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If Drew Karpyshyn still was lead writer...


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#151
Heretic19

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I don't really like either. I feel like I could come with something more interesting in two days.

#152
CARL_DF90

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If Drew Karpyshyn still was lead writer......

we'd have an ending that would stay true to the themes and lore of the series and would have made some basic logical sense. Not that I completely agree with the whole "Dark Energy" thing but it also made for an interesting catch-22.

Modifié par CARL_DF90, 12 avril 2012 - 07:18 .


#153
Larryboy_Dragon

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I like this a lot better. :(

#154
Larryboy_Dragon

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Heretic19 wrote...

I don't really like either. I feel like I could come with something more interesting in two days.


Image IPBImage IPBImage IPB

I don't know how Bioware hasn't snapped you up already.

#155
t1ck1ngclock

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Not just if he was still lead writer, also if people didn't leak the original script forcing a rewrite

#156
Guest_Rojahar_*

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The Reapers do have a point when they say their motives are beyond our comprehension. We can't comprehend how they think their circular logic is... well... logical. I thought the Reapers were dumb since the first conversation with Sovereign.
ME3 just confirms it for everyone.

Modifié par Rojahar, 12 avril 2012 - 07:42 .


#157
zherok

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Cainne Chapel wrote...

While the explanation would be different, the end result would still be the same and methinks people would still complain in all honesty.

As the "Its all for nothing as everything goes kaput anyway!" complaints would still abound.

Meh, mostly an issue with the apparent requirement that the ending be the result of information revealed in the final few minutes instead of dealing with the themes built up over the length of the entire series. Frankly, having so much of three structured around a device that's developed across unfathomable amounts of 50,000 year cycles that NO ONE HAS A CLUE WHAT IT DOES did a disservice to whatever ending they chose.

Still, it does solve a lot about the ending. It's not perfect, but it sounds a lot better than what we got. When you're told why the Reapers exist in the final ten minutes, I could only think, "that's stupid." This still removes a lot of player agency, but, at least it's not being removed because I'm railroaded into doing something that goes against everything I spent the entire game doing.

#158
Heretic19

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Larryboy_Dragon wrote...

Heretic19 wrote...

I don't really like either. I feel like I could come with something more interesting in two days.


Image IPBImage IPBImage IPB

I don't know how Bioware hasn't snapped you up already.


Welp I'm moving to Austin soon, maybe they'll find me there!

#159
tiduspr

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This ending would've at least given some explanation to the "BEYOND OUR COMPREHENSION" phrase.

It creates a lot of loopholes as well though. Problem is, that because it is not the ending they rolled with, we will never know how good or badly they would have pulled it off. Perhaps, they would have paid more attention to lore and given us a real treat. Perhaps not.

It sounds better than what we currently have definitely. But I think that's only because the current ending is so bad. =/

#160
Sebbe1337o

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toolfan9284 wrote...

ME3 really took a different turn because Drew wasn't writing this. We had a story that gelled and flowed through the first two, obviously building to something...then Drew left, his ideas got scrapped and we got fed the starchild and crucible crap. ME3 just stands too far apart from the previous two, the story-line just lacks continuity. Shame.


This^
Quoted for the god damn truth.

#161
Frailstrength

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Ok; isn't Bioware's pattern in the ME franchise to give you information through a godlike figure? Sovereign (in one of the coolest convos in a game ever) spills the beans and now for some reason no one is remembering that little heavy handed piece of work. Yes, the conversation was awesome but think about how obvious and heavy handed the writing was in ME1. So much of the information is just simply dumped in your lap and Shepard never questions the "logic." How about the space magic that resurrects Commander Shepard? We are never permitted to learn the specifics until those vids in ME3. I'll reiterate that the endings we have are probably the best Bioware could come up with, they just needed better clarification. And to be fair, I also think they are pretty brilliant, in many ways. There are a lot of threads on this forum discussing back and forth what each choice meant philosophically.
The ending Karpyshyn suggests may have been completely scrapped well before he handed the reigns to Walters. And honestly, I'm glad it was. It would have fit with a few things that they had foreshadowed, but I think ultimately it would have been inferior to what we have. AND!!!! Guess what? My money is on the fact that you still would have interacted with a godlike being at the end who offered you the choices. That is the way BIoware has been doing it in this series. It would be better if they could use a more deft touch, but budgets and time contraints will only let you go so far.
What we have is good; it needs a little help, but its good. It will be interesting to see what Bioware does with the extended cut.

