Deuterium_Dawn wrote...
Because dark is automatically deep man.
This. People automatically assume this with epics like Mass Effect. And honestly, it's getting really tiresome.
Deuterium_Dawn wrote...
Because dark is automatically deep man.
Well said. Someone may accuse me for using games as an escapism tool. But guess what... this is exactly why I am playing games. I want to feel uplifted by playing a game so that next day when I go to work I can feel like I am going to make some miracles there. Becouse hey, Shepard just saved the galaxy, I may as well at least do good whatever my boss will assign me this time.GBGriffin wrote...
I strongly disagree with this. While I will admit that war is awful and life isn't fair...I don't need to play games to remind me of this; I play them to forget about those truths because fantasy games, imo, shouldn't have to be governed by real life truths. They're fantasy; anything should be possible, and a hero in a fantasy, even if it might fit an archetype, should never "have" to do anything in a truly original piece.
I wanted a happy ending more than anything, or at least the option for one with a crew/LI reunion. I can live with the rest if that would just happen...I'm hoping it still might.
Modifié par Aweus, 11 avril 2012 - 03:52 .
Modifié par krukow, 11 avril 2012 - 03:54 .
kglaser wrote...
I can see the positives in both types of endings. Personally, I don't see anything that would prescribe that we have to get a tragic, sad, death-laden ending to make it "correct". I never assumed my Shep would make it out, but hey...Luke Skywalker lived, right?
Aweus wrote...
Well said. Someone may accuse me for using games as an escapism tool. But guess what... this is exactly why I am playing games. I want to feel uplifted by playing a game so that next day when I go to work I can feel like I am going to make some miracles there. Becouse hey, Shepard just saved the galaxy, I may as well at least do good whatever my boss will assign me this time.GBGriffin wrote...
I strongly disagree with this. While I will admit that war is awful and life isn't fair...I don't need to play games to remind me of this; I play them to forget about those truths because fantasy games, imo, shouldn't have to be governed by real life truths. They're fantasy; anything should be possible, and a hero in a fantasy, even if it might fit an archetype, should never "have" to do anything in a truly original piece.
I wanted a happy ending more than anything, or at least the option for one with a crew/LI reunion. I can live with the rest if that would just happen...I'm hoping it still might.
tractrpl wrote...
Look, one guy going against an entire fleet of super-advanced aliens...It's not even realistic that he could actually WIN, much less survive.
Nitsugalego wrote...
Well, we should've gotten multiple endings ( including happy and sad ones)...
tractrpl wrote...
Nitsugalego wrote...
Well, we should've gotten multiple endings ( including happy and sad ones)...
To me, any ending resulting in the destruction of the Reapers without having some star kid with messed up reasoning would be a happy ending. I think Shepard making the ultimate sacrifice is necessary, it's what being a soldier means.
Modifié par Zardoc, 11 avril 2012 - 04:02 .
tractrpl wrote...
Look, one guy going against an entire fleet of super-advanced aliens...It's not even realistic that he could actually WIN, much less survive.
goose2989 wrote...
Some people believe that an epic story like Mass Effect warrants the death of the Hero, Protagonist, or Main Character. Shepard is all three in Mass Effect. In many cases, I believe this is true; the problem is that in cases where it makes sense, it also works.
Mass Effect is not meant to be about imposing decisions needlessly. Obviously, Bioware has to make certain decisions about the story and game, but not all of them like:
Who does Shepard romance?
What did Shepard do with the Collector Base?
Did Shepard save the Destiny Ascension?
Many choices can and should be made by the player in Mass Effect, and up until the very end of the last game, we were given that. Forcing Shepard's death not only angered many fans, but it didn't make any sense within the story. Sacrifices must be made, of course. But in no way does that automatically mean Shepard must be killed
tractrpl wrote...
Look, one guy going against an entire fleet of super-advanced aliens...It's not even realistic that he could actually WIN, much less survive.