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Geth ''Hunter Mode'' Fix Petition


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1330 réponses à ce sujet

#751
Paradox6006

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 I think it's suppose to be hard to see, otherwise they're just giving you a damage power-up for nothing...

I want them to fix those dang servers first before anything else (besides the ending ofc :P), disconnection in waves 7-9? Ok, that's alright, atleast I still get my cre-OHHH WTF?!

#752
JGDD

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Paradox6006 wrote...

 I think it's suppose to be hard to see, otherwise they're just giving you a damage power-up for nothing...

I want them to fix those dang servers first before anything else (besides the ending ofc :P), disconnection in waves 7-9? Ok, that's alright, atleast I still get my cre-OHHH WTF?!


You take a hit with the shields when you use HM. That's not a power up in most peoples book.

Also, credit glitch threads that away -->

#753
TheLostGenius

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hi guys. Wait whats wrong with hunter mode? Don't like the shield reduction? You just want to eat your pie and have it to. Greedy pie eaters.

Modifié par TheLostGenius, 27 avril 2012 - 04:02 .


#754
JGDD

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TheLostGenius wrote...

hi guys. Wait whats wrong with hunter mode? Don't like the shield reduction? You just want to eat your and have it to. Greedy pie eaters.


At least put some effort into your trolling. What are we eating?

#755
TheLostGenius

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justgimmedudedammit wrote...

TheLostGenius wrote...

hi guys. Wait whats wrong with hunter mode? Don't like the shield reduction? You just want to eat your and have it to. Greedy pie eaters.


At least put some effort into your trolling. What are we eating?


You ninja'd my pie. DRAT YOU!

#756
kylejhendrickson

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I also hate looking through hunter mode. Ouch.

#757
Javo2357

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wow..havent gotten anything like that but didn't know ppl actually got migraines over it :| yeahh they should probably change itttt

#758
Coooodayyee

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Just get rid of the blur and all will be fixed, I promise!
/signed

#759
mojo151

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hunter mode wouldn't be so bad if the fov didn't have you almost in the geths back, fov is terrible on pc.

#760
HiGamerCAT

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after playing and loving my geth infiltrator - i actually switched back to human infiltrator for CQC "infiltrations", kinda annoying that the only reason is simple - too taxing on my eyes (forget about annoying and disorienting - noticed my eyes were getting strained)

damn it i hope they can come to some "consensus" regarding this that will not be so... artistic

#761
Paradox6006

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justgimmedudedammit wrote...

Paradox6006 wrote...

 I think it's suppose to be hard to see, otherwise they're just giving you a damage power-up for nothing...

I want them to fix those dang servers first before anything else (besides the ending ofc :P), disconnection in waves 7-9? Ok, that's alright, atleast I still get my cre-OHHH WTF?!


You take a hit with the shields when you use HM. That's not a power up in most peoples book.

Also, credit glitch threads that away -->


Ahhh I see just got the game yesterday and pretty new to this, thanks for correcting me though but even with Hunter Mode enemies should be falling before they're able to get a good hit in. Cloak + Proximity Mine (with 20% increased damage after explosion perk) is a deadly combination alone, follow it up with normal gunfire and you do some serious damage. Also about the credit thing.....it's a glitch? O_o thx for heads up

EDIT: found out what you were talking about and no I am not having an issue with a Credit Glitch, it's simple disconnections from EA servers. When you disconnect Mid-Game in waves 7-9 you don't get any credits or experience afterwards.

Modifié par Paradox6006, 27 avril 2012 - 07:09 .


#762
capn233

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It would be interesting if it actually lowered the brightness for everything except enemies. Or of course they could leave it the same.

I thought I had my monitor calibrated decently too... but still I dropped the brightness even more just because of this mode.

#763
Grimy Bunyip

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anybody else they should remove the hunter mode HUD but use it to replace the red low-health HUD

#764
Iodine

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I have not been following this thread (don't have a problem with it, personally) and a search on Google shows no evidence of it, but I suppose I'll ask in case it ends up being helpful:

Has anyone tested modifying glowculldistanceoffset, or checked to see if there's possibly a relevant shader file for supercharge/Hunter Mode? I always see this thread and ignore it, but being at 31 pages and showing no signs of a workaround/fix in progress, I figured I'd try to help. Edit: Apparently I was remembering glowculldistanceoffset's value wrong, but it's still a possibility. Also, I imagine clarifying the vision of supercharge could be construed as gaining an "unfair advantage" possibly, so perhaps consider consulting a dev to make sure you won't run the risk of getting banned for modifying it :\\

Modifié par Iodine, 27 avril 2012 - 07:30 .


