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Why is there so much hostility toward a "happy" ending?


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#101
Avernius

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Foxhound2121 wrote...

Grasich wrote...

Foxhound2121 wrote...

DJBare wrote...

Hudathan wrote...

Shepard ain't dead.

Are you sure, it could have been gas from the pepperoni Shepard had before going on the mission.


From what I read on the privatized interviews, they said that people who didn't choose destroy are going to be dissapointed. Plus, it was confirmed that the star child is lying to you about what happens in those choices. 


hmmm? link? :blink:


It was posted on these forums awhile back. It wasn't the weekes interview. Something about destroy being the best possible ending. Star child is lying about what happens in your choices. For example, the geth won't die, all synthetics won't die, yata yata.



Also, if you think about it, Star Child lied when he said that Shepard would die if he chose the Destroy option.

That pretty much ruins the little freak’s credibility.

Modifié par Avernius, 11 avril 2012 - 07:44 .


#102
cutegigi

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Aldyramon wrote...

a Happy Ending diminishes the Reaper Thread.

Also I just don't want Shepard arround in any future Mass Effect Games. Imagine ME4 plays 5-10years after ME3, so Shepard is still alive and kicking. Why would he not help in case of an galactic emergency? I can't really imagine Shepard going "Saved the Galaxy once, that has to be enough..." Shepard simply has to die to make room for a new hero, when Shepard lives it is a burden on every game after ME3, so in my opinion Shepard has to die.

Also I don't think a heroic sacrifice is a unrewarding conclusion...


easily fixed.
happens a lot in eastern martial arts movie/series actually, where the hero from previous series that was once considered world's greatest, killed the evil world's no.1 bad guy, and get the girls need to make way for new heroes in the new series to come out. Retirement usually a clear choice. Clearly having change of priority after having his own family, the hero gracefully let the younger generation, (usually by then the new hero is much more powerful than the old one) to go against the next evil guy. Maybe provide side support or two. Give the new hero his magical sword or something. 

I dont think anyone will object if in ME4 new hero with better implants and enhancement go find shephard for advice on how to defeat the bad guy, and shepard gave his advice, along with the new Normandy that hes been working in secret as a hobby while taking care of purple babies (hey hey.... Im a talimancer afterall ;) ), and with this the new hero will be sucesfully defeat the new bad guy or something. 
Or shephard can be admiral replacing Anderson, and anderson's line can be used verbatim as an excuse on why shephard need to stay on rannoch and the new hero need to go fight the bad guy..... 

many possibilities. Shephard doesnt have to die just to make room for new hero. 

#103
TJX2045

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Foxhound2121 wrote...

Grasich wrote...

Foxhound2121 wrote...

DJBare wrote...

Hudathan wrote...

Shepard ain't dead.

Are you sure, it could have been gas from the pepperoni Shepard had before going on the mission.


From what I read on the privatized interviews, they said that people who didn't choose destroy are going to be dissapointed. Plus, it was confirmed that the star child is lying to you about what happens in those choices. 


hmmm? link? :blink:


It was posted on these forums awhile back. It wasn't the weekes interview. Something about destroy being the best possible ending. Star child is lying about what happens in your choices. For example, the geth won't die, all synthetics won't die, yata yata.

I already knew StarChild was lying once I saw that my Shepard was alive.  And I knew that he was lying from the beginning since he basically presented an Option that TIM considered and failed miserably at.  "You aren't controlled like him" <--- PFFT.  Yeah, RIGHT.  Even if Shepard wasn't indoctrinated, his will couldn't overpower the whole reaper consensus for long in Control.

And then after seeing other opinions and then playing ME1 again, Synthesis is basically Saren's idea.  So yeah.  StarChild was lying BIG TIME.

But I think it's funny that some of the pro ending people who troll and bash the anti ending people are trying to say that Sovereign and Harbinger were lying, saying that Sovereign lied about them all being independent and sentient beings.

#104
aliengmr1

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Avernius wrote...

Also, if you think about it, Star Child lied when he said that Shepard would die if he chose the Destroy option.

That pretty much ruins the little freak’s credibility.



