Geth Infiltrator: Highest Damage & DPS out of all classes. (Javelin)
#101
Posté 20 avril 2012 - 03:11
What gives. Is it that my Jav is only I and not X?
#102
Posté 20 avril 2012 - 03:16
#103
Posté 20 avril 2012 - 03:36
#104
Posté 20 avril 2012 - 03:45
ammo mods? rail amp? 2 shot on primes requires warp/AP ammo mods and SR rail amps
#105
Posté 20 avril 2012 - 03:50
#106
Posté 20 avril 2012 - 03:56
#107
Posté 20 avril 2012 - 04:08
Def3cted wrote...
No love for proxy mine? Your dps is 20% lower than it could be if you took proxy mine to 5. Granted you lose some shields, but that doesn't really matter because you get shield gate as well.
Agreed! And not just 20% more damage to you, but to your entire team! It's amazing when focus firing the harder targets.
Personally, I like taking it all the way to Rank 6 for the +50% damage. For my infilmelee build I use the mines a LOT, and once I figured out the mines get the damage bonus from cloak, it was well worth it.
Still, I'm a little crazy. My build completely ignores Networked AI and maxes everything else out, including the 30m wallhack upgrade for Hunter Mode.
Did I mention I just run around with a Phalanx X pistol w/ melee and armor piercing mod?
Essentially I'm a robot ninja commando mad bomber. He's the ultimate CQC beast, easily up there with the best Krogans and Batarians.
Totally OPed on Silver, and very fun and viable on Gold as long as you play it smart.
Just don't get caught out in the open! Be the explody robo-ninja assassin ninja you were meant to be!
Side Note: I think Chuck Norris is really a Geth Infiltrator specced into melee.
#108
Posté 20 avril 2012 - 04:19
#109
Posté 20 avril 2012 - 04:50
chriseggroll wrote...
Hmm, I'll have to try that sometime, though I seemed to fail at putting proxy mines where I wanted them to go in the past. The Geth CC drains your shields, so I only use it when I'm cloaked and there's a single enemy around, and if I don't feel like blasting him in the face with my shotgun.
The Geth Heavy Melee drains your shields a little, yes, but it also is an AOE attack that has a wider radius than the Human Vanguard Nova.
As long as you melt everything in the room, what's going to shoot at you? Just make sure you aren't in line of sight to anything further away! (x-ray vision helps)
As for prox mines, I had the same problem with placement! It does take some practice, but I found that the 3m radius upgrade vastly helps. It seems to upgrade the proximity zone that enemies have to step into in order to set off the mine.
Otherwise, just get good at tossing it in the path of enemies or in the middle of groups.
It also works if you toss it against light cover.... it'll go off and damage/kill anything on the other side.
They also go off if fired directly at an opponent, but the accuracy isn't spot on. I mostly use that method against bigger targets like Atluses and Brutes.
I actually don't usually Melee out of cloak if it's a lone guy, especially a low-level grunt with just health.
Fully lvled Prox mine from cloak will usually 1-shot them, and then I can sneak up on his group of buddies and melt their faces all at once.
One of the reasons I run a Phalanx is because you need the 200% cooldown a lot more than other Infiltrators.
Unlike the snipers and GPS fans, you spend a lot more time in cloak repositioning yourself or avoiding enemies, so it really hurts if your cloak cooldown is long after that.
Modifié par Ravennus, 20 avril 2012 - 04:51 .
#110
Posté 20 avril 2012 - 10:19
Fortack wrote...
But you still need two shots to kill anything with shield/barrier. DPS ain't everything on Gold.
Obviously you havent played with a good geth infil. and some one with overload the key is working together i can two man gold with a salerian engineer friend of mine
#111
Posté 20 avril 2012 - 10:30
Ravennus wrote...
chriseggroll wrote...
Hmm, I'll have to try that sometime, though I seemed to fail at putting proxy mines where I wanted them to go in the past. The Geth CC drains your shields, so I only use it when I'm cloaked and there's a single enemy around, and if I don't feel like blasting him in the face with my shotgun.
The Geth Heavy Melee drains your shields a little, yes, but it also is an AOE attack that has a wider radius than the Human Vanguard Nova.
As long as you melt everything in the room, what's going to shoot at you? Just make sure you aren't in line of sight to anything further away! (x-ray vision helps)
As for prox mines, I had the same problem with placement! It does take some practice, but I found that the 3m radius upgrade vastly helps. It seems to upgrade the proximity zone that enemies have to step into in order to set off the mine.
Otherwise, just get good at tossing it in the path of enemies or in the middle of groups.
It also works if you toss it against light cover.... it'll go off and damage/kill anything on the other side.
