Modifié par Recidiva, 05 décembre 2009 - 09:34 .
RP-Survey: Are you able to kill recruitables?
#26
Posté 05 décembre 2009 - 09:33
#27
Posté 05 décembre 2009 - 09:34
#28
Posté 05 décembre 2009 - 09:35
Rainen89 wrote...
Out of curiosity when you kill dog are you referring to ostagar or can you actually do it past lothering section?
I think when you go in to the kennel in Ostagar, you can muzzle the dog and there's also an option to kill the dog. I can't bring myself to do it. Some day!
Other than that I don't know of any way to get rid of dog once you have him. You could kill him at Ostagar or fail to do the human noble side quest or pick him up at Ostagar to avoid that.
I wanted to do it the hard core way, and I couldn't.
Modifié par Recidiva, 05 décembre 2009 - 09:36 .
#29
Posté 05 décembre 2009 - 09:38
I'd have killed Morrigan as well, but I never really found the chance to. So I just told her to get lost. I dont want a stupid baby as the villain in the next game thanks.
#30
Posté 05 décembre 2009 - 09:42
As difficulty settings get harder though, I find it difficult to realize how much I need her at the beginning of the game and then not gain at least some respect and loyalty to her.
Trust her, no. But she can heal!
#31
Posté 05 décembre 2009 - 09:43
#32
Posté 05 décembre 2009 - 09:48
Behindyounow wrote...
To deliver her to Gregoir, do you have to do the circle quest first?
I'm not sure if you need to complete it or just go and park her in front of Gregoir and then start talking to him.
#33
Posté 05 décembre 2009 - 09:55
I had to kill that old woman, Wynne. She wasn't willing to listen to reason about purging the tower. I never needed magic to fight the darkspawn back home, don't need it now, and clearly these idiot human can't be trusted with it in the first place. I also killed Zevran; you do not talk to an assassin that just failed to kill you. Failing to do so is completely insane. And it wasn't the first time someone had tried to kill me anyway; you think my little brother was the FIRST attempt on my life? Har! Althogh Bhelan and I did come to terms with the situation...but that's getting off topic.
I suppose you could say I killed that whining crybaby, Alistair too, though I didn't see to it PERSONALLY. Insecure little fool would have been eaten alive back home, and human politics seem pretty much the same to me. Never liked him anyway, especially after the way he questioned my decisions at Redcliffe, but couldn't offer any better alternatives. Useless little deepstalker.
Oh, and just so everyone is clear, I definitely didn't kill Loghain. The guy asked politely to make the sacrifice, and he went out like a true man. I'll not hear of anyone making light of that.
#34
Posté 05 décembre 2009 - 10:00
DarkSpiral wrote...
(Dwarven Noble, rogue)
I had to kill that old woman, Wynne. She wasn't willing to listen to reason about purging the tower. I never needed magic to fight the darkspawn back home, don't need it now, and clearly these idiot human can't be trusted with it in the first place. I also killed Zevran; you do not talk to an assassin that just failed to kill you. Failing to do so is completely insane. And it wasn't the first time someone had tried to kill me anyway; you think my little brother was the FIRST attempt on my life? Har! Althogh Bhelan and I did come to terms with the situation...but that's getting off topic.
I suppose you could say I killed that whining crybaby, Alistair too, though I didn't see to it PERSONALLY. Insecure little fool would have been eaten alive back home, and human politics seem pretty much the same to me. Never liked him anyway, especially after the way he questioned my decisions at Redcliffe, but couldn't offer any better alternatives. Useless little deepstalker.
Oh, and just so everyone is clear, I definitely didn't kill Loghain. The guy asked politely to make the sacrifice, and he went out like a true man. I'll not hear of anyone making light of that.
I certainly wouldn't make light of someone who thinks talking to an assassin who just failed to kill him doesn't apply to Loghain at least five times over. Never.
