Why is there so much hostility toward a "happy" ending?
#126
Posté 11 avril 2012 - 12:27
#127
Posté 11 avril 2012 - 12:28
#128
Posté 11 avril 2012 - 12:29
#129
Guest_Imperium Alpha_*
Posté 11 avril 2012 - 12:30
Guest_Imperium Alpha_*
BLOOD FOR THE BLOOD GOD!
SKULL FOR THE SKULL THRONE!
LET THE GALAXY BURN!
Thats why you can't get a "happy" ending.
Modifié par Imperium Alpha, 11 avril 2012 - 12:31 .
#130
Guest_MissNet_*
Posté 11 avril 2012 - 12:32
Guest_MissNet_*
Nykara wrote...
An ending can be dark without everyone dying! I would have thought the Mass Relay's + millions of each species dying would have been dark enough to be honest. I would have liked to have seen a bit of light at the end of the series considering the rest of it is pretty dark already.
#131
Posté 11 avril 2012 - 12:39
http://t1.gstatic.co...P0fNP0MUFTRlhGQ
Modifié par acenanx, 11 avril 2012 - 12:40 .
#132
Posté 11 avril 2012 - 12:40
The reapers have been fighting for 100000000000000000000000000000 hours.
They DESERVE to KILL whoever ends their cycle; Shepard.
#133
Posté 11 avril 2012 - 12:44
Cheap and overused just like Joss Whedon's habit of /killing everyone/ in his series to the point I refuse to watch any of the new ones he produces because you know, that does get OLD.
I want my happy ending, damn it. XP But what I do really want is: MORE CHOICES.
#134
Guest_MissNet_*
Posté 11 avril 2012 - 12:46
Guest_MissNet_*
Is Control a good ending? I think it's bad. It seems, Bioware thinks it's good.
#135
Posté 11 avril 2012 - 12:47
Here is the thing about the endings I do not get: Why oh why is there no diversity? The whole game, no the whole series was about that. BioWare knows how to do it because they did diverse endings in literally every single RPG they ever made.
So I wonder: what the hell was going on here?
And the people who keep saying that the ending fits with the series' general themes always make me laugh. Despite the fact that this is debatable in the first place, The themes of the series were not set in stone. The general theme you get very much depends on your choices. It can all be about victory at any cost, about getting the job done no matter what (renegade, blink blink nudge nudge) or keeping one's moral standards no matter what happens and guess what, in that case the theme actually becomes about succeeding against overwhelming odds due to the fact that we keep believing (see the paragon way to deal with the rachni, the genophage, the quarian/geth situation) and that we don't compromise our values (e.g. collector base decision). This however is not addressed at all by the ending so I guess it is especially hard on more paragon players.
Diversity in the endings is what clearly was missing in this game and as far as the happy ending goes, I agree with the angry one here. We have seen so much suffering and death during the game and they could and should have shown the battle fields full of corpses on all the worlds even in the happy ending but there is really no reason from a story telling perspective (given that you have the opportunity to include several options) to exclude it all together like it was done here.
#136
Posté 11 avril 2012 - 12:48
My ideal endings would be...
bad ending: the reapers win. everyone is killed by the reapers.
normal ending: co-extinction. everybody dies, reapers and organics alike.
good ending: the reapers are defeated. Humans go extinct and Shepard dies, being a human.
#137
Posté 11 avril 2012 - 12:51
Aldyramon wrote...
a Happy Ending diminishes the Reaper Thread.
Also I just don't want Shepard arround in any future Mass Effect Games. Imagine ME4 plays 5-10years after ME3, so Shepard is still alive and kicking. Why would he not help in case of an galactic emergency? I can't really imagine Shepard going "Saved the Galaxy once, that has to be enough..." Shepard simply has to die to make room for a new hero, when Shepard lives it is a burden on every game after ME3, so in my opinion Shepard has to die.
Also I don't think a heroic sacrifice is a unrewarding conclusion...
no but having your enemy 'let' you win as long as you kill yourself is completely unrewarding. and how do you define 'happy'? and what about 'happy' dimishes a threat that has clearly killed billions?
#138
Posté 11 avril 2012 - 12:51
Kia Purity wrote...
Pssht, Shepard already died once, why does Shepard have to die /again/?
Cheap and overused just like Joss Whedon's habit of /killing everyone/ in his series to the point I refuse to watch any of the new ones he produces because you know, that does get OLD.
I want my happy ending, damn it. XP But what I do really want is: MORE CHOICES.
oh Joss Whedon is just trying emulate Kill'em All Tomino The only thing is ... there is one thing worst than being a main character in on of his series...
