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Firebase Condor is UNPLAYABLE


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#1
Magekyou

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Cmon Bioware, what the hell is that?

Framerate is just plain HORRIBLE, even worst than the original maps!
It's literally unplayable since the framerate drops seems to come from the central base of the map, so you always have to look in that direction whenever your maneuvering through the map.

This is downright insulting to your PS3 Userbase, DO something about it and QUICK. 

You guys KNEW that Unreal engine was not the ideal engine for PS3, you KNEW you would have to optimize the PS3 version a lot more, Why the heck did we receive a half-baked game? This is unbelievable, We haven't heard of any major bad port game in YEARS (With the exception of Skyrim), how did you manage to do this?

Look, you gotta at least communicate with us, tell us ARE YOU LOOKING INTO THE ISSUE YES OR NO?

As a customer, I have the right to know if I can expect a bug correction, or else I am going to exchange my copy for a game from a more trusted dev (Max payne 3 is coming)

At least tell us SPECIFICALLY :

-Are you aware of the issue?
-Are you working on it?
-Is it patchable?
-When can we expect a patch?

#2
Zambayoshi

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Plus one from me. Would appreciate some answers Bioware...

#3
Onirivyn

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Hell, the DLC isnt even showing up for me so you guys are one up on me in the regard.

I personally think the upper management of Bioware should do what Square did and start firing inconsider developers that gave us this game.

#4
WhiteKnyght

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Maybe you should check your own internet connections before rushing to place blame.

Firebases Condor and Hydra work just fine for me.

I didn't experience any lagging and framerate drops till the Tuchanka base when my connection got weak.

#5
Magekyou

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The Grey Nayr :

Framerate dropping has absolutly nothing to do with internet connection, you realize that?

Plus it's not like im inventing an issue, go read DigitalFoundry's comparison of Mass effect 3 for PS3/360, they have TECHNICAL analysis that prove that Mass effect 3 on PS3 has poor framerate (And WEIRD framerate since whenever it drops, it goes directly to 20FPS.

Firebase hydra is PERFECT. Firebase Condor on he other hand is a real mess to anyone with good eyes.

#6
rye80

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The Grey Nayr wrote...

Maybe you should check your own internet connections before rushing to place blame.

Firebases Condor and Hydra work just fine for me.

I didn't experience any lagging and framerate drops till the Tuchanka base when my connection got weak.

same here.
but at lowest floor of firebase dagger, the frame rate is a bit chopy.

#7
CYB3RFR34K

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Firebases Condor and Hydra work perfectly for me, no lagg no framerate drop.
its funny how you probably not even played 1 match and then you already there complaining about it lol

#8
CYB3RFR34K

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go read DigitalFoundry's comparison LOLOLOLOL!!!

#9
CYB3RFR34K

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sorry man, but thanks to you, you really make me laugh this morning...
i really think you should exchange the game, like right now.
bc they'll never fix something that work perfectly ;)
if you encounter 1//20 match were the server goes all laggy around wave 8~9 i'd say you actually played for real the game, but now, with that, it tell me that you just tryin to downrate the new maps and scare peoples, and reunite with your "always" complainers buddys.

#10
starscreamerx31

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CYB3RFR34K wrote...

go read DigitalFoundry's comparison LOLOLOLOL!!!

yeah i had read that article.. A good read might i add. However i argue that the ps3 is capable of having a better playing experience hands down. This is just my opinion mind you but i really feel this was rushed game hands down i mean wasnt it supposed to come out holiday of 2011. But it was pushed back to march? So how much time could they really have had.

#11
CYB3RFR34K

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you guys maybe want to read that:
http://blog.us.plays...ct-2-is-on-ps3/

#12
Richlando

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Works fine for me, no problems whatsoever.

#13
WhiteKnyght

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Magekyou wrote...

The Grey Nayr :

Framerate dropping has absolutly nothing to do with internet connection, you realize that?


Movements of other characters and enemies is downloaded into your console from the internet.