#35
Posté 05 décembre 2009 - 10:02
#36
Posté 05 décembre 2009 - 10:15
Recidiva wrote...
I certainly wouldn't make light of someone who thinks talking to an assassin who just failed to kill him doesn't apply to Loghain at least five times over. Never.
Eh? Oh, I see what you're saying. But that was politics. That skinny elf was just a weapon.
#37
Posté 05 décembre 2009 - 10:23
DarkSpiral wrote...
Eh? Oh, I see what you're saying. But that was politics. That skinny elf was just a weapon.
And Zevran's weapons failed to kill you once. Loghain had the power of an army and he failed to kill you how many times? Some strategist. "Paranoid incompetent lunatic" is not high on my list of desirable traits in an ally.
It's most likely his next battle plan involved some flanking maneuver with cheese and a top hat. He'd tried everything else.
#38
Posté 05 décembre 2009 - 10:24
#39
Posté 05 décembre 2009 - 10:30
Rainen89 wrote...
I will never understand the hate for Zevran, it's no different than Wynne threatening to kill you if you harm her precious circle / magic urn of dead woman dust. (seriously...) or her precious Alistair. (I sense oedipus/electra complex going on there.
I've never killed Zev and he's never betrayed me. When I'm good, I pause long enough to listen and when I'm evil I can't miss an opportunity to mess with someone's head. So he plays to my strengths either way. As a mercenary, he explains his take on loyalty in a way that makes perfect sense.
#40
Posté 05 décembre 2009 - 10:35
Rainen89 wrote...
I will never understand the hate for Zevran, it's no different than Wynne threatening to kill you if you harm her precious circle / magic urn of dead woman dust. (seriously...) or her precious Alistair. (I sense oedipus/electra complex going on there.
It's probably because it takes actual effort (positive Approval) for him not to turn on you, whereas you could ignore most of the other party members' after you recruit them and they won't fight you unless you do something specific to tick them off or have extremely negative Approval. God forbid you actually need to expend effort to earn people's trust
Wynne threatens to kill you if you hurt Alistair? Where does this happen?
#41
Posté 05 décembre 2009 - 10:45
The lols i had with ME,,,ahh i love that game gotta save ashley every time though, preordered ME2 now....marshalleck wrote...
This is actually the first Bioware game I've played where I didn't have an uncontrollable dislike for at least one character. I find killing any of the DA companions to be...unrewarding.
If we go back to Mass Effect though, Kaiden. Man that poor guy has been blown up so many times.
I always take each ally because i like to keep my options open you know?
why kill an option?
#42
Posté 05 décembre 2009 - 10:49
Rainen89 wrote...
I will never understand the hate for Zevran, it's no different than Wynne threatening to kill you if you harm her precious circle / magic urn of dead woman dust. (seriously...) or her precious Alistair. (I sense oedipus/electra complex going on there.
It's all a matter of opinion. Some people hate him for petty reasons such as having the Antonio-Banderas-like voice, his vulgarity, him betraying you in Denerim if his loyalty is low, etc.
Edit: Or dare I say simply because he's gay.
Modifié par Original182, 05 décembre 2009 - 10:52 .
#43
Posté 05 décembre 2009 - 10:55
Maria Caliban wrote...
soteria wrote...
Maria Caliban wrote...
I love my companions. They are my buddies. Why would I kill my buddies?
Because as a dwarf noble I was more concerned about saving Orzammar than Shale's or Caridin's feelings about the Anvil. Even knowing the cost, dwarves would volunteer to take part in that. Ever since we lost the Anvil, the dwarves have been fighting a losing battle... the survival of my race is more important.
I just didn't bring Shale.
I didn't know her reaction would be so extreme. And stupid, in the event. I figured I'd save a trip... oops?
Modifié par soteria, 05 décembre 2009 - 10:59 .
#44
Posté 05 décembre 2009 - 11:03
Recidiva wrote...