This isn't directed at you so no offense

The more I hear theories on the space brat, the more I hate the character. We don't have a clue what it is. Why the hell couldn't it be a holo of Harbinger? Seriously who thought this was a good idea? It would be like getting rid of Vader and the Emperor and replacing them with a holo-ewok in Return of the Jedi, except that would probably be better and make sense.

space-idiot = worst idea for a character ever.

Modifié par aliengmr1, 11 avril 2012 - 08:00 .


#105
TJX2045

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aliengmr1 wrote...

Avernius wrote...

Also, if you think about it, Star Child lied when he said that Shepard would die if he chose the Destroy option.

That pretty much ruins the little freak’s credibility.



This isn't directed at you so no offense

The more I hear theories on the space brat, the more I hate the character. We don't have a clue what it is. Why the hell couldn't it be a holo of Harbinger? Seriously who thought this was a good idea? It would be like getting rid of Vader and the Emperor and replacing them with a holo-ewok in Return of the Jedi, except that would probably be better and make sense.

space-idiot = worst idea for a character ever.

I just fail to see the logic of people who say that the Catalyst was in human form while he was on earth when Shepard left.  Or that the catalyst was some how able to be human then suddenly turn into an AI.

First of all---WHAT?

Second, it seems highly unlikely that the catalyst would suddenly be the child haunting Shepard's dreams without the Reapers knowing that the child's death affected him, if said child wasn't a figment of Shepard's imagination (due to his possible indoctrination) anyways for the simple fact that no one else sees or speaks to him other than Shepard.

Modifié par TJX2045, 11 avril 2012 - 08:03 .


#106
d1ta

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GBGriffin wrote...

Honestly, the general consensus I've read is that people feel the ending shouldn't be happy because people believe that war is brutal, Shepard HAS to die, and that life isn't always fair or happy, and there shouldn't be the option for it to be happy because it would be viewed as the "right" ending.

I strongly disagree with this. While I will admit that war is awful and life isn't fair...I don't need to play games to remind me of this; I play them to forget about those truths because fantasy games, imo, shouldn't have to be governed by real life truths. They're fantasy; anything should be possible, and a hero in a fantasy, even if it might fit an archetype, should never "have" to do anything in a truly original piece.

I wanted a happy ending more than anything, or at least the option for one with a crew/LI reunion. I can live with the rest if that would just happen...I'm hoping it still might.


^ Pretty much this.
I buy games for the purpose of getting entertained, feeling happy and satisfied. Not to get depressed, angry or generate negative emotional feeling.
 
I already got my dose of grim/dark and 'life is not fair' BS IRL. Live in a 3rd world country and you'll know what I'm talking about. So no, I don't want/need to be reminded of how awful life is. 

#107
FOX216BC

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 Since ME was about making choices i guess a happy paragon ending should be one of the endings.
I mean i don't really like Miranda as a LI but i like the fact that's it's an option and that it depends on the choices i make.  
So yes i support a happy ending, aswell as a reaper victory and everything in between of course.

#108
Ryven

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Happy or triumphant? I would like a triumphant ending. Not sure Happy is do-able with the state the galaxy is in.

#109
Korubrus

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I dont see why people are against atleast one 'happy ending' option.

I didn't play through all 3 games to get to the same depressing failure of an ending where no matter what I do it is going to result in a bad ending. (The fact it doesn't make any sence aside).

Ofcourse you dont always want a happy ending. And like in DAO - you get the option of the type of ending you want which not only give satisfaction to people who want a martyr ending but also to those who wants a 'live to fight another day' ending.

As I mentioned, I didn't play so many hours to be forced into a depressing ending where the fate of the galaxy is unknown.

#110
cutegigi

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d1ta wrote...

^ Pretty much this.
I buy games for the purpose of getting entertained, feeling happy and satisfied. Not to get depressed, angry or generate negative emotional feeling.
 
I already got my dose of grim/dark and 'life is not fair' BS IRL. Live in a 3rd world country and you'll know what I'm talking about. So no, I don't want/need to be reminded of how awful life is. 


Your post make me think. 
If someone come from 3rd world contry where IRL is all grim/dark play game to basically get polar opposite of  real life (be entertained, feeling happy and satisfied,) maybe in some very wierd way Bioware (which we all can safely assume is from a 1st world country) also want something that is polar opposite of what 1st world country have. Hence we got 
grim/dark and 'life is not fair' BS

This kind of explain a lot actually....

