I know, I know another whiner has appeared, but just bear with me here for a minute, I promise I'm not proposing a billboard campaign.
So for those of us with an unfavorable opinion of Mass Effect's conclusion have for the most part stated that our issue stems from a lack of closure, plot holes (Joker running/Normandy Crashing), the catalyst's logic, it's solutions, and the vagueness of the remifications of said solutions. Now the extended cut is supposed to address the issues of closure, plot holes and the vagueness of the endings so I won't be mentioning those since I'm going to hold out hope that Bioware can deliver on this end.
However that still leaves the issue of the Catalyst's logic and the solutions present. To put it simply (and this might be an oversimplification on my part) this is how some of us see the soltuions presented to us and find them contradictory to our Shepard's personality and actions through out the game:
- Control = brain washing and dominance not an ideal solution for characters who champion self determination for all species and cooperation with other races (a fairly importnat theme in ME3 and picking this seems a contradiction of your actions up to this point). You also accept the idea that you need the Reapers in order to protect yourself from synthetics.
- Synthesis = the bad guys win, not only do the Reapers get away after destorying a good deal of galactic civilization, but you alter the entire galaxy to give them what they want. Again you accept that this is the only way that synthetics won't kill you.
- Destory = Bad guys get what's coming to them, but you have to stab your friends/comrades in the back, the geth and EDI get killed even after backing you, and again you seem to accept the "synthetics will always kill you arguement"
In either case if you don't find the "synthetics will always try to kill you" arguement compelling, which many of us don't, this whole man vs machine theme falls flat
So some of us have asked for a fourth option in which we can reject these soultions and just shut down the reapers, yet Bioware has announced in no uncertain terms that it's not adding new endings making this not likely to be an option. The solution? EMS (effective military strength)
The established game mechanic allows for Shepard to survive the destory ending already if your EMS score is high enough. Though I haven't seen this in my playthroughs I've heard mention that EDI has been know to also survive the destroy ending as well, so why not apply the same rule to the faith of the geth. Get a high enough score and whatever cinematics Bioware has planned in the Extended Cut shows the geth pulling through even if you blow the Reapers to hell and we don't feel us saving the Geth was pointless.
So this way Bioware dosen't have to devote more resources to the ending issue, people who liked to ending get to keep it, and people who didn't like the ending get an additional variation that let's them kill starkid, the reapers and reject their logic. So everyone wins? Yes, no, maybe?
And forgive me Bioware if something like this is already in the works but until we actually see the Extended Cut all we have is....well speculations.
Fixing The Ending Through EMS not stupid billboards
Débuté par
GreyLycanTrope
, avril 11 2012 01:39
#1
Posté 11 avril 2012 - 01:39
#2
Posté 11 avril 2012 - 02:05
*shameless self-promotion*
#3
Posté 11 avril 2012 - 02:06
Yawn.
#4
Posté 11 avril 2012 - 02:07
You contradict yourself. Any ending with different outcome is a new ending.
Well, I actually have no idea how Bioware logic works.
Well, I actually have no idea how Bioware logic works.
#5
Posté 11 avril 2012 - 02:12
In the movie files:
End01_Sword_Good
End01_Sword_Bad_Pt1
End01_Sword_Bad_Pt2
So there are good and bad ways for Sword to go depending on EMS.
End01_HammerFail (The Hammer Massacre)
There's no other ending for that. Yet, why state Fail at all if it's the only end? Other sequences with one ending simply have End. It seems like there was supposed to be another Hammer ending that they didn't get to finish and got sloppy.
From that point on, there are only single lines of animated sequences (realtime and pre-rendered) until the dialog with TIM and again with the Star Child.
End01_Sword_Good
End01_Sword_Bad_Pt1
End01_Sword_Bad_Pt2
So there are good and bad ways for Sword to go depending on EMS.
End01_HammerFail (The Hammer Massacre)
There's no other ending for that. Yet, why state Fail at all if it's the only end? Other sequences with one ending simply have End. It seems like there was supposed to be another Hammer ending that they didn't get to finish and got sloppy.
From that point on, there are only single lines of animated sequences (realtime and pre-rendered) until the dialog with TIM and again with the Star Child.
#6
Posté 11 avril 2012 - 02:16
ReggarBlane wrote...
There's no other ending for that. Yet, why state Fail at all if it's the only end? Other sequences with one ending simply have End. It seems like there was supposed to be another Hammer ending that they didn't get to finish and got sloppy.
Maybe it relates to that deleted scene where your squadmates die during the Conduit rush?
#7
Posté 11 avril 2012 - 02:20
No Bioware needs to pump everything they have into the new DLC in the summer.
#8
Posté 11 avril 2012 - 02:22
Ill agree to the EMS thing, this way DLC will count for alot aswell, they give more war assets, making it easier for people to get very high EMS, its a good way for BioWare to make money, and a good way for us, the fans to have endings we would actually like.
#9
Posté 11 avril 2012 - 02:22
Ingvarr Stormbird wrote...
You contradict yourself. Any ending with different outcome is a new ending.
Well, I actually have no idea how Bioware logic works.
If I viewed it from that prespective I would have said the the game has 6 endings not 3, but they're all still based form the same three options you're presented with, so I still consider it to be 3 endings, with slight variation, but basically the same as the options given.
Modifié par Greylycantrope, 11 avril 2012 - 02:37 .
#10
Posté 11 avril 2012 - 02:29
And give us what exactly? To be honest they won't be able to account for every dissappointed fan, I'm trying to establish a realitic solution.The Protheans wrote...
No Bioware needs to pump everything they have into the new DLC in the summer.
Modifié par Greylycantrope, 11 avril 2012 - 02:34 .
#11
Posté 11 avril 2012 - 06:58
*bump*





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