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Why is there so much hostility toward a "happy" ending?


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#76
LucasShark

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Lisylis wrote...

I feel like the writers of the ending didn't want it to be particularly "video game"-y.

Pity it's actually a video game.


Yeah I heard that about the lack of an ending boss: yeah it's "video game-ish" but der: ME3 IS a videogame, a videogame concerned with story more than most but a game none the less.  Boss fights do serve a purpose in games: presenting us with the last "big challenge" before the pay-off.

#77
MoZedK

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Well for me most games end to sugar coated, well isent the destroy ending where shepard lives a happy ending.
I like that BW havent done that like all other sugar coting things.

#78
TJX2045

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Lisylis wrote...

I feel like the writers of the ending didn't want it to be particularly "video game"-y.

Pity it's actually a video game.

Yeah, sometimes it's better for things like this to be what people expect it to be.  Not completely obviously because no one expected Mass Effect when it first came out, but build off of what they made to begin with.

LucasShark wrote...

Yeah I heard that about the lack of an ending boss: yeah it's "video game-ish" but der: ME3 IS a videogame, a videogame concerned with story more than most but a game none the less.  Boss fights do serve a purpose in games: presenting us with the last "big challenge" before the pay-off.

 
The only major things I was disappointed about in ME3 were the ending and the lack of a final boss.  I personally like final bosses and I'm used to RPGs having them.

Modifié par TJX2045, 11 avril 2012 - 07:05 .


#79
Grasich

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People have this weird idea that if Shep doesn't die then the sacrifices made throughout the game are cheapened.

Personally I think that's absolute rubbish. I desire an ending that involves a beach, copious amounts of intoxicants, a giant party, and blue babies.

#80
Lisylis

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LucasShark wrote...

Lisylis wrote...

I feel like the writers of the ending didn't want it to be particularly "video game"-y.

Pity it's actually a video game.


Yeah I heard that about the lack of an ending boss: yeah it's "video game-ish" but der: ME3 IS a videogame, a videogame concerned with story more than most but a game none the less.  Boss fights do serve a purpose in games: presenting us with the last "big challenge" before the pay-off.

Yeah. I mean, it didn't have to be a fistfight with Harbinger or something, but seriously. The ending was an incredible moment of anticlimax.

#81
Aldyramon

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a Happy Ending diminishes the Reaper Thread.

Also I just don't want Shepard arround in any future Mass Effect Games. Imagine ME4 plays 5-10years after ME3, so Shepard is still alive and kicking. Why would he not help in case of an galactic emergency? I can't really imagine Shepard going "Saved the Galaxy once, that has to be enough..." Shepard simply has to die to make room for a new hero, when Shepard lives it is a burden on every game after ME3, so in my opinion Shepard has to die.

Also I don't think a heroic sacrifice is a unrewarding conclusion...

#82
shodiswe

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I mostly want an ending to make sense and seem in line with the story telling.

I don't think an ending have to be dark, or happy or light or whatever, it's all about how you put it together.

Also if I want the story to continue or new stories set in the implied universe I think there should be enough left to actualy have some interesting people around doing more than starving to death and complaining about their utter missery.

I've been told there will be no starving, turians quarians and batarians will be able to get enough food to survive on earth. I assume that includes the weird Volus from the Volus dreadnaught Kwuno, if it survived and their bombing fleet of frigates. What do Volus people eat anyway? with that amonia based life...

#83
LucasShark

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MoZedK wrote...

Well for me most games end to sugar coated, well isent the destroy ending where shepard lives a happy ending.
I like that BW havent done that like all other sugar coting things.


How precisely is a half-destroyed galaxy sugar coated?  That has already transpired.

#84
TJX2045

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Aldyramon wrote...

a Happy Ending diminishes the Reaper Thread.

Also I just don't want Shepard arround in any future Mass Effect Games. Imagine ME4 plays 5-10years after ME3, so Shepard is still alive and kicking. Why would he not help in case of an galactic emergency? I can't really imagine Shepard going "Saved the Galaxy once, that has to be enough..." Shepard simply has to die to make room for a new hero, when Shepard lives it is a burden on every game after ME3, so in my opinion Shepard has to die.


