Destroy ending- Shepard wakes up in CITADEL rubble.
#351
Posté 12 avril 2012 - 03:06
#352
Posté 12 avril 2012 - 03:10
It grows rather slowly, not like a regular explosion, and leaves the hub intact :
After that, we see the wave expanding on Earth, passing around (or destroying) big ben (low EMS?), and the Reapers falling to the ground. Next sequence is another energy "buildup" at mid-point on the lenght of the Tower :
This "fireball" energy buildup is the "starter" for the beam to Charon Relay :
Just as the beam starts fading, there is another explosin at the junction point of the Crucible, more like a standard explosion this time :
When the beam is gone, the explosion at the base dislocates the hub, but does not blow it to pieces. Everything starts slowly drifting apart after that :
#353
Posté 12 avril 2012 - 03:14
sedrikhcain wrote...
We'll just have to agree to disagree. There's a critical mass where there are so many ridiculous things happening that the mind just says "Enough! This is BS -- even for an action movie!"
I'll agree...to disagree
In the current endings, there is a lot of ridiculous nonsense going on, and if Bioware can explain even half of it in the EC, it'll be enough for me to not completely despise the ending. But then again, I'm fairly easy to please.
#354
Posté 12 avril 2012 - 03:14
Modifié par Iconoclaste, 12 avril 2012 - 03:14 .
#355
Posté 12 avril 2012 - 03:16
Iconoclaste wrote...
Shepard might have been thrown somewhere, not too violently, by the first expanding "magic red fireball", maybe on the flat of the Hub, along with some rubble from the blown up red structure. It might have protected him from the subsequent blast, been just at the edge of the area of effect.
Shepard's going to be a burned up mess.
#356
Posté 12 avril 2012 - 03:18
Watch this video especially the last half
This video does not debunk the indoctrination theory and I'm not trying to debunk it here. What it does show however is that the scene where Shepard wakes up, it doesn't have to mean it was on the planet earth in the rubble of london and that's the only valid interpretation of the ending. That this could have been rubbles on the citadel because it's clear that the material in the rubble matches the material on some of the walls of the citadel
___________
By the way, I just think this explanation probably introduced a bucket load of plot hole of its own. we see the explosion into his face
#357
Posté 12 avril 2012 - 03:20
Modifié par Iconoclaste, 12 avril 2012 - 03:20 .
#358
Posté 12 avril 2012 - 03:22
#359
Posté 12 avril 2012 - 03:22
#360
Posté 12 avril 2012 - 03:26
Modifié par Iconoclaste, 12 avril 2012 - 03:26 .
#361
Posté 12 avril 2012 - 03:26
#362
Posté 12 avril 2012 - 03:28
phantomdasilva wrote...
Evidence for the citadel explanation
Watch this video especially the last half
This video does not debunk the indoctrination theory and I'm not trying to debunk it here. What it does show however is that the scene where Shepard wakes up, it doesn't have to mean it was on the planet earth in the rubble of london and that's the only valid interpretation of the ending. That this could have been rubbles on the citadel because it's clear that the material in the rubble matches the material on some of the walls of the citadel
___________
By the way, I just think this explanation probably introduced a bucket load of plot hole of its own. we see the explosion into his face
Thanks for the video link. It laid to rest any doubts I had that this ending was supposed to be taken literally.
And yeah, if Shepard survived this, he/she's going to be covered with third degree burns and suffering horribly.
#363
Posté 12 avril 2012 - 03:30
When the first "Space magic fireball" spreads around Earth, we see soldiers unaffected by any "heat", but some dust and debris are seen flying around. Since that's the 1rst "blast", it might very well just have pushed Shepard towards the arms without frying him, putting him at safe distance from the following blasts.
Modifié par Iconoclaste, 12 avril 2012 - 03:31 .
#364
Posté 12 avril 2012 - 03:32
Iconoclaste wrote...
When the first "Space magic fireball" spreads around Earth, we see soldiers unaffected by any "heat", but some dust and debris are seen flying around. Since that's the 1rst "blast", it might very well just have pushed Shepard towards the arms without frying him, putting him at safe distance from the following blasts.
There's still the blast from the destroy tubes that you walk into as you're shooting it. That explosion will definitely leave some awful burns. I'm not saying Shepard can't survive that, but still... that will cause some agony.
Modifié par GlassElephant, 12 avril 2012 - 03:32 .
#365
Posté 12 avril 2012 - 03:34
Modifié par Iconoclaste, 12 avril 2012 - 03:35 .
#366
Posté 12 avril 2012 - 03:36
majinbuu1307 wrote...
Wrong. citadel comes apart, still in orbit, does NOT explode.Zix13 wrote...
Holy ****. You see the citadel explode in the destroy ending where shep lives. There's no citadel to be buried in rubble on.
It comes apart because it explodes. Shep is lying in rubble. If it is the citadel rubble, than it's from the explosion, in which case he is not comfortably floating around on the citadel.