#765
lemonwire

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 Yes. Signed.

#766
Ravennus

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Still hoping this will be fixed.

The Geth Infiltrator has become my favourite class and I also enjoy the Engineer.
The migraine issue hasn't stopped me from playing them, but it has got to the point that I automatically pop 3 ultra strength Tylanol before I start playing just to ease things.

Even then, I have to take regular breaks.

The melee Geth Infiltrator is seriously the most fun I've had in multiplayer, and right now I'm suffering through it... but we'll see how much longer I can take it.

My recommendations (all IMHO of course):

-Lower the contrast (close to normal)
-Lower the brightness (can still be a bit higher, but nothing so extreme as it is now)
-Lose the blur, please please please!
-Lose the fancy 'Geth Code' HUD symbols on the screen, or else shrink them and put them farther to the side. Also make them more transparent so I can see things through them easily.

Pretty please?

#767
JGDD

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Ravennus wrote...

-Lose the blur, please please please!*


* That's the one that kills my eyes. Not sure if it's because of a large monitor or what, but I can tell when I'm trying (in vain) to focus on something that is permanently out of focus. I can live with the higher contrast and brightness but that one...ugh, that one sucks the most for me.

Modifié par justgimmedudedammit, 27 avril 2012 - 08:00 .


#768
xabkish

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/signed

#769
BjornG

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I honestly don't know hunter mode's visual effects got past QA. That they did, it leaves me very pessimistic about a potential change.

Ravennus wrote...
The migraine issue hasn't stopped me from playing them, but it has got to the point that I automatically pop 3 ultra strength Tylanol before I start playing just to ease things.

I hope, for the sake of your health, that you're joking.

Modifié par BjornG, 27 avril 2012 - 02:14 .


#770
Traim Eisenblut

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BjornG wrote...

I honestly don't know hunter mode's visual effects got past QA. That they did, it leaves me very pessimistic about a potential change.

Ravennus wrote...
The migraine issue hasn't stopped me from playing them, but it has got to the point that I automatically pop 3 ultra strength Tylanol before I start playing just to ease things.

I hope, for the sake of your health, that you're joking.


Acetominophen/Paracetamol doesn't help against migraines. Plus 1500mg at once isn't a healthy or recommended dosage. Don't trash your liver for a game.

#771
b2smooth

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I have no problem with GHM. I played for a couple of hours last night in GHM pretty much the whole time. But if it is actually causing people to get migraines it has to be fixed. As someone who suffers from migraines occasionally I can sympathize with you. They are awful.

#772
volus4ever

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hunter mode is basically a geth who has smeared vaseline all over his optical sensors.

#773
XXXColossusXXX

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Agree. These special effects can really bring some discomfort to the eyes. But in some time they "adjust" to that (in my case), but I really see no practical sense in effects that "overintence" (forgive me if I said it wrong) the eyes and bring discomfort to the player. I might say the same for the crogan rage vision - sometimes, especially on bright maps such as "white" and "talon" - it may bring some trouble.
Bioware developers, please don't overwhelm us with more and more "intensive" special effects. :o

Modifié par XXXColossusXXX, 27 avril 2012 - 02:45 .


#774
NOO3TASTIC

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Bumpin' till it's fixed... :devil:

#775
Iodine

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Any ophthalmologists/optometrists (certified or student.. or any other non-eyesight lens/focus experts maybe?) able to chime in and explain what the likely cause of the two major groups (problems with Hunter Mode vs. no problems), and why both are so common? Is it something like certain people focusing their eyes as though the game had real depth (i.e. 3D) instead of focusing on the 2D screen? Is it just a natural effect of the stereoscopic splitting in some people? Is it primarily due to the specific configuration (amount of distortion/offset/whatever), or will it happen so long as the view is modified any similar way? Or am I completely off course, and it's something else entirely?

I know next to nothing of eyes/eyesight beyond emergency care, so I was just hoping to get an understanding of the source of the problem, so that we can determine the best solution(s) and make an unofficial "fix" to help those suffering from problems. While, of course, keeping as true to the original design/intent as possible, to prevent any "unfair advantage", and hopefully get dev approval to make sure nobody is at risk for bans as a result of modifying the skill.

To my uneducated self, it seems somewhat similar to the effects of a person with bad/blurry vision needing correction and getting headaches, or a person with good vision wearing someone's glasses for more than a few minutes (and getting a headache or pain/discomfort), or trying to view at a distance while wearing reading glasses, or something along those lines. Is it just a focal problem, or something more complex/complicated?

*sits and waits for a passing ophthalmologist/optometrist/student to happen to read this and bother responding* :(