That's where we differ.  That is your opinion of course, so I respect it, but I personally feel in games like these where they can play out any way you choose for the most part, the idea that the main character "has to die" is unecessary.  If you look at Dragon Age Origins, you could have died, but there was a way you could live and if you did you got the ME3 final squadmate style talks with your party members and major characters.

Personally, I feel like my Shepard would've retired (the Paragon line at the end game) and maybe trained soldiers.  He already saved the world THRICE by now and third time's the charm.  Since my Shepard is also custom made I feel like he is an extension of me, so after saving the world three times, if I lived, I would be retired.

With that said, with him being alive in destroy, I would expect him to be retired if anyone even finds him.

#85
cutegigi

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sedrikhcain wrote...

cutegigi wrote...

sedrikhcain wrote...

Yes, but Anikin didn't -- and it's actually his story.


wait wait...
are we talking about the original trilogy or the prequel ??
watching eps 4-6, I would swear it was Luke's (and Han and leia) story.....




Supposedly, it was all one big story to begin with: the fall and redemption of Anikin Skywalker. Lucas said that waaaaay back before we ever even heard anything about prequels, so I'm inclined to believe it. Back on one of the "special collection" releases on VHS, he gave an interview with, I think, Leonard Maltin, in which he talks about writing the whole thing and then realising it was way too big, so he wrote a version with just the parts involving luke and leia's role in the story and left the rest as back story.


yes. I know that part about lucas's plan and all... but up till the prequels are made, at least to me, eps 4-6 was about luke and the gang. And they got their happy endings. 

Of cuorse then lucas make the prequel, changing this and that, so fans got outraged. Some quite significant portion even swear to pretend eps 1-3 never exist. 

I personally like to think SW as luke's story.... and the prequel is just that.... prequel... to tell darth vader's story. 
If I would look at it as anakin's story.... I dont think I will like it as much. And I will actually doubt if SW will ever as popular as now if lucas really made it in sequence. 1-6

Modifié par cutegigi, 11 avril 2012 - 07:18 .


#86
asaiasai

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Bekkael wrote...

It makes no sense to me either, OP. I thought the point of roleplay was exploring an entire range of experiences. Some should be tragic, sure, but others should be positive or victorious. A game that offers such a narrow all-roads-lead-to-Rome experience is quite lacking IMHO.

I don't need to look any further than previous games BioWare has made to find satisfying endings. Jade Empire had good and bad endings, based on your alignment, and Dragon Age:Origins had a buffet of endings, from semi-sweet to bitter and tragic. Different endings make replay value extremely high, and to me, that's a good game and well worth my money. ME3 lacks that.



I do agree that the biggest draw to Bioware used to be that the games could be ended differently and it depended on choices the player made some obvious and other not so. I do not think the ending in ME3 that i just finished (synthesis) is bad nor can i say that the others would be as well.

It is precicesly the endings Bioware provided for DAO that made it such a powerful experience. In most of the plays my Wardens died choosing to strike the final blow themselves rather than allow another to do her/his duty. I was given closure in the form of a funeral where it was explained that justice was finally delivered to the people like Shiani and Leliana and the guilty were punished meant that as a player invested in the warden as i was, Bioware granted closure by a short cut scene where the results were explained.
 
My biggest complaint is as one poster put it "i never expected my Shepard to make it out" and that is how i RPed the entire experience from ME1 to ME3. What bothers me though is the lack of closure not related to Shepard, but the characters i cared about. What happened to Liara, Garrus, how did the rest of the galaxy fare? None of these questions were not really explained.

What happend to (insert character name here) i think is the biggest complaint i am hearing. It is one that i kind of agree with, I saw the result of my Synthesis decision as it effected some characters, and while i cared for EDI and Joker they were not my primary concerns. I think it is this lack of "closure" concerning the others that were important to my Shepard that i find the most disappointing.

While my Shepard was forced to decide one of 3 choices all of which involved her/his destruction and in reality the choice once made would probably have little concern for Shepard as dealing with what must be a totally mind blowing experience, having bigger fish to fry if you will, as a player/reader/participant not giving me closure concerning Garrus and Liara my (bro and ho) or anyone other than a few static examples is a bit disconcerting and does grant merit to my investment into the NPC characters.

