If Drew Karpyshyn still was lead writer...
#51
Posté 11 avril 2012 - 07:56
#52
Posté 11 avril 2012 - 08:06
#53
Posté 11 avril 2012 - 08:07
Sebbe1337o wrote...
Oh right, THEY DID. That team is called Casey Hudson and Mac Walters...
I still find it amazing that only Hudson and Walters worked on the ending. No input from Weekes. No input from Drew. No input from the writing team.
Of course, after the release we have comments from Drew and comments from Weekes. Yet, no comments from Mac and no comments from Casey...
For me, I think anything vetted by the entire BioWare writing team would have been better than what we got, "dark energy" or no.
Modifié par kbct, 11 avril 2012 - 08:08 .
#54
Posté 11 avril 2012 - 08:10
#55
Posté 11 avril 2012 - 08:15
Cyberstrike nTo wrote...
JBONE27 wrote...
simfamSP wrote...
People would have still complained... but less. I still vote for NO EXPLANATION. I really want the Reapers to stay a mystery. IT IS BEYOND OUR COMPREHENSION!
Seconded.
The same here.
This. It's like a monster movie, when you are scared ****less of something moving in the dark and you can't see it. And when you see the monster finally, it's always a total dissapointment.
#56
Posté 11 avril 2012 - 08:16
Harshfact wrote...
Uhm... i get why people would prefer this over the original and but it doesn't make sense at all ... if the reaper creators had recognized this threat , they obviously had lots of time right ? and there has been millions of cycles before us as hinted at by the clues in ME 1 , then why would the reapers go into hibernate ? why not just spend that time searching for a solution ? why hide all the mass relay tech and use them as traps to kill us if they spread Dark Energy ? hell if all they needed was "a horrific way to fuse themselves together then why spend all this time hunting down the rest ? why not just create a human reaper or whatever they want and then go back into dark space and leave the rest of that species alone while investigating ways to stop Dark Energy ? i'm sorry but considering the backstory we've got the current ending makes sense plus you people who are idolizing drew, you do realize that there still would have been a crucible or something equal to destroy the Reapers right?
They don't hibernate, they process. They spend a lot of time doing it because it's obviously not a problem with an easy solution. Then when something that could aid the solution pops up , they go reap it and then start processing again.
Each Reaper adds more power, although I'm not sure where the genetic diversity bit comes in. Maybe it's like some sort of overclock.
#57
Posté 11 avril 2012 - 08:17
#58
Posté 11 avril 2012 - 08:21
A - the reapers are actually the good guys and we've been fighting on the wrong side for 3 games
B - kill the reapers and potentially doom life as we know it
Yeah.. that still doesn't seem right. Not to mention the massive plot holes like why didn't they tell us about the impending apocalypse they are trying to avoid...
#59
Posté 11 avril 2012 - 08:21
Mycrus Ironfist wrote...
ME3 lacked the cohesiveness of its predecessors... if the ME3 story would have been done right, the dark energy ending could have had made more sense...
your decisions during the whole course of the game could have easily made sense with a proper epilogue to the "galaxy unified + no human reap" option for the dark energy ending...
i can't think of how a renegade ending would work
Most renegade I can come up with would be allowing the Reapers to reap in order to stop the spread of Dark Energy I guess, but that ending would suck and nobody would pick it XD
#60
Guest_Admiral Picard_*
Posté 11 avril 2012 - 08:22
Guest_Admiral Picard_*
lASERrED2kGT wrote...
I like it better. Of course the bar wasn't set very high...
My thoughts exactly.
#61
Posté 11 avril 2012 - 08:25
BobSmith101 wrote...
Harshfact wrote...
Uhm... i get why people would prefer this over the original and but it doesn't make sense at all ... if the reaper creators had recognized this threat , they obviously had lots of time right ? and there has been millions of cycles before us as hinted at by the clues in ME 1 , then why would the reapers go into hibernate ? why not just spend that time searching for a solution ? why hide all the mass relay tech and use them as traps to kill us if they spread Dark Energy ? hell if all they needed was "a horrific way to fuse themselves together then why spend all this time hunting down the rest ? why not just create a human reaper or whatever they want and then go back into dark space and leave the rest of that species alone while investigating ways to stop Dark Energy ? i'm sorry but considering the backstory we've got the current ending makes sense plus you people who are idolizing drew, you do realize that there still would have been a crucible or something equal to destroy the Reapers right?
They don't hibernate, they process. They spend a lot of time doing it because it's obviously not a problem with an easy solution. Then when something that could aid the solution pops up , they go reap it and then start processing again.
Each Reaper adds more power, although I'm not sure where the genetic diversity bit comes in. Maybe it's like some sort of overclock.
