OK, So When Are The Resurgence Pack Guns Coming To SP?
#1
Posté 11 avril 2012 - 01:49
#2
Posté 11 avril 2012 - 03:00
#3
Posté 11 avril 2012 - 03:37
#4
Posté 11 avril 2012 - 05:38
#5
Posté 11 avril 2012 - 05:47
#6
Posté 11 avril 2012 - 06:41
#7
Posté 11 avril 2012 - 06:49
#8
Posté 11 avril 2012 - 07:16
#9
Posté 11 avril 2012 - 07:18
#10
Posté 11 avril 2012 - 07:48
#11
Posté 11 avril 2012 - 08:13
StarcloudSWG wrote...
AT-12 Raider was a pre-order shotgun for single-player.
HBC Dresden wrote...
^ on the PC
I know, but i really want it for my Xbox
Modifié par godlike13, 11 avril 2012 - 08:13 .
#12
Posté 11 avril 2012 - 08:24
#13
Posté 11 avril 2012 - 08:36
Modifié par Seijin8, 11 avril 2012 - 08:37 .
#14
Posté 11 avril 2012 - 09:18
#15
Posté 11 avril 2012 - 01:12
zeypher wrote...
If you on the pc, you can add the new guns via the save editor. Just tried it, and it works perfectly
Should also be possible on Xbox:
http://social.biowar...690/43#11284619
Gibbed Save Editor for ME3 thread. This page includes the codes for the new weapons. You should be able to use these to change Shepard's current loadout usig Gibbed.
As for instructions on Gibbed, same as for the ME2 version. Here:
http://social.biowar...index/2277020/1
But obviously you use the ME3 Gibbed from the first link I posted, otherwise similar. The ME3 version is not as developed yet, though.
Hope that's helpful to you guys.
#16
Posté 11 avril 2012 - 05:48
#17
Posté 11 avril 2012 - 05:58
JaegerBane wrote...
I just wish they'd introduce the new MP levels as N7 missions.
I hope they make the mission briefing skippable. It lasts longer than the actual mission now lol.
#18
Posté 11 avril 2012 - 06:14
ZombieGambit wrote...
Just so everyone knows. These are the codes for the new Resurgence Pack weapons. You can add them normally via Player Variables.HiddenInTheLight wrote...
I found the codes for the new weapons.
SFXGameContentDLC_CON_MP1.SFXWeapon_SniperRifle_Batarian
SFXGameContentDLC_CON_MP1.SFXWeapon_AssaultRifle_Krogan
SFXGameContentDLC_CON_MP1.SFXWeapon_SMG_Geth
I tried them out and as far as I can tell they seem to work fine.
i was wondering if this is possible with the 360 version of the game... using Gibbed. Has anyone tried it for the 360 version? If so where do the weapons apear - at the shuttle deck perhaps? Thanks in advance
#19
Posté 11 avril 2012 - 06:24
Kronner wrote...
JaegerBane wrote...
I just wish they'd introduce the new MP levels as N7 missions.
I hope they make the mission briefing skippable. It lasts longer than the actual mission now lol.
Well, even if it was just like the N7 missions back in ME2 where you're basically told 'crashed ship found, alien monsters detected, lock and load' via email and you go down with your band of badasses.
I mean, I'll admit that I enjoy how cool the missions sound getting briefed by none other than Lance Henriksen, but for a free DLC, I could put up with just an email
#20
Posté 11 avril 2012 - 09:06
Modifié par godlike13, 11 avril 2012 - 09:07 .
#21
Posté 11 avril 2012 - 10:39
#22
Posté 11 avril 2012 - 11:00
And the Indragodlike13 wrote...
Im very weary about moding Xbox saves. Id rather Bioware just release them for DLC, with the AT-Raider
#23
Posté 11 avril 2012 - 11:10
Modifié par godlike13, 11 avril 2012 - 11:14 .
#24
Posté 11 avril 2012 - 11:51
godlike13 wrote...
AT-12 Raider. Im dying to play with that shotgun.
Ask EA customer service for it, that's how I got it and my Terminus Armor for ME2.
#25
Posté 11 avril 2012 - 11:56





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