Allan Schumacher wrote...
acidic-ph0 wrote...
Technically Shepherd doesn't have the "right" to make any of the final decisions. He/she's not given any information about what he/she's doing and we have no idea what the reprecussions will be for ANY of the three choices other than the relays being destroyed. Basically it's a "leap of faith" moment that decides the future for the entire galaxy. The only logical decission to make in a situation like this is none but we weren't allowed that choice <_<
Just to make sure I'm understanding here, you feel the issue is that Shepard shouldn't make the choice because he doesn't know what the reprecussions of his choice will be? Can you elaborate a bit on that?
In a nutshell yes. Shepherd always makes difficult decissions in the games, but I can't recall any choice that was made blindly. I guess technically you could do that, but there was always an option to investigate further to better your understanding of the consequences. At the end of ME3 we are given choices that have no explanation, and thus can not infer any of the consequences. And yes, I know that it's impossible to predict EVERY outcome, but we should at least have enough information to establish some form of educated guess.
Of course none of this would be such a big deal if we just had to arbitarily make a choice of what colored socks to wear, but when deciding the fate of the galaxy we (as Shepherd) should know full well what our choices will end up doing. Or at least be able to make an educated decision.
A good example of informed decision making is the Genophage arc. Shep made a lot of difficult decisions throughout this part of the game and each one varies based on your knowledge of the situation. You can generally infer that a cured genophage with Wrex and Eve in charge gives the highest possibilty of a positive outcome for the Krogan and the Galaxy. Conversely if Wreav is in charge and Eve is dead, the possible consquences of this scenario make sabotaging the genophage a more preferred solution for galactic (and Krogan) stability.
The situation with the geth is also similar. We interact with the Geth in all 3 games, the first being overly negative, but then we find out the truth of the Geth's intentions in the 2nd game. And in the 3rd game, by entering the mainframe and viewing the "memories" of the Geth we end up with a pretty sound knowledge bank of what they are and what they intend to do as a species. We can then make a decision regarding the fate of their species as well as the Quarians.
Basically, knowledge of the consequences reduces variables. If you have too many variables to where you have absolutely NO idea as to how a situation will turn out, then the best course of action would be to simply do nothing.
In the end, the catalyst gives us 3 flavours of space magic that are vague and poorly described. We have no idea what the consequences of any of the paths are except for the certainty of the mass relays getting blown away. These galaxy changing topics are also sprung up on us in the last 5 minutes of the game with only 14 lines of dialgue given to explain all three topics. Conversely we had 5 years and 3 games filled with tons of lore and inforamation to weigh out the pros and cons of the genophage cure, Geth conflict... etc.
Then at the end of ME3 we get 14 lines of dialogue to choose one of 3 options that literaly spring out of nowhere in a litteral deus ex machina fashion. It's the illusion of choice for truly galaxy changing consequences with the only known fact is that the relays will be destroyed.
So I hope that explains my reasoning as to why I think taking NO action in the ending should technically be the only "right" action. At least in that scenario we could see if our own unified galactic fleet would be enough to stop the reapers, or at least go out in one AWESOME blaze of glory... To be honest, I was actually hoping for that... An ending where the reapers win but at least we could see Shep and his/her crew fighting valiently to the bitter end and dying like heroes... Rather than joker turning tail, and Shep meekly blowing him/herself up in a red, green, or blue explosion at the whim of the head reaper.
I hope this makes more sense XD