Still doesn't make sense.... why would they even fuse themselves in the first place ? if there was many cycles before us , the Dark Energy wouldn't have spread as much if they didn't use the relays right ? the reaper idea should be something our cycle would come up with due to the urgency of threat and lack of time. so they would fuse themselves to increase process as a last resort... the people who turned themsleves into Reapers had millions of years worth of time to investigate so they're solution is to just fuse themselves into a horrible machine hybird and go and sit somewhere to process while other species actually have thousands of years to spread Dark Energy by using hte relays and then when they've gone far enough they go and reap them ? i don't see no logic here ... the species that created the Reapers could stop using the relays and technologies an just research on their planets and set up communications with each other to brainstorm(don't tell em they can't cause Reapers have crazy communication skills ) that would have made much more sense then allowing millions of people to come after them and increase the spread THEn go and harvest them ...if anything harvest them before they have any access to Mass relays, that way you'll stop Dark Energy spreading AND have more species to harvest from
#62
Posté 11 avril 2012 - 08:26
The Dark Energy plot isn't any better honestly. Dark Energy is the friggen definition of space magic.
#63
Posté 11 avril 2012 - 08:30
MegaSovereign wrote...
There would still be complaining.
The Dark Energy plot isn't any better honestly. Dark Energy is the friggen definition of space magic.
Actually it does exist (or it may exist since it is just a theory): http://en.wikipedia....iki/Dark_energy
It doesn't eat up stars though...
#64
Posté 11 avril 2012 - 08:34
It would be way worse than the current ending.
#65
Posté 11 avril 2012 - 08:35
I can't believe people are arguing physics when the ENTIRE PREMISE of the mass effect universe doesn't have any grounding in current physics and is completely made up.
#66
Posté 11 avril 2012 - 08:35
zsom wrote...
So our original options were:
A - the reapers are actually the good guys and we've been fighting on the wrong side for 3 games
B - kill the reapers and potentially doom life as we know it
Yeah.. that still doesn't seem right. Not to mention the massive plot holes like why didn't they tell us about the impending apocalypse they are trying to avoid...
"Dark energy" isn't bad. The Reapers aren't good. They want to reaper-ize races to help combat the dark energy because they can't figure out how to do it themselves.
But what if the reapers aren't needed at all and the organic races could solve the dark energy problem themselves?
Modifié par kbct, 11 avril 2012 - 08:36 .
#67
Posté 11 avril 2012 - 08:36
Ultimately, I think the endings that we have are easier to explain. I have no problems with the actual conclusions and content of the endings and I feel they fit pretty well inside the trilogy. I do, however, take exception with Mac Walters' execution. I think that is where Karpyshyn is obviously superior. Hopefully, the Extended Cut will be a good way for Walters to fix some of that.
#68
Posté 11 avril 2012 - 08:37
#69
Posté 11 avril 2012 - 08:39
What? No. You built relationships in ME2, not ME1. Unless talking with Tali for half an hour about the Flotilla and killing some random salarian doctor for Garrus is ''relationship building'' in your opinion.b2smooth wrote...
Agreed! The combat mechanics of the 2nd and 3rd game were far superior, but as far as the story and characters, Mass Effect 1 dominates the other two. The relationships built in the first game are what fueled the entire series.
The franchise really got started with ME2. ME1 was just awful, both in gameplay as well as storytelling and characterization. I learned more about Tali and her people during one quest in ME2 than I did in the entire game of ME1.
#70
Posté 11 avril 2012 - 08:40
#71
Posté 11 avril 2012 - 08:41
kbct wrote...
zsom wrote...
So our original options were:
A - the reapers are actually the good guys and we've been fighting on the wrong side for 3 games
B - kill the reapers and potentially doom life as we know it
Yeah.. that still doesn't seem right. Not to mention the massive plot holes like why didn't they tell us about the impending apocalypse they are trying to avoid...
"Dark energy" isn't bad. The Reapers aren't good. They want to reaper-ize races to help combat the dark energy because they can't figure out how to do it themselves.
But what if the reapers aren't needed at all and the organic races could solve the dark energy problem themselves?
Yeah, i'd rather have an ending that was forshadowed for the entire series and actually plugs up plotholes.
A antagonist with a motivation that you can almost see as being right is 1000 times better than an 'hurr duur choatic evil' antagonist, or a nonsensical antagonist that feels like it was chosen at random (like we got).
Modifié par Travie, 11 avril 2012 - 08:41 .
#72
Posté 11 avril 2012 - 08:43
#73
Posté 11 avril 2012 - 08:43
#74
Posté 11 avril 2012 - 08:43
hmm I dunno.
I imagined the reapers would HAVE to be explained at some point as I dont spend 3 games to NOT find out about them.
But I had it in my head that the reapers harvested our galaxy and used it as some sort of fuel/ammo/whatever to fight against another big bad space baddie that wanted to wipe out organic life or something of that nature. So they "reaped" to keep the status quo and used the "reaped" species to fight against the unknowable big baddie out in dark space.
but that was just one of my personal ideas I knocked around....no need to go spreading it around
#75
Posté 11 avril 2012 - 08:45
Dark energy is destroying stars (at least in ME), how is that not bad? If the goal of the reapers is to stop dark energy from spreading then they are saving organic life. And if you allow them to harvest humanity then you are accepting that they are the good guys. The alternative is to kill them all in hope that you may figure out a different solution yourself. No guarantees though..kbct wrote...
"Dark energy" isn't bad. The Reapers aren't good. They want to reaper-ize races to help combat the dark energy because they can't figure out how to do it themselves.
But what if the reapers aren't needed at all and the organic races could solve the dark energy problem themselves?





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