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Favorite Bioware Game


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#51
Solica

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addiction21 wrote...

*sneaks in the back door*

Blizzard does rpg better!!!

*dives out the nearest window"


....ehumm,.. yes, well,Image IPB about that,.. I was going to mention that we're on the third floor. But you already knew that, right?Image IPB
Anyway, the window is right above a cactus bed, so it's not like you're going to hit concrete. Image IPB

Modifié par Solica, 05 décembre 2009 - 07:38 .


#52
Seifz

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It's a tough call between KotOR and DA:O. I think that DA:O is technically superior and the story, characters, and setting are easily better than anything that KotOR had to offer, but... there's just something so fun about playing with lightstabers! I guess I'd have to put DA:O first, though...



1. Dragon Age: Origins

2. Knights of the Old Republic

3. Neverwinter Nights

4. Jade Empire

5. Baldur's Gate



I didn't play Mass Effect because I don't own a 360 and I refuse to comply with their ridiculous DRM scheme and I was quite annoyed about the lack of a collector's edition for PC. I've read that EA eventually removed the authentication nonsense, but I haven't been bothered to buy the game yet. Oh, well.

#53
Darth_Trethon

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Seifz wrote...

It's a tough call between KotOR and DA:O. I think that DA:O is technically superior and the story, characters, and setting are easily better than anything that KotOR had to offer, but... there's just something so fun about playing with lightstabers! I guess I'd have to put DA:O first, though...

1. Dragon Age: Origins
2. Knights of the Old Republic
3. Neverwinter Nights
4. Jade Empire
5. Baldur's Gate

I didn't play Mass Effect because I don't own a 360 and I refuse to comply with their ridiculous DRM scheme and I was quite annoyed about the lack of a collector's edition for PC. I've read that EA eventually removed the authentication nonsense, but I haven't been bothered to buy the game yet. Oh, well.


DA is good....awesome even...but in thestory departament it gets stomped by KoTOR. In KoTOR the enemy was intelligent and the plot twist was completely unprdictable. The timing of the plot twist was also perfect, ~3/4 through the game and it forces you to reconsider everything. Extremely touching and compelling.

In DAO there are two major reveals, on drivves the story from the beginning at the Battle of Ostagar and the other is at the end where you have to deal with the Archdemon. The later was somewhat touching and made me think about what I should do for quite a bit but it was nowhere near....not even remotely close to as good or shocking as KoTOR's plot twist while the initial twist in DAO completely failed to connect with me.....I barely knew the ones involved and having read the two prequel books didn't help either. Ooooh loook bad guy over there. No the initial twist was just poor when compared to KoTOR standards.

#54
Seifz

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Darth_Trethon wrote...

Seifz wrote...

It's a tough call between KotOR and DA:O. I think that DA:O is technically superior and the story, characters, and setting are easily better than anything that KotOR had to offer, but... there's just something so fun about playing with lightstabers! I guess I'd have to put DA:O first, though...

1. Dragon Age: Origins
2. Knights of the Old Republic
3. Neverwinter Nights
4. Jade Empire
5. Baldur's Gate

I didn't play Mass Effect because I don't own a 360 and I refuse to comply with their ridiculous DRM scheme and I was quite annoyed about the lack of a collector's edition for PC. I've read that EA eventually removed the authentication nonsense, but I haven't been bothered to buy the game yet. Oh, well.


DA is good....awesome even...but in thestory departament it gets stomped by KoTOR. In KoTOR the enemy was intelligent and the plot twist was completely unprdictable. The timing of the plot twist was also perfect, ~3/4 through the game and it forces you to reconsider everything. Extremely touching and compelling.

In DAO there are two major reveals, on drivves the story from the beginning at the Battle of Ostagar and the other is at the end where you have to deal with the Archdemon. The later was somewhat touching and made me think about what I should do for quite a bit but it was nowhere near....not even remotely close to as good or shocking as KoTOR's plot twist while the initial twist in DAO completely failed to connect with me.....I barely knew the ones involved and having read the two prequel books didn't help either. Ooooh loook bad guy over there. No the initial twist was just poor when compared to KoTOR standards.


The problems with KotOR's story are many.  First, it's not focused.  I'm hopping around from planet to planet, saving (or killing) all sorts of creatures and running a bunch of FedEx quests, but to what purpose?  I understand that I'm supposed to be remembering my past and looking for clues, but that hardly seems like a good reason to do any of the other things that I did.  And, why would all of these companions bother to help me?  It's just weird.

Second, the companions themselves were bland.  Their stories were short and unimaginative, there was no sense of "approval" or "disapproval", and they hardly ever said anything to each other.  You could travel with just about any mix of companions and you would do just fine.  That severely hurts the replay vaue of the game, for me.  The only reason that I can be bothered with a second, third, and probably fourth adventure through DA:O is that I can play with different companions and see how they interact with each other and what I didn't learn about them the first time.  KotOR had a little of this with the romances, but those were more like NWN "last minute, super fast" romances than real ones.  DA:O is much better, here.

Finally, the alignment system on KotOR really bothers me.  I understand the need for the light side and dark side meter, and I'm fine with it.  I'm even fine with the lame, predictable conversation options that give you light/dark points and I actually enjoyed the way they made force powers cost more/less if they were of your alignment or the opposite.  However, there's a single conversation at the very end of the game that allows you to completely switch your alignment.  You can go from 100% Light to completely Dark with a single sentence.  Thus, you can save before this conversation and just finish up the last area twice to experience both endings.  Why play a second time at all?

DA:O's story seems more focused, has more interesting characters, and has no obnoxious alignment system.