At this point i get the depth of the decision Shepard must make but as a player i want/need the closure having spent 3 games now protecting and assisting the characters whose futures i have become invested in. My Shepard is ready to sacrifice herself at any moment necessary to ensure Garrus, Liara and the rest of the galaxy get a future even if i am not there to share it is ok. But to be deprived of a glimpse of that future knowing it was not in vain that the sacrifice was worth it before what ever is next for Shepard, life, oblivion or altered form of consciousness can be faced head on knowing yea they will be fine, with out that i am a sad panda.

Modifié par asaiasai, 11 avril 2012 - 07:33 .


#87
stevefox1200

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Honestly I see more depressing endings now than happy ones

It is honestly shocking when I play a game and everything does not end horribly for everyone or on a cliff hanger

#88
DJBare

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I don't want an ending with tooth rotting icing sugar on it, I want the bitter sweet ending they promised, they delivered on the bitter but I guess the sweet was thrown in the trash.

#89
Avernius

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Because player decisions in ME1 and ME2 could not result in happy endings. 

It would totally clash with the previous games if ME3 would have a happy ending...
Oh, wait.

Modifié par Avernius, 11 avril 2012 - 07:27 .


#90
Hudathan

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Shepard ain't dead.

#91
Foxhound2121

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speculation for everyone was Casey Hudson's answer.

There is a happy ending in there. It's just hard to see it and achieve it.

#92
TJX2045

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Hudathan wrote...

Shepard ain't dead.

Shepard is for the people who chose Control or Synthesis, though.

Modifié par TJX2045, 11 avril 2012 - 07:27 .


#93
DJBare

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Hudathan wrote...

Shepard ain't dead.

Are you sure, it could have been gas from the pepperoni Shepard had before going on the mission.

#94
kyg_20X6

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Made a topic similar to this a while back (arguments inside):

social.bioware.com/forum/1/topic/355/index/10720474

#95
Foxhound2121

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DJBare wrote...

Hudathan wrote...

Shepard ain't dead.

Are you sure, it could have been gas from the pepperoni Shepard had before going on the mission.


From what I read on the privatized interviews, they said that people who didn't choose destroy are going to be dissapointed. Plus, it was confirmed that the star child is lying to you about what happens in those choices. 

#96
Grasich

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Foxhound2121 wrote...

DJBare wrote...

Hudathan wrote...

Shepard ain't dead.

Are you sure, it could have been gas from the pepperoni Shepard had before going on the mission.


From what I read on the privatized interviews, they said that people who didn't choose destroy are going to be dissapointed. Plus, it was confirmed that the star child is lying to you about what happens in those choices. 


hmmm? link? :blink:

#97
Spectre-61

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Lord of the Rings had a Happy Ending and it was great!

You don't have to be deep to be awsome.

#98
asaiasai

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Foxhound2121 wrote...

DJBare wrote...

Hudathan wrote...

Shepard ain't dead.

Are you sure, it could have been gas from the pepperoni Shepard had before going on the mission.


From what I read on the privatized interviews, they said that people who didn't choose destroy are going to be dissapointed. Plus, it was confirmed that the star child is lying to you about what happens in those choices


I really would beinterested in reading that if you could dig up a link for that interview, conversation, or thread please. Not saying it is not true but i can not believe after the masterpiece of story telling that was DAO that Bioware would paint them,selves into a corner in such away.

#99
DJBare

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Foxhound2121 wrote...
From what I read on the privatized interviews, they said that people who didn't choose destroy are going to be dissapointed. Plus, it was confirmed that the star child is lying to you about what happens in those choices. 

While I agree, that's one hell of a statement without backup.

Yes, I had already accepted starbrat was lying, EDI survives the destroy ending.

#100
Foxhound2121

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Grasich wrote...

Foxhound2121 wrote...

DJBare wrote...

Hudathan wrote...

Shepard ain't dead.

Are you sure, it could have been gas from the pepperoni Shepard had before going on the mission.


From what I read on the privatized interviews, they said that people who didn't choose destroy are going to be dissapointed. Plus, it was confirmed that the star child is lying to you about what happens in those choices. 


hmmm? link? :blink:


It was posted on these forums awhile back. It wasn't the weekes interview. Something about destroy being the best possible ending. Star child is lying about what happens in your choices. For example, the geth won't die, all synthetics won't die, yata yata.

Modifié par Foxhound2121, 11 avril 2012 - 07:38 .