Geth ''Hunter Mode'' Fix Petition
#1176
Posté 03 octobre 2012 - 08:10
#1177
Posté 03 octobre 2012 - 08:11
#1178
Posté 03 octobre 2012 - 08:12
#1179
Posté 03 octobre 2012 - 08:14
rymajn3 wrote...
Amazing how many people don't realize there are brightness settings.
Amazing how somebody doesn't see how much of a pain it would be to go through and change your brightness settings for one power on one class because it gives you a headache otherwise. Then you switch to a different character and everything's too dim so you have to adjust the brightness again. And again when you wanna play the Geth again. And again when you wanna switch again. And again, and again, and again, and again, and again, and again, and again, and again, and do you see where this is going? It's highly inconvenient and for some, it's a deal breaker. I'm one of those people. I don't play the Geth Infiltrator because of HM. There arebetter alternatives. I don't see why the brightness of the overlay can't just be toned down a bit but you know, whatever it takes to make the GI hard to use right?
#1180
Posté 03 octobre 2012 - 08:22
I can't speak for anyone else Chris... but personally it's not an issue of brightness but more one of my brain trying (and obviously failing) to focus on the moving picture of the gameplay through the stationary white effect plastered on the screen by hunter mode.... it's like motion sickness on steroids.Chris Priestly wrote...
This issue is not planned be patched, which is why it is not addressed in upcoming patch 1.04.
If the Geth Hunter mode is not to your liking you can change the brightness in game or on your monitor/TV or you can choose to play another class.
On the few occasions I've had to watch someone using Hunter Mode through spectator mode it looks like a really useful power... but every time I have tried it I have gotten a migraine within 10 mins. The first time I tried using it I had it active for an entire match and immediately had to go and lie down in a dark room for hours before the headache went away.
I know no-one is forcing us to use the power, or even the Geth classes, but given that this is their signature skill it feels like I'm missing out on an important part of their gameplay experience. If I was alone in this then I'd be more inclined to let it slide. However, given the sheer number of people that are painfully affected by this... seriously... would it really take that much effort for someone to patch the white effect off the screen during Hunter Mode?
Modifié par Oz not Ozzy, 03 octobre 2012 - 08:26 .
#1181
Posté 03 octobre 2012 - 08:37
Chris Priestly wrote...
This issue is not planned be patched, which is why it is not addressed in upcoming patch 1.04.
If the Geth Hunter mode is not to your liking you can change the brightness in game or on your monitor/TV or you can choose to play another class.
Well, we kinda got that, but we'd still like it to be addressed at a future time. Just not being able to play Geth classes or at least forfeiting the one power that make these classes useful does seem silly. Also, if many people get headaches or worse using this power, than isn't that enough reason to do something about that? Surely Bioware doesn't want that to happen?
#1182
Posté 03 octobre 2012 - 08:44
dzero wrote...
Chris Priestly wrote...
This issue is not planned be patched, which is why it is not addressed in upcoming patch 1.04.
If the Geth Hunter mode is not to your liking you can change the brightness in game or on your monitor/TV or you can choose to play another class.
Well... that's disappointing.
Don't bother making any more geth classes then because assuming they have hunter mode a lot of people aren't going to play them.
#1183
Posté 03 octobre 2012 - 08:53
#1184
Posté 03 octobre 2012 - 08:57
#1185
Posté 03 octobre 2012 - 08:59
or get good:devil:
#1186
Posté 03 octobre 2012 - 09:00
Tr0uble96 wrote...
nothing wrong with hunter mode imo...don't like it, then don't play it.
or get good:devil:
You can always tell the most worthless posts by the way they include jabs at skill of total strangers.
#1187
Posté 03 octobre 2012 - 09:03
najzere wrote...
Can't believe this thread finally got a response from BioWare.
Yeah, they finally expressed their disinterest in this topic in writing rather than just ignoring it. At least we got some feedback. Yay....
#1188
Posté 03 octobre 2012 - 09:10
#1189
Posté 03 octobre 2012 - 09:17
#1190
Posté 03 octobre 2012 - 09:19
I imagine if you have problems from this you must have problems from a lot of media and you should probably learn to deal with it. Just like someone with a peanut allergy, don't expect the world to cater to you and tell you what not to eat. You have to figure it out for yourself and avoid those things.
Welcome to life. It was never fair.
#1191
Posté 03 octobre 2012 - 09:21
#1192
Posté 03 octobre 2012 - 09:23
#1193
Posté 03 octobre 2012 - 09:24
DarkseidXIII wrote...
Wow! This thread proves people will complain about anything. The ability is fine, its not handicapped, you are.
People like this are why democracy has as many problems as it does.
#1194
Posté 03 octobre 2012 - 09:26
Modifié par PsiMatrix, 03 octobre 2012 - 09:29 .
#1195
Posté 03 octobre 2012 - 09:36
dzero wrote...
Chris Priestly wrote...
This issue is not planned be patched, which is why it is not addressed in upcoming patch 1.04.
If the Geth Hunter mode is not to your liking you can change the brightness in game or on your monitor/TV or you can choose to play another class.
Well... that's disappointing.
Don't bother making any more geth classes then because assuming they have hunter mode a lot of people aren't going to play them.
Speak for yourself. I'd love to see new Geth characters, Hunter mode included. My friends and I have had no problems with Hunter mode and I never turn it off when I play a Geth. It sucks that you and others find it distracting, but don't assume everyone feels the same way. I'm surprised to see this thread at all. Try playing around with your brightness/contrast settings.
#1196
Posté 03 octobre 2012 - 09:37
najzere wrote...
If BioWare were concerned about accessibility issues there would be many display options, not just limited to Hunter Mode. I have no issue with Hunter Mode myself, which is why I don't think I've ever posted in this thread, but I support changes for accessibility if it's feasible. And I consider palette swaps and light/dark changes to be on the easier side of changes they could make.
Making auto-aim an option would be a nice addition as well. Hate when I snap-zoom onto a swarmer instead of the Marauder I was planning to shoot.
#1197
Posté 03 octobre 2012 - 09:39
#1198
Posté 03 octobre 2012 - 09:41
There has to be a way to make it look cool but not strain our eyes. I think the blurr effect on the outside is what does it.
#1199
Posté 03 octobre 2012 - 09:41
DarkseidXIII wrote...
So Rifneno can whine his opinion but my opinion upsets the Democratic process? Lame. Can't please everyone, making changes to please the minority is not Democratic. Democracy is for the many. P.s. you disgust me.
Exactly. You're only concerned with yourself and to hell with anyone else. You don't deserve a voice.
#1200
Posté 03 octobre 2012 - 09:41




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