Your movements and actions are uploaded from your console to the internet. And the results of those actions, be them damage or points, are then downloaded back.

When too much happens on a map at the same time your connection speed takes a dip, the result is choppiness and lagging.

Believe me, with verizon wireless as my ISP, I know a LOT about lag.

#14
known_hero

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Why do people come in here just to cause problems. If you aren't having these issues: fine, good for you. This thread is for people who ARE having these issues. Not to point and laugh.

Anyway, the framerate was terrible for me on Omega so I don't think it's a specific map. This NEVER happened before the patch. Out of ten games, one was unplayable.

Modifié par known_hero, 11 avril 2012 - 06:59 .


#15
Onirivyn

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New maps still havent shown up in my game despite deleting and reinstalling the DLC several times, what the hell Bioware?

#16
Magekyou

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CYB3RFR34K wrote...

sorry man, but thanks to you, you really make me laugh this morning...
i really think you should exchange the game, like right now.
bc they'll never fix something that work perfectly ;)
if you encounter 1//20 match were the server goes all laggy around wave 8~9 i'd say you actually played for real the game, but now, with that, it tell me that you just tryin to downrate the new maps and scare peoples, and reunite with your "always" complainers buddys.



Oh wow, I have seen ignorance in my life, but you deserve a medal.

So you don't have framerate problem now? Therefore no one has? What about this then?

http://social.biowar...6/index/9280971 

38 pages of people complaining about the framerate. Oh and guess what?

Chris Priestly wrote...

We want you to know we are aware of the issue and we are investigating it. Thanks for bringing it to our attention.



[smilie]http://social.bioware.com/images/forum/emoticons/devil.png[/smilie]

 


Bioware confirms the problem. You must look like a real retard by now right?

Oh and im not done.

http://www.eurogamer...fect-3-face-off 

The digital foundry mass effect 3 face off. Let's go directly to the performance paragraph, and I quote :

"
While it's impressive that Sony's platform is so closely matched with the 360 in visual terms - even going one further with its indirect shadowing - the frame rate on Sony's platform does suffer for it overall.  "

"Here we see that little has changed from the opening segments of the game offered by the demo, where too many NPCs and alpha effects on screen can drag frame rates down on both platforms, with the PS3 even stabilising at the 15FPS mark for protracted spells during one cut-scene on Sur-Kesh. As a rule of thumb, the 360 doesn't have any problems at all in these scenarios, ]but in this case we see it go down to 20FPS with a few torn frames cropping up too. "

"
Here we see that enemies using smoke grenades and dropships for backup has no impact on the 360, while these conditions force the PS3 to lock itself at 20FPS sometimes. "


"
In our experience this is a pretty regular occurrence, and controller response becomes an even larger issue during boss fights where fluctuations tend to be wilder
 "

"However, if you're keen to play the game with a controller in hand, the 360 version is undoubtedly the next in line. Between the console versions, it tends to be far more consistent in meeting its target 30FPS during cut-scenes and heavy combat, accepting that it will discreetly tear at the top 10 per cent of the screen during those peak moments of action. This is a notable lead on the PS3's rigidly v-synced performance which, while better optimised during Priority missions in the game's second act, is still prone to locking at 20FPS during cut-scenes and combat scenarios with multiple characters in view. "



Have you had enough? So your denying a problem that is widely known. You make reckless comments, I give you PROOFS (Literally destroying you in the process, thanks to you acting like a real ******)

Digital foundry are professionals in the field, they have thousands of console face offs and analysis (Bet you didn't even know Call of duty is sub-HD resolution) so I will take their word over yours any day of the week. Here, i'll even drop a video to humiliate you a bit more :

 

See the 20 FPS on the PS3 side? Good.

