At what point did you decide you did not like the ending?
#201
Posté 11 avril 2012 - 06:15
In hindsight the whole priority earth mission feels rushed and a little off. I liked the landing part and the holding out for evac but once you are in HQ it doesn't really seem like a war is going on. I liked talking to squadmates but, you talk to some people here walk a ways talk to another person then you cross a bridge with a turret and suddenly husks come at you. The turret gameplay there felt unnecessary.
#202
Posté 11 avril 2012 - 06:16
That moment for me is when you think Shepard is going to bleed out, and you're scared... then an elevator lifts him up. I remember thinking exactly "What?" And I was scared for a completely different reason.. the pacing and tone were beginning to change too fast.
At first, I am sad to say, that I took what starchild said as truth. I argued with myself which of the 3 "choices" was the best. I decided to destroy. And i was just OK with it... Until i saw the Normandy scene. I said out loud "Ok, so what was the point of Joker running away and dieing? That...Sucks."
Then i saw the gilligans planet scene, and during the credits I decided that I was not ok with the fate of the crew.
#203
Posté 11 avril 2012 - 06:17
scaryness wrote...
I just finished my second playthrough of ME3 and while watching the ending I was thinking about the hate that it has recieved. The first time I played through I didn't think much of the ending, i wasn't angry or happy, just confused and wanting to continue playing from where it left off (i got shepard breathing). So at the end of my second playthrough; my thoughts are basically the same, however, I actually think that the confrontation with Anderson and the Illusive Man was actually pretty interesting as was the fairwell of Anderson, but then StarChild comes and I just get confused and, more or less, agitated.
So my question to you guys is, at what point did you start to, or just flat out, not like the ending?
At the point where Bioware introduced the Crucible on Mars.
#204
Posté 11 avril 2012 - 06:18
Spectre-00N7 wrote...
I didn't like the ending when I was having the conversation with the Starchild and I just said, "So the Illusive Man was right"
O____O'
Totaly made my character a hypocrite and just made Shepard break character big time. That was when I knew, without a doubt in my mind, that I hated the ending.
Yeah when shep said that I was like "auto dialogue much!?!?!"
#205
Posté 11 avril 2012 - 06:35
Sitting down and saying my final farewells with Anderson was awesome, it was quite sad when he died and you're looking down at the blood on your hands. Hackett on the console, crawl over to answer, "Here it is..", I thought, "The final ending..", I was fine with a bittersweet ending. But then I dropped and got lifted up on a beam of light platform and I remember saying out loud, "What the hell?!". Yeah, I was that confused I started talking to myself.
Then the starkid comes out of nowhere and I'm again asking, "What the f*** is this? What the.. Who? What..? Hang on.". And I was so baffled by the path the game was taking that by the time the starkid had finished speaking, I realised I hadn't a clue what the three paths were supposed to symbolize. I tried talking to him but couldn't, all I could do was pick a path, so I blindly went forward. Synthesis.
I was so put out by that ending and the following cutscenes that I immediately started up from the previous save, which is where you pick yourself up after the Harbinger blast, and went through it again just so I could understand what the hell I was supposed to do, if I'd missed something, if I'd done something wrong, as surely the greatest series of games I've ever played wouldn't end like that. Right? RIGHT?!
Then I felt very sad, as I no longer had any incentive to play any of the three games ever again.
#206
Posté 11 avril 2012 - 06:36
#207
Posté 11 avril 2012 - 06:40
#208
Posté 11 avril 2012 - 06:42
When I was told that TIM told the Reapers about the Crucible and the Catalyst, I immediately wondered how? The experiments were centered on controlling with the Husks and preventing them from following the orders of the Reapers, not communicating with them. I decided to ignore it.
When they told me the Citadel had been moved to Earth, I was definitely perplexed as to why the Reapers would do that and how they did it so quickly. To me, it’d be more logical to simply move it to somewhere random. I decided to accept that as the Reapers were simply too arrogant to do so. However, unless it was able to “mass relay” itself to Charon, it seemed like it should require months to travel to Earth at FTL—assuming of course it was equipped to do so.
Earth had a lot of fun scenes—but I was definitely bothered by the fact I was able to take down a Reaper destroyer with a single Cain. I got past that by telling myself that I just happened to luck out and hit a critical point, but my ability suspend my disbelief was wearing a bit thin. Surviving the Harbinger’s beam and waking up to stumble my way past only a few husks and a marauder to an empty Citadel did not sit well with me, nor did the fact TIM was already there somehow, but the moment Shepard slumped beside Anderson, basically all was forgiven…
Until of course, the moment the star child started talking to Shepard. When it was clear that this was not only an AI—but the AI of the Citadel—I was annoyed. About halfway through the “conversation”, I started to wonder why Sovereign was even needed in ME1. By the end of the “conversation”, I didn’t like it. Perhaps I wouldn’t have if I had been given an option that I didn’t find reprehensive.
In a state of disbelief, I choose Synthesis because, at the moment, I felt it the least worst of my options. (I didn’t reflect until afterwards what it’d mean.) By the time the credits were done, I was angry and after spending a fair bit of the day reflecting on it and finally realized that I hated it.