#55
addiction21

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Solica wrote...
....ehumm,.. yes, well,Image IPB about that,.. I was going to mention that we're on the third floor. But you already knew that, right?Image IPB
Anyway, the window is right above a cactus bed, so it's not like you're going to hit concrete. Image IPB


Enchantment?Image IPB



As for the actual topic. I would have to put BG1/2 and DAO at the top.  Being that I never could bring myself to finish KOTOR, nwn, 1 and 2, ME and, Jade Empire

#56
Majspuffen

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It is with alot of shame that I say this... but I havn't played Baldurs gate, neverwinter nights or jade empire. So, out of kotor, mass effect and dragon age (sonic chronicles doesn't count right?), I'll say this:

I prefer the genre of Dragon age (fantasy, swords, magic) over star wars and sci-fi. I think they did a hell of a good job on the story. The one thing that bugs me the most in dragon age is the approval system, I think the system in knights of the old republic and mass effect was much better.

As for the story, it's almost a tie. I've always been a star wars fan, and in my opinion the search for the star forge beats all the star wars movies. I've never really liked sci-fi (I do not really consider star wars "sci-fi"... it's more like... sci-fi fantasy :P if that makes any sense), but Mass Effect had me captivated. It was easy to get into, and once you got into it you were stuck. I couldn't get the game off my mind once I started it, which is good. The ending was great, too, and it left alot to look forward too. Dragon age had the perfect genre, and a great story. This game, too, had me captivated. The game raised many question marks too, the info we could find in the codex wasn't 100% correct, so it left us alot to speculate for. 

As for the gameplay, I'll have to say it's Dragon Age > Mass Effect > Kotor. If Kotor was made today, I think the combat system would've been ten times better. I liked the system it used though, it explained abilities through dice rolls.

And the companions... as I mentioned, I didn't like the approval system in dragon age, but the characters and their stories were awesome. Knights of the old republic had some great characters too (Carth, Bastila, Mission, Jolee, HK-47, those are ones you can't forget). I think I liked the companions the least in mass effect, not sure why. It's not that they weren't well executed, I just prefer the characters in dragon age and kotor. Then who wins between kotor and dragon age? Hm... not sure if I can answer that one.

As for the atmosphere in the game, kotor wins on this one. While you had to hurry to stop Malak, no one could expect you to just find the star forges. It felt like you had time to do side quests if you wanted to. The companions were supportive too, and the music in the ebon hawk was homey :) ... In both Dragon Age and Mass Effect, it felt like you really hadn't time to do side quests. I only did them because I was curious, the first round I completed the game I ignored them, because I roleplayed. 

As for the bad guys, the reapers probably win in this subject. Because we know so little of them, except that they have butchered all living things in the galaxy several times over. I'm really curious about mass effect 2, if we'll get to know more about them.
[Mild Spoilers]

The blight were mindless, but we know little of their origin. Where do they come from and why do they seek the archdemons etc etc. The civil war was the best part in dragon age, to be honest.
[/Spoilers off]
Malak and his sith fleet was pretty badass too, but he was never the real threat. I think he made a poor leader for the sith, and his betrayal was rather... Cowardly.

And last, the hero. Jedi/former sith lord, Grey Warden, Spectre. Being a spectre was pretty cool, and there was no real downside to it. Grey wardens, however, pay a pretty big price for what they are, and what they are meant to do. Wont say more than that. Then, being a jedi is always fun... the hero was definitely big in kotor, and pretty big in mass effect to, where in dragon age, they were a nobody with a pretty sad origin. But I think I prefer the grey warden, I like that they work themselves up from a nobody -> someone important.

It's really hard to say which game is the best, since they are all good in their own ways. I think I'll go with dragon age though, mainly because of the genre... but what's "best" doesn't matter to me, what matters is that they are all good games. Now I shall admire this wall of text, and then take a silent bow. *bows*

#57
Cadarin

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Baldur's Gate

DA:O

Baldur's Gate 2

Mass Effect

KotOR

Jade Empire



NWN



The only game I don't love on that list is NWN. The others I'd probably rank differently every day of the week. I do like the first Baldur's Gate better than the second one though. I just love the feeling I get at the beginning when I'm stranded in the wilds.


#58
Korva

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Majspuffen wrote...

As for the gameplay, I'll have to say it's Dragon Age > Mass Effect > Kotor. If Kotor was made today, I think the combat system would've been ten times better.


I'm curious about this. What makes ME's better in your mind?

For me, it's KotOR > Dragon Age > Mass Effect. The "turn-based semi real time" approach worked really well in KotOR for me, and while the third-person over-the-shoulder approach was hard to get used to at first (I always liked isometric games like the BG series) it does fit the more cinematic combat in Star Wars. Mass Effect was a horrible mess for me, it was too FPS-y and you cannot directly control your squadmates. I didn't get far into the game, but I actually found many fights easier without "help" since the AI is dumb as a box of hammers and gets the NPCs shot to pieces so easily.

#59
Servant of Nature

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Hmm.



BG series is still number one to me, simply due to the fact that's what got me started on rpgs, writing, loving druids.. but if it weren't for that I think I would like DA more.



Dragon Age (close second, very close, mostly due to the voice acting)



Knights of the Old Republic (still has one of the best twists in any game for me)



Neverwinter Nights (specifically the MP client and Hordes of the Underdark)



Jade Empire (I loved this game, I just prefer 'classic' fantasy to the Asiatic themes, although I fully admit that JE had some of the best music and scenery in any BioWare game.)



Mass Effect (I liked ME alright and look forward to ME2, I just am not a fan of twitchy combat and prefer fantasy to sci fi)