wrote...

T0X wrote...

Cluster grenades...?

I never specced for cluster grenades (only 3rd rank). They won't be missed. Justicar will be my new Drell adept.


This is blasphemy. This is madness.

#83
Dunmer of Redoran

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Radwar wrote...

I prefer the new adept over the Drell adept. Personally I find the bubble to be more effective than the grenades (+ more health/shields). It's great for defense & it is also great when you use it as an offensive ability like placing it at choke points and detonating every enemy that passes through it.

But it lacks range and takes for granted an enemy will close in on you. If they don't, they'll kill you.

#84
Dunmer of Redoran

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KaeserZen wrote...

Totally_Mad_Rat wrote...

T0X wrote...

Cluster grenades...?

I never specced for cluster grenades (only 3rd rank). They won't be missed. Justicar will be my new Drell adept.


This is blasphemy. This is madness.


This...is...a noob that you quoted.

I always get the highest score on Gold with Drell Adept, even if there's a Justicar in the match. Grenade boxes aren't that much of a hike, kids. Reave and 3-shrapnel grenade will kill an enemy mob from across the map, and bubble cannot do that.

#85
We Tigers

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rupert b indigo wrote...

The Spamming Troll wrote...

i think it does take away from the individuality of each class. i think they could have offered more of another type of adept gameplay. that being pull+throw. we have sing+warp, warp+throw, then we needed pull+throw. that kindof spells out the adept gameplay. i saw some vid of the melee and it looks ALOT better then the old asari melee. there not a huge delay and it works alot faster.

i also think the krogan shoulda had slam instead of carnage. but whatever, thats just how id make em.


You have a link to that video? I thought the Justicar Adept had the same heavy melee as the current Asari characters.

It's the same heavy melee.  I was just using it.

#86
macroberts

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I can see why on paper it would appear the drell adept is done for.....

But whilst I haven't tried the justicar, I have tried the drell adept. Cluster grenades are, and always have been, the power that made or broke the drell adept. Area pull + area reave is bread and butter, yes, but area reave with well-placed cluster grenades can save your team from a whole heap of trouble. Yes, nades are limited, and yes, aiming can be difficult, but it's nothing that some practice and some use of your brain can't solve.

The biotic barrier on the justicar, from the comments in this thread, seem to be largely defensive in nature, and a last line of defence at that. Plus, the auto-warp would only be useful when they step through, and when that involves two brutes, a banshee, and every other mob imaginable all at the same time (and that's just for bronze), a word which sounds like cluster-truck comes to mind. Even in bronze, you are not seriously going to sit there and wait for them to step through the barrier and detonate the warp. One, you're going to have a hard time keeping up the explosions even on 200% cooldown, and two, you're not going to take down boss characters fast enough within the barrier, or at least, have an awfully hard time doing so.

#87
realgundam

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T0X wrote...

Cluster grenades...?



#88
We Tigers

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Just ran a 6/3/6/5/6 Drell adept for the first time. Wanted to try out the movement speed bonus, which I'd never opted for--I'm usually a 6/6 Pull/Reave guy. Awesome. Makes it even easier to get your grenades, and he's still the bestest.

I do like the Justicar, but in the few times I've run her today, "biotic soldier" is definitely the name of the game. The bubble is good, but it makes you play a little more stick-to-one-place. Her Reave lasts longer, but the Drell's hits harder. I've found the Drell actually to be more survivable, too, simply because he doesn't need to stay in one place to get his personal damage reduction. That may also just be because I'm more familiar with it, of course.

#89
kelton312

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mrcanada wrote...

There is offically no reason to play as either Drell class in MP.  If I see you as one, I assume you are not very bright.


Are you retarded? Reave is quite possibly the best move in the game for setting up biotic combos, as it cant be dodged like warp and has a fast cooldown. I'm going to assume youi arent very bright. 

#90
iamchaossthought

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My run, right now, with the Drell Adept, has been the most fun I've had whilst playing this game. I am ALWAYS, 100%, in first place; often by seven-ten thousand, at least.

Running around and owning with AoE Reave and Cluster 'nades is the name of the game. And I play that game well. I can (relatively) easily take down large groups of foes. I am mobile. I am hard to catch. And I love it.

#91
Johnny B. Goode

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pls, reave+cluster grenades on a group of enemies and u have a nuke!

#92
NazzNAA

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I was lucky enough to unlock the Justicar today and play a few games. I would still use the Drell depending on the situation. If I'm playing with a team that tends to defend a small part of the map then the Justicar's bubble is amazing, but if my team runs all over the map constantly it becomes much less useful. In that case, I'd much rather run the Drell, stay with them and have the grenades.

#93
Kev87

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most people are using bubble wrong. using it as team support is wasting its potential imo. you should not be using bubble as protection for your team more like a trap for enemies.

1. spec into damage and the warp evolution
2. place bubble in choke point
3. reave then watch things explode
4. repeat

i want to try this with two justicars and two regular asari adepts. firebase white will be even more of a cake walk probably.
drell is not obsolete though just different. drell is better on larger maps while justicar is great on smaller maps.

#94
Sabresandiego

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The two drell classes are incredibly good, thanks to their insane run speed and cluster grenades (which are by far the best grenades in the game).

#95
Currylaksa

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Everybody dies in 3hits in gold anyways, so it boils down to Sphere vs Cluster Grenades

#96
Father Alvito

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Kev87 wrote...

drell is not obsolete though just different. drell is better on larger maps while justicar is great on smaller maps.


Exactly.  On a small map like Glacier you can just bubble chokepoints, control the other spawns and Reave spam every mob.  You can accomplish much the same thing with Reave + Cluster on a larger map, but you have to go to where the mobs spawn.

#97
wilzoon

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Drells are always destined to perish... look at their homeworld...

#98
Lycidas

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Agent_Dark_ wrote...

IMO they should rebalance the Adept classes a bit.
Human Adept - keep as is. It's a decent mix of offense and defense particulary if someone is bulk shield-stripping with Chain overload or whatever.

Keep HA as is? It's hard to think of any class that is more redundant at the moment. Nobody needs or even wants one in the team.

Agent_Dark_ wrote...
Asari Adept - Replace Throw with Slam. They become the CC powerhouse with Stasis, still have the ever useful Warp and Slam can be introduced.

That would be a huge nerf to the class so...No thank you!

Agent_Dark_ wrote...
Drell Adept - Replace Pull with Throw. Max offense but the least defense.

Lol...AoE + instant Reave + AoE Throw, lets talk about OP.

On topic:
IMHO the Drell is still useful Because of its speed, capacity and avoidance bonuses + Cluster Grenade. The Justicar is a very potent alternative but not a replacement.

#99
Atheosis

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Now that I've actually played the Justicar, I just had to bump this thread with a big ol' LOL!!!

Drell Adept > Asari Justicar

#100
CarparkC

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Yes.