But you know what man? I am not even done. Just one source doesn't cut it for me, here, i'll drop you one more, and I quote :

http://www.lensoftru...ect-3-analysis/ 

"
With Mass Effect 2 we saw a drastic change in performance from the PS3 demo code to the final build — so we had high hopes that BioWare would be implementing the same changes for this latest entry. Unfortunately with Mass Effect 3, the same thing can’t be said. Our Mass Effect 3 demo analysis showed the PS3 version struggling to maintain its targeted thirty frames per second frame rate, often dropping into the low twenties for periods of time. Sadly, we can confirm that the PS3 retail version suffers from the same problems.  The 360 version on the other hand offers a much smoother experience in terms of frame rate alone.  "

"Conclusion: Overall it’s clear that the 360 takes the win here.  The visual differences are only noticeable in certain areas, but was more polished on the 360 none the less.  The performance aspect offers a much smoother experience on Microsoft’s platform while Sony’s PS3 struggles to hold the targeted frame rate when things heat up.  And finally the load times showed heavy favor toward the 360, even with the game running off of the disc. "



And here, one more video, because you made it way too easy for me :

 


So yeah man, you wanted to act all tough and ****, but you lack SO MUCH education and information that you ended up looking like a real idiot. Next time, if you want to formulate your opinion, try doing it in an educated way, theres no need to point fingers and laugh, ESPECIALLY WHEN YOU ARE WRONG ON SO MANY LEVELS.


But man, really, you made me laugh so hard. In fact, here, I'll even destroy your ONLY ARGUMENT, WHICH HAPPENED TO BE AN OPINION ABOUT MASS EFFECT 2 (We are talking here about the THIRD installment in case you missed it)

http://www.eurogamer...ffect2-face-off 

And I quote :

"The second clip, with the firefight in the wide-open warehouse, also sees a considerable hit on frame-rate on the Sony platform, once again suggesting that multiple enemies with plenty of action and not a great deal of occluding objects have an undue effect on performance. The Xbox 360 doesn't appear to have anywhere near the same kind of issues in the same section of gameplay."

"
Between the consoles, the gap narrows. Technologically it still feels like the Xbox 360 version has the edge, but occasionally lower frame-rates and mostly unnoticeable graphical compromises on PS3 are not going to have much impact on the fun you have playing this game. Scored today, this would still be a 10/10 game on both platforms. "



Wow, did you read that? Yeah man, even the only argument you were able to give me was indeed FALSE. Mass effect 2 still ran better on Xbox 360 than it did on PS3.

And don't even deny this, I GAVE YOU PROOF FROM A TRUSTED SOURCE,  FROM PROFESSIONALS, SOMETHING YOU DID NOT.


So how did you like the @ss kicking?
Allow me, "
sorry man, but thanks to you, you really make me laugh this morning...
i really think you should exchange the game, like right now, BECAUSE YOU HAVE ABSOLUTLY NO KNOWLEDGE OF HOW THE GAME WORKS."


Bam.

Modifié par Magekyou, 11 avril 2012 - 11:47 .


#17
CYB3RFR34K

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nice copy paste man look like u know soo much!
seriously man u are the one who deserve a dog plate with your name on it and your adress in case you lost outside.

the map wasnt realease 24 hours ago and look at you, acting like you actually know something;
- Framerate is just plain HORRIBLE
- downright insulting to your PS3 Userbase
- Unreal engine was not the ideal engine for PS3
- you would have to optimize the PS3 version a lot more
- Why the heck did we receive a half-baked game
- you gotta at least communicate with us
- I have the right to know if I can expect a bug correction
- or else I am going to exchange my copy for a game from a more trusted dev (Max payne 3 is coming)

man look at the way you asking for help... seriously this is complete BS!
if atleast you were asking politly for some help or for answers.
but NO, you just come here trying to hate the game. if you knew that much about the game and gamefoundry WHY DID YOU BUY THE GAME!

do u really think i'll read all your copy paste crap...? wtv man while u complaining im level N7 706! bugs occurs sometimes, like in every games.

get over it, clean your PS3, change your hard drive, buy ME3 digital... i dont care!