Modifié par cutegigi, 11 avril 2012 - 08:47 .


#111
Hobbes

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I don't understand it either. Story wise Shepard deserves it, you've been fighting almost non-stop for so long ever since you became a spectre, you've lost countless people along the way, come back from death itself to help save the galaxy and it would have been nice to have the option or the possibility of that happy ending.

As a gamer I also want the happy ending as an option, I have invested so much time into all 3 games, made all the right choices and at the end of it all I am told it doesn't matter and you are getting the bad endings whether you want them or not. This is especially frustrating when this is a game that boasts about possibilities, your choices and their impact on the game.

I want the ending to be fulfilling and not feel like that no matter what I do in the game there is no way whatsoever for it turn out alright.


The Angry One wrote...

The "war is hell" justification always gets me.
I'm sorry, were the millions dead on Earth, Palaven and Thessia not enough? Entire populations being wiped out? Galactic genocide on an unheard of scale. People being tortured and mutilated into grotesque abominations by the millions. Massive pain and suffering.

No we have to have a downer ending on top of that or it's not realistic! Really, what?


Exactly this ^^^

#112
DamonD7

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True, there's really no shining golden happy ending either which way.

But there could definitely be an uplifting one, a "we went through hell but we won" feeling, as opposed to "we went through hell and, uhhh, I think we kinda possibly won although I might have killed billions more, not sure actually, um..."

You can never cover every option, there's only so much time and money a developer has for a game, but at least in its broadest terms it would be nice to be able to tailor your Shepard's story the way you'd like.

Paragon Good-Guy Shepard that saved the galaxy, or made some mistakes but won through in the end, or tragic hero that made a huge galaxy-destroying mistake? Jerk-Ass Shepard that became the new galactic emperor or actually did the right thing when it came to the crunch? Or situations in between that, for Shepards that lost a few dear friends along the way but fought through it all.

When it comes down to it, basically, it's all about choice. And the outcome of that choice at present is fantastically vague and uncertain, relying on people having to make a lot of assumptions and guesswork themselves without all the knowledge really available to them. Are the Geth dead? Yes! Well, maybe. EDI! Yes! Well no. Galactic extinction? Yes. Well no. Possibly.

So...fingers crossed for the Extended Cut.

Modifié par DamonD7, 11 avril 2012 - 09:24 .


#113
NickelToe

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There should be an ending for Starkid that involves candy and throwing him into the Synthesis Beam of Rainbow Bright Space Magic.  Then shepherd can ride out on a white pony on a rainbow through space and lay in concrete rubble.

Modifié par NickelToe, 11 avril 2012 - 11:25 .


#114
crimzontearz

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hypocrisy mostly

#115
Flidget

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I think a dark ending is appropriate sometimes, I just don't think it's thematically appropriate for the Mass Effect franchise given the previous two games were very much "earn your happy ending".

#116
antony1197

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Flidget wrote...

I think a dark ending is appropriate sometimes, I just don't think it's thematically appropriate for the Mass Effect franchise given the previous two games were very much "earn your happy ending".

We should be able to earn it now too then, otherwise what was the point? Why did i save the rachni queen? Why did i save the council? Or wrex? Or any choice for that matter. The point is yes there should be dark endings but it should be CHOICE you know in an entire series that revolves around choice....

#117
An English Gamer

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Because not everyone wants to put down their controller after a Mass Effect marathon and say F*** YEAHHHHH!!! to the conclusion.
They think a happy ending will make the reaper threat seem... well not much of a threat. (I call bull, we've seen wat they can do)
They think happy endings are for lesser stories.

Personally I think the ending should have been bittersweet, but in the same way that the Overlord DLC's paragon ending is bittersweet. It was so sad... but so brilliant! They could have your squad and shepard surviving, yet make it clear that there were massive sacrifices among the fleets.

#118
nomoredruggs

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No idea mate.

I honestly thought this was gonna end on a "happy" note, it seemed like that kind of story to me.

#119
nitefyre410

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Its a recent trend because annoying cynical hipsters who understand that value of nothing and Annoying emo 10th graders for are mad because they're daddy would not by them a BMW so they found Nihilism. Now there is this fad of "true art is Angsty"


Truth be told there is nothing wrong with Happy endings and never has been. Mass Effect ending would have been more meaningful with out all the nonsense and played straight. Shepard did not need sacrifice his or herself.

