Geth ''Hunter Mode'' Fix Petition
#501
Posté 14 avril 2012 - 09:32
#502
Posté 14 avril 2012 - 09:34
#503
Posté 14 avril 2012 - 09:36
#504
Posté 14 avril 2012 - 09:36
#505
Posté 14 avril 2012 - 09:44
I don't get a headache from it, but I think the effect could definitely be turned down a notch.
#506
Posté 14 avril 2012 - 09:48
Farmtech-Ru wrote...
Do not tone down this mode anyhow. It's very very VERY much overpowered, there must be a price to pay. If it get's toned down - please cut its current range to half of what it is.
That price MUST not be headache/eyestrain/nausea/migraine or in very rare cases blindness/rupture... Nothing and not even 100x overpowered bonuses than what it is currently can be justified as a "balance" for physical health issues listed above
RecoonHoodie wrote...
Can we know do BioWare are aware of
this problem? And it will be fixed soon so we all can enjoy Geth
Infiltrator without problems?
The developers are aware. But I don't know why they won't post in this thread and at least say that they are working on a fix etc. I messaged Bryan Johnson and asked him to bring this thread to developers attention. His reply was I quote
"We are already aware
How hard it is to get a developer to post a reply in this thread and say that a fix/solution is in the works. It looks like they don't care or don't want to fix or are delaying so that effected people will shut up and this thread will get burried in the forums...
Modifié par NOO3TASTIC, 14 avril 2012 - 10:00 .
#507
Posté 14 avril 2012 - 09:55
#508
Posté 14 avril 2012 - 10:04
#509
Posté 14 avril 2012 - 10:10
#510
Posté 14 avril 2012 - 10:24
#511
Posté 14 avril 2012 - 10:25
#512
Posté 14 avril 2012 - 10:28
#513
Posté 14 avril 2012 - 10:56
Eyestrain and migraines are not a viable balancing mechanism. The act that a basic trooper can pop your shields when the mode is on however IS.Farmtech-Ru wrote...
Do not tone down this mode anyhow. It's very very VERY much overpowered, there must be a price to pay. If it get's toned down - please cut its current range to half of what it is.
People like you make me wonder for the furure of humanity. "Health problems are to balance out that it's so good"
That's like saying the fact that lightshows in clubs are there to balance out the fact that clubbing is fun by giving people seizures.
Of course thye fact that anyone who spends more than three seconds thinking about enemy spawn patterns doesn't even need hunter mode for the visual bonuses obviously never crossed your mind.
Modifié par Autochthon, 14 avril 2012 - 10:56 .
#514
Posté 14 avril 2012 - 10:58
#515
Posté 15 avril 2012 - 01:04
Seriously, I played two matches and got an headache...
#516
Posté 15 avril 2012 - 01:11
Farmtech-Ru wrote...
Do not tone down this mode anyhow. It's very very VERY much overpowered, there must be a price to pay. If it get's toned down - please cut its current range to half of what it is.
Of course! Damaging your eyesight and wearing glasses is the price to pay for being an overpowered geth!
The hud of the mode is fine, the filter is tottally unnecessary. If there is a need to nerf the mode, nerf the bonuses.
#517
Posté 15 avril 2012 - 01:13
Bioware, please remove these headache inducing effects, or at least offer a way to turn off the effects for those people that love to get migraines.
#518
Posté 15 avril 2012 - 01:21
RainbowGeth wrote...
If it hurts ,it could be that the brightness setting is too high.
Yes, adjust the brightness of your moniters, you have it to high currently
#519
Posté 15 avril 2012 - 01:23
#520
Posté 15 avril 2012 - 01:28
#521
Posté 15 avril 2012 - 01:33
#522
Posté 15 avril 2012 - 01:43
Also someone said they shoot at walls and cover because of the wall hacks... The maps are really simple and just playing on each one once should let you have a pretty clear idea of when you are wall hacking or seeing enemies directly...
#523
Posté 15 avril 2012 - 06:09
In any case, yeah. Turning off the distortion would be nice. I can't believe making it physically unconformable to use was a way to balance Hunter Mode.
#524
Posté 15 avril 2012 - 06:11
It turns off right when you activate it sometimes... Pain in the butt when reviving or running away from a pack of enemies.
#525
Posté 15 avril 2012 - 06:44
Farmtech-Ru wrote...
Do not tone down this mode anyhow. It's very very VERY much overpowered, there must be a price to pay. If it get's toned down - please cut its current range to half of what it is.
It is profoundly stupid to insist that a power is balanced because it causes eye strain and migraines. Injuring your customers is bad business practice.
Seriously, where do people like the above get these ideas? Do they eat lead first?




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