#367
Posté 12 avril 2012 - 03:36
Modifié par BWGungan, 12 avril 2012 - 03:38 .
#368
Posté 12 avril 2012 - 03:36
Iconoclaste wrote...
When Star-Child explains the 3 options to Shepard, we see Anderson shooting at the tube, and getting engulfed in wisps of red "flaming" gas. He does not get all in flames, like would be the case with such heat at close range. But that does not mean this effect is "hot", like for the soldiers on Earth : this same "flaming gas effect" only "pushed" materials, it did not "burn".
Well, I hope the ending explains this. Because when I see a big gas explosion, I automatically assume it burns :/
#369
Posté 12 avril 2012 - 03:38
Iconoclaste wrote...
First fireball, the "space magic destroy" one :
It grows rather slowly, not like a regular explosion, and leaves the hub intact :
After that, we see the wave expanding on Earth, passing around (or destroying) big ben (low EMS?), and the Reapers falling to the ground. Next sequence is another energy "buildup" at mid-point on the lenght of the Tower :
This "fireball" energy buildup is the "starter" for the beam to Charon Relay :
Just as the beam starts fading, there is another explosin at the junction point of the Crucible, more like a standard explosion this time :
When the beam is gone, the explosion at the base dislocates the hub, but does not blow it to pieces. Everything starts slowly drifting apart after that :
I know he is Shepherd but c'mon, he is in the middle of a massive explosion, bleeding out, with a good portion of his armor blown away. It makes no sense for him to still be on the Citadel Presidium becuase the Presidium ceases to exist. Also, please explain to me how he could get to the Wards while everything is exploding around him.
#370
Posté 12 avril 2012 - 03:39
TheCrazyHobo wrote...
Iconoclaste wrote...
First fireball, the "space magic destroy" one :
It grows rather slowly, not like a regular explosion, and leaves the hub intact :
After that, we see the wave expanding on Earth, passing around (or destroying) big ben (low EMS?), and the Reapers falling to the ground. Next sequence is another energy "buildup" at mid-point on the lenght of the Tower :
This "fireball" energy buildup is the "starter" for the beam to Charon Relay :
Just as the beam starts fading, there is another explosin at the junction point of the Crucible, more like a standard explosion this time :
When the beam is gone, the explosion at the base dislocates the hub, but does not blow it to pieces. Everything starts slowly drifting apart after that :
I know he is Shepherd but c'mon, he is in the middle of a massive explosion, bleeding out, with a good portion of his armor blown away. It makes no sense for him to still be on the Citadel Presidium becuase the Presidium ceases to exist. Also, please explain to me how he could get to the Wards while everything is exploding around him.
Or how the Citadel Tower didn't depressurize at all when the Presidium exploded.
#371
Posté 12 avril 2012 - 03:40
What annoyes me is this : since when a "destroy" option would be made so, if EMS is too low, it effectively "burns" and destroys Earth, but if EMS is high enough it becomes "space magic" that gently flows through space and pushes without burning. How would Star Child "adjust" the blast in any way, since it results from random shooting at a tube, an option the Star-Child was evidently against, and maybe not willing to help with?
Modifié par Iconoclaste, 12 avril 2012 - 03:41 .
#372
Posté 12 avril 2012 - 03:45
Iconoclaste wrote...
Just read the sequence of the different "occurrences" of "fireballs" : they are explosions of different nature, happening with some delay between them.
What annoyes me is this : since when a "destroy" option would be made so, if EMS is too low, it effectively "burns" and destroys Earth, but if EMS is high enough it becomes "space magic" that gently flows through space and pushes without burning. How would Star Child "adjust" the blast in any way, since it results from random shooting at a tube, an option the Star-Child was evidently against, and maybe not willing to help with?
I'm guessing EMS correlates with how well the crucible is built and how finely tuned the different colored blasts are. So, if the EMS is low it misfires and destroys everything in its path. If it's really high, the crucible is so finely tuned that even Shepard who's RIGHT IN FRONT OF IT can survive it.
So, Starchild doesn't adjust the ability of the blast, just the work put into the crucible itself.
Modifié par GlassElephant, 12 avril 2012 - 03:47 .
#373
Posté 12 avril 2012 - 03:48
The Presidium is never explained to be the "center" of anything related to what's happening within the "Arms". The Codex explains that an atmosphere is maintained from the ground up to a height of 7m by mass effect fields on the arms, and everything else is sealed from the void. Since the "destroy" option will eventually destroy any Reaper tech, hence the Citadel's Reaper tech, I don't know how those mass effect fields would still do their job, though. Maybe some part of it was Prothean add-ons to the Citadel?
I hate to do this work, because it's to the devs to make it right in the first place. But at least, there is hope... Can I say : dammit?
#374
Posté 12 avril 2012 - 03:49
#375
Posté 12 avril 2012 - 03:51





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