Is multiplayer worth the time?
#26
Posté 12 avril 2012 - 09:24
#27
Posté 12 avril 2012 - 09:34
#28
Posté 12 avril 2012 - 09:42
#29
Posté 13 avril 2012 - 11:57
#30
Posté 13 avril 2012 - 12:13
#31
Posté 13 avril 2012 - 12:36
Kronner wrote...
MP is fun, for a while. Unfortunately it gets old real fast. The connectivity issues and bugs do not help either. There's only few maps, even fewer enemy factions and only one game mode. I can't get myself to play more than 2-3 games per day.
Agreed. After a while all there is to play for is unlocking things you don't have, and the crappy random unlock system makes that process utterly demoralizing. I've been playing multiplayer since launch and still haven't unlocked the Krogan Soldier. What hope do I have of unlocking any of these new characters if I don't even have all the old ones? I spend the credits I earn by playing and keep getting character cards for classes I've already maxed out.
The random unlock system is horrible for players, but great for EA because it'll frustrate some people so much that they'll start spending real money to get a better chance at unlocking "free" DLC characters and weapons. I'll stop playing long before that ever happens, but players like me aren't their priority--the system is designed to hook a different kind of player, and as long as those players keep throwing money at them they'll consider the system a success.
#32
Posté 13 avril 2012 - 02:53
However, I also read that bioware was coming up single player ways to raise galactic readiness. Now I'm someone that loves to get all the achivements for games that I like, so I'm hoping there's some truth to this. Can anyone confirm if this is happening or not? Sorry, if this has already been brought up, I just spent a half hour searching and didn't see any mention on this.
#33
Posté 13 avril 2012 - 02:57
princekai13 wrote...
I've been trying to get the galactic readiness achievement. But seem stuck at 50%. I went on line to check it out and read that multiplayer is required for this one. Now I absolutley loath multiplayer, as it gets old really fast.
However, I also read that bioware was coming up single player ways to raise galactic readiness. Now I'm someone that loves to get all the achivements for games that I like, so I'm hoping there's some truth to this. Can anyone confirm if this is happening or not? Sorry, if this has already been brought up, I just spent a half hour searching and didn't see any mention on this.
Yes, in the Infiltrator and Datapad programs that run on devices using iOS can do this (as far as I know, there's no iPad emulator that works on PC). The MP isn't that bad, its actually kinda fun, but repetitive.
#34
Posté 13 avril 2012 - 03:19
Crud. Oh well, multiplayer sounds like the better option there. iOS stuff huh? I was figureing they were going to do some DLC or something that I could play in campaign. That's ok though, I'll bite the bullet like I did for uncharted. I kind of remember bioware saying that multiplayer wasn't required of achievements; I had no clue something like an iPhone was going to be their work around.Jayleia wrote...
Yes, in the Infiltrator and Datapad programs that run on devices using iOS can do this (as far as I know, there's no iPad emulator that works on PC). The MP isn't that bad, its actually kinda fun, but repetitive.
oh well, no biggie.
#35
Posté 13 avril 2012 - 05:15
Modifié par AlexPorto111, 13 avril 2012 - 05:16 .
#36
Posté 13 avril 2012 - 05:20
#37
Posté 13 avril 2012 - 06:08
Transgirlgamer wrote...
gilpsp. Until ME£, I didn't play MP. Now I do and let me assure you as an infiltrator it's really fun.
I agree I favor this class more than the others, maybe sentinel next. However, being able to cloak and dagger is fun and also, I love headshots!
#38
Posté 13 avril 2012 - 06:18
The new classes have helped for me. But I am still hoping for expanded game modes at some point.
#39
Posté 14 avril 2012 - 04:44
I did play the demo multiplayer with family and found I died frequently and spent a lot of time as a spectator. It was boring and I never desired to play it again.
#40
Posté 14 avril 2012 - 06:39
princekai13 wrote...
Crud. Oh well, multiplayer sounds like the better option there. iOS stuff huh? I was figureing they were going to do some DLC or something that I could play in campaign. That's ok though, I'll bite the bullet like I did for uncharted. I kind of remember bioware saying that multiplayer wasn't required of achievements; I had no clue something like an iPhone was going to be their work around.
oh well, no biggie.
Well, we don't know what the future holds as far as other platforms or options. And yes, they did specifically say that MP wasn't required to get the best endings...it wasn't the only thing in the PR that they said that was...in error.
#41
Posté 14 avril 2012 - 06:42
#42
Posté 14 avril 2012 - 09:11
A general tactic is to throw the drone behind the enemy and when they turn to shoot it, blast them with a sniper rifle. This works really well with the Cerberus guys with the shields. They will turn the shields toward the drone and expose their backs to you.
#43
Posté 14 avril 2012 - 09:22
Modifié par KingNothing125, 14 avril 2012 - 09:22 .
#44
Posté 16 avril 2012 - 01:59
#45
Posté 16 avril 2012 - 02:07
Kronner wrote...
MP is fun, for a while. Unfortunately it gets old real fast. The connectivity issues and bugs do not help either. There's only few maps, even fewer enemy factions and only one game mode. I can't get myself to play more than 2-3 games per day.
+1
It's fun idd for a while, but you get bored pretty bad (at least was what happen to me)!
The unloack system is "bad", and really "boring"
Also the multiplayer is missing a few things, like text chat, and a more cooperative "things" between the team!
I stop playing ME3 multiplayer a few week's ago, and don't think I will play it again tbh!
#46
Posté 16 avril 2012 - 02:40
You will probably become one of several kinds of people.
You will see it as a different take on the Mass Effect experience. You will LOVE the idea of being able to play as a custom built character of another species and all it entails. The powers, the banter...
I'd say this is how MOST people start out with multiplayer and how a good number continue to play.
You could become a hoarder. After the "allure" of plaing as a Turian, Asari, or Krogan wears off, you will be in it soley for the credits. It's all about the Claymore you haven't unlocked yet. That armor option for your Drell. The Krogan soldier you haven't gotten in a MONTH of playing the game. You get angry when you get an Incisor VI instead of a Black Widow. Some players become this player. I am near this point myself, just playing for new weapons and the Resurgence characters.
You could become what I've dubbed an "N7 Elitist." In other words, you know MP inside and out. You play gold ALL the time and win all the time. But, if you so much as sniff a soldier or vanguard in your party for a new round, you kick them and await the engineer or infiltrator player because they are the only ones worthy of your time.
Or, you could become that person who goes on to raise their Readiness level and leaves as soon as it's 100%. You'll typically play bronze, b/c the level raises the same regardless. The credits bump to silver isn't worth the hassle, and you just want to get it over with. I also see myself as operating in this realm because so few players I've played with have mics or are true team players. Players who ignore objectives, never look to revive their teammates, and know NOTHING about the game and just assume it's a straight 3rd person shooter with no real nuances or game mechanics to it.
Anyway, it's definitely worth a go. You will definitely enjoy it for AT LEAST a little while and, if you find a good group, you might keep playing and genuinely enjoying it for a while.
EDIT: I want to add that the idea of co-op appeals to me more than PvP. You tend to get fewer ****holes that way. Fewer people who have to justify their existence with videogame prowess. However, there is that feeling of competition with the "in-game scoring." That gets to me sometimes, but not TOO much.
Modifié par Ice Cold J, 16 avril 2012 - 02:43 .





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