Geth ''Hunter Mode'' Fix Petition
#601
Posté 18 avril 2012 - 05:49
#602
Posté 18 avril 2012 - 05:53
Cal132 wrote...
Utopianus wrote...
Genuine question - what exactly about that skill causes headaches and soreness of the eyes? I'll admit to find them obstructive and I feel my effective field of vision narrows significantly, and that not being able to tell cloaked from uncloaked enemies confuses me and had messed up my kill-priorities sometimes, but other than that it's been all good. I play on a pc by the way, maybe there's a difference between platforms?
I am on Xbox and it has no effect at all on my eyes. Just think some people have weaker eyes/minds that struggle/can't process the change that occurs when switching into this mode.
It has nothing to do with "not being able to proccess", just how your eyes are built. Some eyes can take more strain than others
Also if you're prone to getting headaches/migraines.
For example, I'l get a migraine if I don't get enough sleep, am stressed out for prolonged periods, don't eat enough, etc.
And once you have even a small migraine, any loud noise/bright lights will make it that much worse
#603
Posté 18 avril 2012 - 05:53
Utopianus wrote...
Genuine question - what exactly about that skill causes headaches and soreness of the eyes? I'll admit to find them obstructive and I feel my effective field of vision narrows significantly, and that not being able to tell cloaked from uncloaked enemies confuses me and had messed up my kill-priorities sometimes, but other than that it's been all good. I play on a pc by the way, maybe there's a difference between platforms?
I have a theory that it's the "double vision" effect that causes it for a lot of people. Like trying to watch a 3D movie without the glasses...or for some people, just watching a 3D movie at all. The eyes are trying to focus something that can't get in focus, hence the soreness and headaches.
#604
Posté 18 avril 2012 - 06:08
But the one thing I hate the most about it, you completely lose the awesome color and detail that you see in normal view when using Hunter Mode. I play ME3 because it looks awesome. But running around in Hunter Mode on makes playing mp only 50% enjoyable for me. A slight blurr effect would've been better with none of those bright symbols hanging in front of your eyes all the time. Hunter Mode is a must for Geth users.
#605
Posté 18 avril 2012 - 06:13
Aramina wrote...
Utopianus wrote...
Genuine question - what exactly about that skill causes headaches and soreness of the eyes? I'll admit to find them obstructive and I feel my effective field of vision narrows significantly, and that not being able to tell cloaked from uncloaked enemies confuses me and had messed up my kill-priorities sometimes, but other than that it's been all good. I play on a pc by the way, maybe there's a difference between platforms?
I have a theory that it's the "double vision" effect that causes it for a lot of people. Like trying to watch a 3D movie without the glasses...or for some people, just watching a 3D movie at all. The eyes are trying to focus something that can't get in focus, hence the soreness and headaches.
I think you've hit it. Those bright symbols on the screen makes your eyes want to focus on them but you're not. It's like playing "tug-of-war" with your eye muscles to determine what you're seeing is more dominant. The center of your screen or those bright symbols? It is problematic.
By far, Hunter Mode is the best mode I've used on any of my characters, but its the most annoying to use. Hope they fix it. All my friends complain about it.
#606
Posté 18 avril 2012 - 06:14
Liber320 wrote...
Cal132 wrote...
Utopianus wrote...
Genuine question - what exactly about that skill causes headaches and soreness of the eyes? I'll admit to find them obstructive and I feel my effective field of vision narrows significantly, and that not being able to tell cloaked from uncloaked enemies confuses me and had messed up my kill-priorities sometimes, but other than that it's been all good. I play on a pc by the way, maybe there's a difference between platforms?
I am on Xbox and it has no effect at all on my eyes. Just think some people have weaker eyes/minds that struggle/can't process the change that occurs when switching into this mode.
It has nothing to do with "not being able to proccess", just how your eyes are built. Some eyes can take more strain than others
Also if you're prone to getting headaches/migraines.
For example, I'l get a migraine if I don't get enough sleep, am stressed out for prolonged periods, don't eat enough, etc.
And once you have even a small migraine, any loud noise/bright lights will make it that much worse
Heightened brightness, the ridiculous amount of blur and the blue "zips" are what does it, especially the blur.
#607
Posté 18 avril 2012 - 06:15
Also, since you see through walls, please highlight the targets you can hit (taking AP ammo / mods /javelin into consideration) with another color.
#608
Posté 18 avril 2012 - 06:17
So, use it as only when necessary or not at all.
#609
Posté 18 avril 2012 - 06:20
Give it a rest, it's the only thing making it different from the salarian and you're using some some singleplayer crap to justify eye strain.SovereignWillReturn wrote...
I quote Legion on this Geth Hunter Vision is, "Overclocking hardware for short-term benefits, at the expense of long term platform survivability."
So, use it as only when necessary or not at all.
#610
Posté 18 avril 2012 - 06:24
Modifié par PolisMassa, 18 avril 2012 - 06:27 .
#611
Posté 18 avril 2012 - 06:46
SovereignWillReturn wrote...
I quote Legion on this Geth Hunter Vision is, "Overclocking hardware for short-term benefits, at the expense of long term platform survivability."
So, use it as only when necessary or not at all.
#612
Posté 18 avril 2012 - 11:46
Does it bother me all the time? No. Does it bother some people? Yes. Although it might not bother you, this isn't strictly about you. It's about options.
Whatever happened to having the option of turning things off? I remember when the Option menu actually gave you game altering options. Such as Motion Blur, vSync and other common things that can be found in most games.
#613
Posté 19 avril 2012 - 01:26
#614
Posté 19 avril 2012 - 01:27
The blurriness is TOTALLY UNNECESSARY.
#615
Posté 19 avril 2012 - 02:41
The overlay still needs a bit of toning down as well. It's not perfectly fine. It's just easier to ignore or enjoy compared to the Blurring of the HUD.Trakarg wrote...
The overlay it adds is fine.
The blurriness is TOTALLY UNNECESSARY.
But I agree with you on one thing. The Blurring is unnecessary in it's entirety.
I don't understand why Dev's feel the need to make the game harder when you're using Buffs or close to death. Some games cover your screen in RED to warn you of inpending doom. Some games even turn everything black and white while darkening the screen.
It's an attempt at cool visual effects but it does the opposite in most cases. I think the best solution would be options to turn off at least the blurring.
#616
Posté 19 avril 2012 - 02:49
All it needs is the triangle and it should be fainter and the ability to see red dudes through walls. Nothing should be obstructing or altering your view you should just be enhanced.
I don't really give a fig leaf if people like this mode, it is causing some of us physical discomfort to use it. Obviously I just don't use it but it would be cool if there was a better option.
#617
Posté 19 avril 2012 - 02:57
#618
Posté 19 avril 2012 - 03:01
#619
Guest_Jackumzz_*
Posté 19 avril 2012 - 03:01
Guest_Jackumzz_*
#620
Posté 19 avril 2012 - 03:02
Only problems I got with HM is that its damn hard to see objectives and more importantly teammates who need revives.
#621
Posté 19 avril 2012 - 03:02
#622
Posté 19 avril 2012 - 03:28
#623
Posté 19 avril 2012 - 03:33
#624
Posté 19 avril 2012 - 03:36
#625
Posté 19 avril 2012 - 03:38
It's bearable to me after turning my brightness down, but barely. So...
/Signed




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