Which is what alot of people do but fail realize is that most Gundam seires are war drama's that have action and not action stories that involve war drama.
#139
Posté 11 avril 2012 - 12:53
#140
Posté 11 avril 2012 - 12:54
IntoTheDarkness wrote...
No one sympathetic with the reapers? I hoped one of the endings to be the reapers killing us all instead of blue and green ****.
My ideal endings would be...
bad ending: the reapers win. everyone is killed by the reapers.
normal ending: co-extinction. everybody dies, reapers and organics alike.
good ending: the reapers are defeated. Humans go extinct and Shepard dies, being a human.
yeah.. that's a great way to end the franchise. LOTR is a barren wasteland, The Galaxy far far away implodes... awesome.
but how about this. Bioware keeps it's promise gives you THOSE three endings and gives those who want something a tad less edgy and grimdark three endings they like?
wouldn't that please most?
#141
Posté 11 avril 2012 - 01:48
GBGriffin wrote...
Honestly, the general consensus I've read is that people feel the ending shouldn't be happy because people believe that war is brutal, Shepard HAS to die, and that life isn't always fair or happy, and there shouldn't be the option for it to be happy because it would be viewed as the "right" ending.
I strongly disagree with this. While I will admit that war is awful and life isn't fair...I don't need to play games to remind me of this; I play them to forget about those truths because fantasy games, imo, shouldn't have to be governed by real life truths. They're fantasy; anything should be possible, and a hero in a fantasy, even if it might fit an archetype, should never "have" to do anything in a truly original piece.
I wanted a happy ending more than anything, or at least the option for one with a crew/LI reunion. I can live with the rest if that would just happen...I'm hoping it still might.
this
#142
Posté 11 avril 2012 - 01:55
GBGriffin wrote...
Honestly, the general consensus I've read is that people feel the ending shouldn't be happy because people believe that war is brutal, Shepard HAS to die, and that life isn't always fair or happy, and there shouldn't be the option for it to be happy because it would be viewed as the "right" ending.
I strongly disagree with this. While I will admit that war is awful and life isn't fair...I don't need to play games to remind me of this; I play them to forget about those truths because fantasy games, imo, shouldn't have to be governed by real life truths. They're fantasy; anything should be possible, and a hero in a fantasy, even if it might fit an archetype, should never "have" to do anything in a truly original piece.
I wanted a happy ending more than anything, or at least the option for one with a crew/LI reunion. I can live with the rest if that would just happen...I'm hoping it still might.
Took the words right out of my head...all of them!
#143
Posté 11 avril 2012 - 01:55
And, if they grab that "art" and want to kill Shepard regardless, for the **** sake, let him die with dignity, like soldier, not like stupid cattle on slaughterhouse, listening AND following his enemy advice!
Plus, developers, let me remind you your own game, BG2:ToB, Viconia-romance ending. Was that happy-end? Bad end?
You always could (and still can, you have two+ months) play this card, if you want to kill Shepard outright: let him survive ending, reunite with his team, LI, whatever. And then, in several years, let him die due natural causes: succumb to old wounds, implants failure, accident, or let him shoot himself, because PTSD, or remnants of Reapers influence, or something else tearing his mind apart, etc.
But why kill when you can let him go recluse? Yes, he lives somewhere, hidden from public. Just pheweet and he's gone. Alive, but gone. His story ended, new story could be continued. No need to return him as Paul Atreides - let him live, just somewhere over there.
#144
Posté 11 avril 2012 - 02:00
#145
Posté 11 avril 2012 - 02:00
#146
Posté 11 avril 2012 - 02:01
There are only less-unhappy endings to all-out war against a superior force.
#147
Posté 11 avril 2012 - 02:08
Optimystic_X wrote...
"dying like cattle in slaughterhouse" is a literary device meant to evoke Messianic overtones, though. Which is very fitting for Shepard. There's something powerful about transforming your ruined shell into hope for the galaxy at large.
I fail to see how it's fits. Especially in the way they presented it to us.
And regarding happiness... I wonder what all those people freed from German POW camps during WWII felt. Was it happiness? Was it happy-end?
#148
Posté 11 avril 2012 - 02:12
A few people had the gem of an idea about Liara's capsule being found far in the future, like a little hopeful spark easter egg after the credits of an utter fail ending like that.
#149
Posté 11 avril 2012 - 02:15
#150
Posté 11 avril 2012 - 02:16
Modifié par PhotonMaze, 11 avril 2012 - 02:17 .





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