#18
Magekyou

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CYB3RFR34K wrote...

nice copy paste man look like u know soo much!
seriously man u are the one who deserve a dog plate with your name on it and your adress in case you lost outside.

the map wasnt realease 24 hours ago and look at you, acting like you actually know something;
- Framerate is just plain HORRIBLE
- downright insulting to your PS3 Userbase
- Unreal engine was not the ideal engine for PS3
- you would have to optimize the PS3 version a lot more
- Why the heck did we receive a half-baked game
- you gotta at least communicate with us
- I have the right to know if I can expect a bug correction
- or else I am going to exchange my copy for a game from a more trusted dev (Max payne 3 is coming)

man look at the way you asking for help... seriously this is complete BS!
if atleast you were asking politly for some help or for answers.
but NO, you just come here trying to hate the game. if you knew that much about the game and gamefoundry WHY DID YOU BUY THE GAME!

do u really think i'll read all your copy paste crap...? wtv man while u complaining im level N7 706! bugs occurs sometimes, like in every games.

get over it, clean your PS3, change your hard drive, buy ME3 digital... i dont care!



Wow I am talking to a wall.

So what if the map was released 24 hours ago? If there is framerate issue, IT WILL BE THERE FOREVER SINCE IT'S IN THE GAME DESIGN, IN THE LIGHTING SYSTEM, THE SHADOW CALCULATION, THE ANTI-ALIASING, THE POLYGON COUNT, THE TRANSPARENT ALPHA EFFECTS, THE ANISOTROPIC FILTERING, THE V-SYNC and so on.

It won't just disapear the next day, IT'S HOW THE FREAKING GAME IS BUILT! They need to PATCH it, and to patch it, they need to know what's wrong with the freaking game.



Do you have any idea about hardware limitation? Dude, I am currently doing a degree in 3D animation here at montreal, I know what the heck I'm talking about.


Cleaning your PS3 WON'T HELP. NOR CHANGING YOUR HARDRIVE, NOR BUYING ME3 DIGITAL.

This is A BAD PORT, they made the game with the Xbox360 in mind AND JUST PORTED THE DAMN GAME TO PS3.
This is a BAD JOB, and you should be OUTRAGED instead of complaining about me. They are SELLING YOU FOR THE SAME PRICE AS THE COMPETITION, AN INFERIOR PRODUCT (And I gave you PROOFS)



Here is my discussion with Thomas at bioware :

Magekyou10:52 PM 2012-03-28Hey thomas, I wrote a few specific zones of framerate dipping and was wondering if this helps bioware at all, or should I stop posting the specific issues I find?

http://social.biowar.../index/10633861
 Image IPBThomas Abram08:21 AM 2012-03-29Every little bit of information helps, thanks!




So quit your attitude, the problem is here, BIOWARE FREAKING KNOWS IT.
I am a customer, I have the right to complain if I receive a bad product.

You just come and tell me that I CAN'T COMPLAIN ABOUT SOMETHING I BOUGHT WITH MY MONEY?
In many countries, this is downright illegal depending on the laws. This is the same product as the Xbox360 version, and yet, for the same price, I receive an inferior version.

Man seriously, stop acting like an ass. There is a problem, Bioware acknowledges the problem.
What I'm doing now is letting them know that the recent DLC they gave us ALSO HAS A PROBLEM (Which if you read Thomas's reply, is exactly what we should do, tell them about the issues in the game, that's kind of the whole point of this forum you know?)

Modifié par Magekyou, 12 avril 2012 - 12:23 .


#19
Magekyou

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Also, nice way of denying that I proved you wrong (And destroyed you as well)

There is framerate problem on the PS3

-Bioware acknowledge
-Digital foundry Proved it
-Lens of truth Proved it as well.

So yeah, you might not want to read, but you still look like a total retard.

#20
WhiteKnyght

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Magekyou wrote...

Also, nice way of denying that I proved you wrong (And destroyed you as well)

There is framerate problem on the PS3

-Bioware acknowledge
-Digital foundry Proved it
-Lens of truth Proved it as well.