#209
Posté 11 avril 2012 - 06:44
It disturbed me so greatly that I was unable to sleep that night.
#210
Posté 11 avril 2012 - 06:59
#211
Posté 11 avril 2012 - 07:09
I then proceeded to go on youtube and type in "ME3 best ending" to which it gave me the exact same ending with red lights instead of green
Thats when I got mad and realized that bioware flat out lied about the diversity of the endings. But, THEN, I typed in "ME3 worst ending" and it was THE FREAKING SAME AS THE BEST ENDING MINUS THE FACT THAT BIG BEN GOT BLOWN UP.
Then I was infuriated, immediately made a BSN account, and have been here ever since.
#212
Posté 11 avril 2012 - 07:16
It wasn't until I beamed up that I was certain things were broken, though. At that point, with all the bodies in the Citadel, the dreaminess, the music, I just knew they'd taken the game in a jarringly different direction than that of the rest of the series. The Illusive Man scene made it worse. Then the Starchild and its "solutions" just sucked any sense of hope, success or catharsis out of the series like a black hole.
The ending of Mass Effect 3 was the polar opposite of the ending in Mass Effect 1. As the closing theme by Faunts started playing in Mass Effect 1, I just sat there beaming at the television. Then I called my friend who convinced me to buy the game, because I wanted to talk about how much I loved it. I was a 28-year-old woman, and I had just been been captivated by a science fiction video game. How often does that happen?
Conversely, when the closing theme by Faunts started playing in Mass Effect 3, I squinted at the television, frowning in confusion. My first impression was that I'd done something wrong, that I'd made a bad choice somewhere that lead to a "bad" ending. I actually took my shoe off and threw it at the wall. My friend hadn't finished the game, so I went online to see what my mistake was. It turned out, I hadn't made one.
That's the feeling the Mass Effect franchise left me with, though: that I had done something wrong, that I'd made a mistake somewhere that needed to be fixed in order to avoid the ending I got. The first game left me feeling hopeful, excited, satisfied. The third game left me feeling depressed, confused and frustrated. The finale of the series, for me, was "an oily black note" that silenced all of the series' music.
Modifié par Jenuviel Jones, 11 avril 2012 - 07:20 .
#213
Posté 11 avril 2012 - 07:29
While i was watching i thought "let me guess the whole repopulate a random planet cliché" and then Joker, Garrus and James come out. I laughed so hard, in my ending scenario unless Garrus sudenly becomes female and able to carry human babies....that planet will stay un populated.
Then i thought i had a bad ending, tryed the control one, same thing. I was uhhhhhh.........wtf? then went to youtube and saw everything was the same and i went to sign ReTake movement,
#214
Posté 11 avril 2012 - 07:30
#215
Posté 11 avril 2012 - 07:33
And the fact that I couldn't at least have a final showdown with Harbinger before reaching the Conduit.
#216
Posté 11 avril 2012 - 07:34
#217
Posté 11 avril 2012 - 07:34
I figured how anticlimactic the Earth mission was, that the game still had 2-3 hours left. I still felt like that while on the Crucible. I was disappointed with the God-Kid and lack of confrontation with Harbinger, but was willing to accept it as long as there was 20-30 minutes of content afterwards, but then there was nothing, at all.
#218
Posté 11 avril 2012 - 07:35
#219
Posté 11 avril 2012 - 07:43
#220
Posté 11 avril 2012 - 07:47
#221
Posté 11 avril 2012 - 07:48
#222
Posté 11 avril 2012 - 07:55
I can overlook the Catalyst, illogical, nonsensical gobbledegook and all.
So I guess it was when it faded to black after I saw Shepard breathe amongst the rubble. Like: "That's it!?? You can't leave the story there!!! I have 10000 questions I need answered.
#223
Posté 11 avril 2012 - 08:24
#224
Posté 11 avril 2012 - 08:34
My first "WTF just happened"- moment close ending was when Shepard shoot Anderson. So did IM put some kind of control chip in her after all? But what about Anderson? And what`s this with IM? OK whatever, I was able to live with it because final moment with Anderson was very touching.
Until that stupid starkid shows up with his idiotic logic and Shepard turns into wimp.
I was so confused I didn`t understand half the kid was telling me. Well, I DID understand that I got three choises how do I want Shepard to die. 1. Horribly 2. Horribly 3. More horribly.
Stupid me. I really believed that we get epic end battle to win Earth back and fight with Harbinger.
Most irritating thing is how they tried to make reapers the "good guys". They were so amazing villains and now...*sigh*. No, just...no.
When credits hit the screen, my first thought was I don`t want to play this game again. I was so confused and sad.
And with "Shepard has become legend" text, sadness turned into rage.
#225
Posté 11 avril 2012 - 08:55
I just can't understand why we can't resolve the Reapers' menace fighting as one (without magical solutions), showing our will power and showing that we don't accept a destiny because it was written. I think it's a better message than the one we were given. Yes, I know it's typical, but the catalyst solution it's also typical.
Modifié par Doomed Avatar, 11 avril 2012 - 09:02 .





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