And Zevran's weapons failed to kill you once. Loghain had the power of an army and he failed to kill you how many times? Some strategist. "Paranoid incompetent lunatic" is not high on my list of desirable traits in an ally.
It's most likely his next battle plan involved some flanking maneuver with cheese and a top hat. He'd tried everything else.
I'm going to drop out of the little RP thing I was doing. It's amusement factor has expired.
Well that's a good question actually. How many times did Loghain's plans to kill the Warden fail?
I'm thinking.
Never? Actually yes, never. The retreat at Ostagar didn't fail, and wasn't really an attempt to kill me personally anway. In fact, Loghain's plan was nearly flawless. If Flemeth hadn't gotten involved, it would have worked perfectly. I just can't see mocking his skill as a strategist for failing to consider the possibility that an ancient abomination would save a pair of newbie Warden's butt, with the ultimate goal of having her daughter get impregnated by one of them to save and purify the soul of an Old God. I mean, NOBODY is that kind of a good strategist.
And hiring the Crows was Howe's idea, not Loghain's. So yeah, sure that failed miserably. But it wasn't Loghain's failure.
I won't acutally argue abotu descring him as paranoid. It's true, afterall. And he was probably falling apart there, as you areable to collect a fairly damning amount of evidence against him with what I would consider little effort. He wasn't tying loose ends up very well at that point.
I would in fact enjoy a discussion on this matter, but I'll stop here. This is a complete hijack of the thread, and I'll stop doing that now.
#45
Posté 05 décembre 2009 - 11:15
DarkSpiral wrote...
I'm going to drop out of the little RP thing I was doing. It's amusement factor has expired.
Well that's a good question actually. How many times did Loghain's plans to kill the Warden fail?
I'm thinking.
Never? Actually yes, never. The retreat at Ostagar didn't fail, and wasn't really an attempt to kill me personally anway. In fact, Loghain's plan was nearly flawless. If Flemeth hadn't gotten involved, it would have worked perfectly. I just can't see mocking his skill as a strategist for failing to consider the possibility that an ancient abomination would save a pair of newbie Warden's butt, with the ultimate goal of having her daughter get impregnated by one of them to save and purify the soul of an Old God. I mean, NOBODY is that kind of a good strategist.
And hiring the Crows was Howe's idea, not Loghain's. So yeah, sure that failed miserably. But it wasn't Loghain's failure.
I won't acutally argue abotu descring him as paranoid. It's true, afterall. And he was probably falling apart there, as you areable to collect a fairly damning amount of evidence against him with what I would consider little effort. He wasn't tying loose ends up very well at that point.
I would in fact enjoy a discussion on this matter, but I'll stop here. This is a complete hijack of the thread, and I'll stop doing that now.
I don't mind hijacking!
1. Loghain would have gotten you killed at Ostagar if Flemeth hadn't saved you. He withheld the critical fact from the planning stage of the battle that "Oh yeah, I'm going to go...thataway." and the game makes clear that people were ordered to do so before the beacon was lit. He never intended to charge and in fact wiped out all of his political competition in one horrific and ultimately revenge-worthy manner. (one time) His talk about Maric calling a foolhardy battle is contradicted by anyone allied with Eamon or knew Maric, and even Duncan, who was no fool, thought the plan would work. IF Loghain kept up his end of it. That is not brilliant strategy under any circumstances. That is nothing but a petty tantrum and a power grab.
2. He sent out guards to hunt down and kill the Wardens, which you encounter in Lothering and outside of Orzammar. (times two and three) There's also a general "bounty" awarded by Loghain, who had declared you a traitor. Thus costing some poor refugees their lives. Not much of an attempt, but Loghain's still responsible for preying on people's greed.
