I am not bothered, but I support my fellow annoyed BSNers...
/signed
Geth ''Hunter Mode'' Fix Petition
Débuté par
RecoonHoodie
, avril 11 2012 02:25
#26
Posté 11 avril 2012 - 02:47
#27
Posté 11 avril 2012 - 02:47
for what that matters, even rage/marksman/adreanl get annoying in the long run, id just put an aura on the char like with reave DR
#28
Posté 11 avril 2012 - 02:48
I can play with it up for hours and not hurt my eyes.
#29
Posté 11 avril 2012 - 02:51
It won't be fixed without reducing your shields down to 25%. Maybe after that they'll consider reducing the brightness of the ability.
#30
Posté 11 avril 2012 - 02:51
yeah, I created a thread about that too
social.bioware.com/forum/1/topic/343/index/11278288/1
social.bioware.com/forum/1/topic/343/index/11278288/1
Modifié par Bik00014, 11 avril 2012 - 02:51 .
#31
Posté 11 avril 2012 - 02:52
Lower brightness simple
#32
Posté 11 avril 2012 - 02:53
If they make it take your shields that low with how little health they get the Geth become the squishiest of all playable charachters ..... Only 313 health you know >.> lolKazoot wrote...
It won't be fixed without reducing your shields down to 25%. Maybe after that they'll consider reducing the brightness of the ability.
#33
Posté 11 avril 2012 - 02:53
Maestro of Fails wrote...
Doesn't bother me much, but if it would be lessened slightly so I could at least see the objective markers that would be appreciated.
I agree with this one. Other then that its fine.
#34
Posté 11 avril 2012 - 02:56
/signed *Rubs Eyes*
#35
Posté 11 avril 2012 - 02:56
its all the same with rage, marksman and AR. this one is the worst though. i wish theres a setting or toggle to remove this.
#36
Posté 11 avril 2012 - 02:57
yeah cause seeing the hunter mode IRL is not good at all
#37
Posté 11 avril 2012 - 02:58
/signed
It's definitely straining on the eyes, and makes it difficult to see the objective arrow.
It's definitely straining on the eyes, and makes it difficult to see the objective arrow.
#38
Posté 11 avril 2012 - 02:59
So far I don't mind it, It would be nice if the crosshair in the middle stood out more. Also it would be nice if objectives could be spotted like enemies. Maybe a different color like green or something.
#39
Posté 11 avril 2012 - 03:01
I'm not entirely sure how bad hunter mode since I haven't got the geth yet, but if it's as bad as the rage mode on the krogan for me was then yes, I'm all for fixing.
I played one game of krogan vanguard on Benning (Ghost) melee-ing everything. And whenever I look towards the landing pad in rage mode it's as if I was in a horrendous Michael Bay directed Mass Effect film with incredibly bright lens flare bordering on flashbang bright.
I played one game of krogan vanguard on Benning (Ghost) melee-ing everything. And whenever I look towards the landing pad in rage mode it's as if I was in a horrendous Michael Bay directed Mass Effect film with incredibly bright lens flare bordering on flashbang bright.
#40
Posté 11 avril 2012 - 03:02
Yes, remove/change it please. Hunter Mode hurts my eyes and gives me a headace after two games.
#41
Posté 11 avril 2012 - 03:02
/signed
I usually play after a long workday in the office, I doubt the Hunter Mode could have been made any worse than it's now
I usually play after a long workday in the office, I doubt the Hunter Mode could have been made any worse than it's now
#42
Posté 11 avril 2012 - 03:05
Doesn't hurt my eyes but it makes it difficult to see enemies and the objective indictator (especially on the "lighter" maps like firebase white).
#43
Posté 11 avril 2012 - 03:20
it is ok for me but i wish it was better
#44
Posté 11 avril 2012 - 03:24
I don't seem to have eyestrain/headache troubles from it, but the lines make it difficult for me to perceive where objectives are.
Would like to see a change to make it less blatant... not as bright, and more transparent.
Would like to see a change to make it less blatant... not as bright, and more transparent.
#45
Posté 11 avril 2012 - 03:25
Don't let this get buried, we need the devs to see it.
#46
Posté 11 avril 2012 - 03:26
\\signed
It also makes it hard to see the objective pointers.
It also makes it hard to see the objective pointers.
#47
Posté 11 avril 2012 - 03:26
Please BioWare, add toggles for ALL actionable post processing modes in ME3.
You are PUNISHING Krogan for doing well at melee and punishing Geth for doing extra damage to help their teammates.
A game should not PUNISH succesful payers.
Please fix these things.
Thank you.
You are PUNISHING Krogan for doing well at melee and punishing Geth for doing extra damage to help their teammates.
A game should not PUNISH succesful payers.
Please fix these things.
Thank you.
Modifié par Xaijin, 11 avril 2012 - 03:27 .
#48
Posté 11 avril 2012 - 03:28
Doesn't hurt my eyes, but I'd like to see an option to disable it. Simple red enemy silhouettes will suffice.
#49
Posté 11 avril 2012 - 03:31
Definitely is disorienting. I get a headache.
#50
Posté 11 avril 2012 - 03:33
I have all other new races except both Geth which are the only ones I wanted
(((
so I can't make statement on that (cry) QQ
so I can't make statement on that (cry) QQ




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