Modifié par nitefyre410, 11 avril 2012 - 11:40 .


#120
the red boon

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Apparently the 3rd person aspect of mass effect drew in gears of war fans where it's not bulging with muscle with a hopeless storyline they start to question their masculinity. That's why there is opposition to sunshine ending.

#121
McAllyster

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Flidget wrote...

I think a dark ending is appropriate sometimes, I just don't think it's thematically appropriate for the Mass Effect franchise given the previous two games were very much "earn your happy ending".


Yeppp.

Plus... Mass Effect is a space opera. This genre has it's own rules. OK, there is no explicit rule for "space opera = happy ending", however in this case we counted on a "happy ending"-choice.

#122
Saul Iscariot

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I wouldn't object to a happy ending, it could easily fit.

#123
Reikilea

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You know I am actually getting quite fed up with all that complaining. (Coming from someone who has been Bioware fan for a long time and pretty much annoys anyone with constant talk about Mass Effect.). I do think ending was disgrace to ME series, but if complaining like - I never wanna play again, I burned my ME3 copy, I deleted my Kotor account because of ME3 - will continue I may even switch.

But do we really need blue babies? Or Shepard starting family with Kaidan or Ashley, happily ever after and all that stuff. Its too cliche and I dont think it suits Shepard.

I never like theese kinds of happy endings. I watched too many Tarr or Haneke films to not like that sort of thing.

What I want is choice. Choice to sacrifice or survival. And clarification. With small changes that ending/Kid blabbering might have worked. For example if Shepard survives - I can understand the reason why Normandy dissapeared (still dont like it that much and at leats leave LI on earth). Its actually quite logical if you think about it. So for my happy ending I kind of want my Shepard to leave the Earth - after the reapers were stopped and go looking for Normandy. Shepard belongs to stars, to space, not to some small village or farm with kids. Shepard canshould dissaper in space, accompanied by some friends and drift forever. Shepard story is done, but stil continues in a way.

Well I suppose thats happy ending, but the point is I wanted to have a choice to choose this or die.

But no kids(human, blue or turian) and stupid happy celebrations.

#124
Apathy1989

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Nuke1967 wrote...

Actually being a Bioware game I thought there would be best of all worlds. Happy,Neutral and Tragic depending on your choices etc. Kinda what people have come to expect in a Bioware product, just having a tragic ending is pretty linear and opposite of what they have done in the past and with this series.


I thought this aswell. Rather foolish really. :?

#125
fainmaca

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I agree. The whole point of Mass Effect and what I believed was the central theme of the games was choice and consequence, cause and (mass) effect, morals and responsibility. This game promised that we could sieze control of our destiny and shape it in the direction we desired.

A powerful part of ME2 was when you got that No One Left Behind achievement and you know its a direct result of your choices. It also made it very powerful if you lost someone during the mission, as that was a direct consequence of your choices, and you only had yourself to blame. But the possibility to get out with minimal/no losses was there, all depending on you. In ME3, there should have been a possibility to get, not a rainbows and unicorns ending, but a hopeful, 'we did it' ending. Striding through the Normandy, seeing your squad working together in perparation for the war ahead was an insanely powerful note to finish on, so why not have that option?

Bioware have said that it was always their intention to have a 'bittersweet' ending. However, the endings given are altogether too much bitter and no sweet whatsoever. What's more, Shepard should never be forced into that 'bittersweet' ending. He should have had the option to be completely steamrolled by the Reapers, facing an ending of total despair, but he should also have had the option to clamber over the wreckage of Harbinger to the delight of his despairing comrades, Shepard Smirk firmly in place on his face. At the same time, there should have been a variety of these bittersweet endings, too. The Reapers are stopped, but Shepard dies. The Reapers are stopped, but Shepard loses almost or all of his comrades in the process, maybe even the Normandy herself. Maybe Earth got torched to stop the Reapers. Maybe the Quarians sacrificed every last ship they had to win, or the Geth are wiped out above Earth in an epic last stand. These are all parts of the story that would have made the ending bitter while still making it satisfying, especially seeing as these could all be attributed directly to Shepard, making the player responsible.