They also go off if fired directly at an opponent, but the accuracy isn't spot on. I mostly use that method against bigger targets like Atluses and Brutes.
I actually don't usually Melee out of cloak if it's a lone guy, especially a low-level grunt with just health.
Fully lvled Prox mine from cloak will usually 1-shot them, and then I can sneak up on his group of buddies and melt their faces all at once.
One of the reasons I run a Phalanx is because you need the 200% cooldown a lot more than other Infiltrators.
Unlike the snipers and GPS fans, you spend a lot more time in cloak repositioning yourself or avoiding enemies, so it really hurts if your cloak cooldown is long after that.
I have been wanting another power as a Geth Infiltrator. Sure, it's fun shooting everything, but it would be nice to have another way of doing damage. I'll respec sometime and give this a try. Thanks!
#112
Posté 21 avril 2012 - 12:23
On Gold however, it is hindered by shield gating. Most of the raw damage the Javelin can do goes to waste as I can only take down the shields. I can only get 2nd on Gold (not that score really matters but I know I am far less effective on Gold than on SIlver)
Javelin NEEDS to bypass shield-gating.
#113
Posté 26 avril 2012 - 03:41
Geth Infiltrator
Javelin 6, with Armour piercing mod , extended barrel mod, Incendiary rounds, Targeting VI III, Sniper Rifle Rail Amp.
Shoot the brute on the head, easiest when he stands up and roars, and you shoot him in the mouth.
#114
Posté 26 avril 2012 - 04:38
#115
Posté 26 avril 2012 - 04:46
chriseggroll wrote...
Ravennus wrote...
chriseggroll wrote...
Hmm, I'll have to try that sometime, though I seemed to fail at putting proxy mines where I wanted them to go in the past. The Geth CC drains your shields, so I only use it when I'm cloaked and there's a single enemy around, and if I don't feel like blasting him in the face with my shotgun.
The Geth Heavy Melee drains your shields a little, yes, but it also is an AOE attack that has a wider radius than the Human Vanguard Nova.
As long as you melt everything in the room, what's going to shoot at you? Just make sure you aren't in line of sight to anything further away! (x-ray vision helps)
As for prox mines, I had the same problem with placement! It does take some practice, but I found that the 3m radius upgrade vastly helps. It seems to upgrade the proximity zone that enemies have to step into in order to set off the mine.
Otherwise, just get good at tossing it in the path of enemies or in the middle of groups.
It also works if you toss it against light cover.... it'll go off and damage/kill anything on the other side.
They also go off if fired directly at an opponent, but the accuracy isn't spot on. I mostly use that method against bigger targets like Atluses and Brutes.
I actually don't usually Melee out of cloak if it's a lone guy, especially a low-level grunt with just health.
Fully lvled Prox mine from cloak will usually 1-shot them, and then I can sneak up on his group of buddies and melt their faces all at once.
One of the reasons I run a Phalanx is because you need the 200% cooldown a lot more than other Infiltrators.
Unlike the snipers and GPS fans, you spend a lot more time in cloak repositioning yourself or avoiding enemies, so it really hurts if your cloak cooldown is long after that.
I have been wanting another power as a Geth Infiltrator. Sure, it's fun shooting everything, but it would be nice to have another way of doing damage. I'll respec sometime and give this a try. Thanks!
Aim your crosshairs just to the right of your target before firing proxy mine - it's left justified so this will make it hit everytime (keep in mind it has a travel time, so you might need to lead the target).
Lolb4udiez wrote...
Incendary rounds III increase sniper damage by 30% and do some extra damage over time
It's subpar to both Warp ammo and AP ammo, unless you're trying to set up fire explosions (on a class that can) - but those aren't really worth trying to do.
Modifié par Quxorda, 26 avril 2012 - 04:49 .
#116
Posté 28 avril 2012 - 04:27
#117
Posté 28 avril 2012 - 04:37
But you can either choose Targetting VI --OR-- Rail amp only isn't it? :x
#118
Posté 17 octobre 2012 - 01:19
#119
Posté 14 juillet 2013 - 07:52
#120
Guest_Payn3zz_*
Posté 14 juillet 2013 - 07:56
Guest_Payn3zz_*
#121
Guest_MasterReefa_*
Posté 14 juillet 2013 - 07:59
Guest_MasterReefa_*
FTFYPayn3zz wrote...
#122
Posté 14 juillet 2013 - 08:00
#123
Posté 14 juillet 2013 - 08:00
MasterReefa wrote...
FTFYPayn3zz wrote...
You can do better.
#124
Posté 14 juillet 2013 - 08:05
#125
Posté 14 juillet 2013 - 11:26





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