3. He arranged for a "secret meeting of Warden sympathizers" at the Pearl. (time four)
4. There's no way to get out of Landsmeet without Loghain trying to kill you himself, and failing, THEN admitting that he misread you. Well, DUH. Iddjit. (time five)
4. It might have been Howe's idea, but he didn't stop Howe, and he was the one in charge, therefore making it his choice and his bad judgment. You can't have it both ways. He can't be a brilliant strategist and yet hand off so much responsibility to stupid incompetents. He chose as his allies (dupes) and didn't manage to clean up so many loose strings it's ridiculous. Jowan and Berwick and Howe. Oh my!
#46
Guest_Magnum Opus_*
Posté 05 décembre 2009 - 11:20
Guest_Magnum Opus_*
Heh. Strange sentence, that. To me, something obvious would apply to ALL characters, and the fact that Oghren is invincible kinda knocks a hole in the obviousness of the recruitables' notion of mortality, but that's netiher here nor there.Saurel wrote...
Obviously I don't mean in a literal sense. Since obviously Sten, Wynne, Leliana, and Zevran can be killed. And Shale can leave.... Oghren is invincible to my knowedge.
Easily. I might prefer a slightly more open style of game play, or characters that aren't so far down the "game play construct" scale, but I can see which way Oghren's wind is blowing. This isn't a game that's about letting me rest anywhere, kill anyone, or swap out party members 100% at my whim, so I find that trying to play the game as if it were is just barking up the wrong tree. NPCs join at their own discretion more often than not, so they will leave at their own discretion as well. I might meet that event with a sense of ambivalence, rage, or even relief, but it's always with a sense of acceptance, because the story is what this game is about, and the story has told me that its time for this character to leave... one way or another.Saurel wrote...
My question is are you able to get past the meta knowledge that you are losing out and RP your character killing a character or letting them die?
I'll make a meta-game choice to skew my party towar characters that I haven't become familiar with yet -- starting my third play through of the game now, and think I'm going to go more with Oghren, Wynne, and Leliana this time, where the story allows -- but once the game's on, I don't do too much tinkering. Meta-game tinkering is generally frowned upon by bioware's design structure, so I don't typically even bother looking for ways to do it in their games anymore. With a game like BG there was a lot more freedom to do so, and so I did, but in DAO? Not so much.
#47
Posté 05 décembre 2009 - 12:05
My second run, no one died, but the third was an angry city elf. He talked to Sten, and Sten said something along the lines of "Go away," so he did. Quest update later says he's gone in the blight. Alistar died too. Idiot doesn't see the practical use of another Warden in the fight? The PC wasn't about to defend Alistar then.
Yeah, so I guess I've killed Wynne, Alistar and Sten. Pretty much by chance (RP) more than design, which is why, I guess, the others haven't died yet.
Like the above poster, I tend to preconceive parties too. I avoid metagaming as much as possible though, always trying to find the best "character" answer.
#48
Posté 05 décembre 2009 - 12:07
The only one that remains loyal up to the landsmeet is Alastair and of course if you execute Loghain he remains loyal to the end, or if you spare Loghain, he is replaced by him.
I think I have seen a video of someone doing the gauntlet solo and when they got to the bridge they had 3 wraiths with them?
As to the initial question, yup I can state that I can easily leave, tell someone to get lost or even kill a party member even if it means missing out on stuff, just as killing certain other NPCs whom would later grant me bonuses. It all depends on my characters. 2nd Playthrough I collected all the possible ones (minus loghain of course because he is a Alastair replacement), 3rd Playthrough, my post-epilogue camp consists of my PC, Dog, Alastair, Shale and Oghren and during the actual campaign I had Alastair sacrifice himself so apart from Dog it was an all Dwarf party (seeing as Shale is really a Dwarf turned into a Golem).
I'll admit I did a bit of meta-gaming with this character though, because at the time of going to the Anvil, Sten was still in the party and I used him instead of Shale then when got back to the camp I didn't give Shale any impression I had killed Caradin
I've not seen what she says if you take her with you and side with Branka but know she fights to the death on Caradin's side and from the conversation I had with her I can understand why she would go to the extreme she does as she wants to know about her past and you are pretty much removing only the real chance for her.





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