So yeah, you might not want to read, but you still look like a total retard.


Bioware is obligated to look into any and all technical complaints about their products. And if the problem were real, their betatesters would have known about the PS3 problem before the game even released.

I've been playing Multiplayer off and on for the past month. The only problems I have with framerates or lag are when my connection is suffering. I am a PS3 user(120 GB Slim), and I haven't experienced half the problems I've seen talked about here.

If the problem actually exists, it could be exclusive to older models of the system. Meaning it's Sony's problem to fix, not Bioware's.

#21
CYB3RFR34K

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nice story bro...
but i live in montreal-north, and i work at ubisoft.

there's a way to explain a problem, and you clearly dont know the way to do it.
you din't explain anything else than just sayin that the map is UNPLAYABLE and your "framerate" issue & and to get your money back...

Thomas asked to be polite and really precise if you encounter any problems in the game.
they need to know when & what exactly make it unplayable, but the way you asking for "help" will actually result in more silence from the dev's & mods bc you acting like a douche.

they know some peoples can experiences choppy "framerate" EVEN BEFORE YOU encountered them. and im 110% sure they are working on it EVEN BEFORE YOU CAN ASK FOR.

You need to understand that you can actually make some peoples mad "like me" bc of the "hating" way you talk.

Enemy is regrouping, Stary alert!

Modifié par CYB3RFR34K, 12 avril 2012 - 01:08 .


#22
Magekyou

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The Grey Nayr wrote...

Magekyou wrote...

Also, nice way of denying that I proved you wrong (And destroyed you as well)

There is framerate problem on the PS3

-Bioware acknowledge
-Digital foundry Proved it
-Lens of truth Proved it as well.

So yeah, you might not want to read, but you still look like a total retard.


Bioware is obligated to look into any and all technical complaints about their products. And if the problem were real, their betatesters would have known about the PS3 problem before the game even released.

I've been playing Multiplayer off and on for the past month. The only problems I have with framerates or lag are when my connection is suffering. I am a PS3 user(120 GB Slim), and I haven't experienced half the problems I've seen talked about here.

If the problem actually exists, it could be exclusive to older models of the system. Meaning it's Sony's problem to fix, not Bioware's.


Once again please refer to the digital foundry article i posted.

This has NOTHING to do with exclusive models. Just because YOU don't encounter a problem does not mean it doesn't exist. The article and the analysis proved that it did, you really have no argument against that.


CYB3RFR34K wrote...

nice story bro... 
but i live in montreal-north, and i work at ubisoft.

there's a way to explain a problem, and you clearly dont know the way to do it.
you din't explain anything else than just sayin that the map is UNPLAYABLE and your "framerate" issue & and to get your money back...

Thomas asked to be polite and really precise if you encounter any problems in the game.
they need to know when & what exactly make it unplayable, but the way you asking for "help" will actually result in more silence from the dev's & mods bc you acting like a douche. 

they know some peoples can experiences choppy "framerate" EVEN BEFORE YOU encountered them. and im 110% sure they are working on it EVEN BEFORE YOU CAN ASK FOR.

You need to understand that you can actually make some peoples mad "like me" bc of the "hating" way you talk.

Enemy is regrouping, Stary alert!

 

Well that's interesting. I am a recuring playtester at ubisoft, mind giving me your full name? I could easily meet you there at the next playtest.

As far as helping the devs, I think that the last post I did helped a lot more than anyone here in this forum.
This is just me ranting on YET ANOTHER MAP WITH FRAMERATE ISSUE (As in, this is a NEW map, they should clean the issue first)
I have no idea why you believe I can't complain. I also explained that the framerate issue is coming from the central base of the map, whatever effect is being used there.

#23
CYB3RFR34K

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sure man, my name is nicolas pinet, im a CG animator, i worked on naruto (xbox360), yuyu hakusho (ps2), F.E.A.R.3, and soo many more games and TV show.

#24
known_hero

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Hey Magekyou, don't waste your time with this guy. He's just here to cause problems.