#162
Travie

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Sebbe1337o wrote...

toolfan9284 wrote...

ME3 really took a different turn because Drew wasn't writing this. We had a story that gelled and flowed through the first two, obviously building to something...then Drew left, his ideas got scrapped and we got fed the starchild and crucible crap. ME3 just stands too far apart from the previous two, the story-line just lacks continuity. Shame.


This^
Quoted for the god damn truth.


I couldn't agree more, a shame Drew left.

I really wanted this to be one of those series I came back to every few years to experience it again. Now that will never be :(

#163
Sebbe1337o

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Travie wrote...

Sebbe1337o wrote...

toolfan9284 wrote...

ME3 really took a different turn because Drew wasn't writing this. We had a story that gelled and flowed through the first two, obviously building to something...then Drew left, his ideas got scrapped and we got fed the starchild and crucible crap. ME3 just stands too far apart from the previous two, the story-line just lacks continuity. Shame.


This^
Quoted for the god damn truth.


I couldn't agree more, a shame Drew left.

I really wanted this to be one of those series I came back to every few years to experience it again. Now that will never be :(


I feel like we will never have a game again that gives the player so many feelings as this did. We will never have a game again with this potential. And it was ruined a bit...

#164
Shaknbac0n

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Only problem with this ending, you get the choice to destroy the reapers or make everyone into reapers. I don't think anyone would really want to take the "renegade" option to sacrifice humanity, and it doesn't seem logical that Shepard would even consider this.

#165
elfshepard

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Aleru wrote...

Dark energy theory does not makes any sense. If you have a little, very little understanding about how physics works irl.
i will stick with the ending we crrently have... maybe its not perfect, but its better than this one.


Yes and the current ending fits perfectly well with the laws of physics

Modifié par elfshepard, 13 avril 2012 - 04:49 .


#166
BentOrgy

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Frailstrength wrote...

Ok; isn't Bioware's pattern in the ME franchise to give you information through a godlike figure? Sovereign (in one of the coolest convos in a game ever) spills the beans and now for some reason no one is remembering that little heavy handed piece of work. Yes, the conversation was awesome but think about how obvious and heavy handed the writing was in ME1. So much of the information is just simply dumped in your lap and Shepard never questions the "logic." How about the space magic that resurrects Commander Shepard? We are never permitted to learn the specifics until those vids in ME3. I'll reiterate that the endings we have are probably the best Bioware could come up with, they just needed better clarification. And to be fair, I also think they are pretty brilliant, in many ways. There are a lot of threads on this forum discussing back and forth what each choice meant philosophically.
The ending Karpyshyn suggests may have been completely scrapped well before he handed the reigns to Walters. And honestly, I'm glad it was. It would have fit with a few things that they had foreshadowed, but I think ultimately it would have been inferior to what we have. AND!!!! Guess what? My money is on the fact that you still would have interacted with a godlike being at the end who offered you the choices. That is the way BIoware has been doing it in this series. It would be better if they could use a more deft touch, but budgets and time contraints will only let you go so far.
What we have is good; it needs a little help, but its good. It will be interesting to see what Bioware does with the extended cut.


It wasn't budget or time that destroyed ME3; ME1 and ME2 had similar in both and feel infinitely better put together. Bioware simply ran out of steam, and in regards to Spacebrat; ran out of sanity.

I'm not against the Catalyst as a device; it makes a lot of practical sense (A master AI in control of coordinating and executing the Cycle is completely logical, it prevents the likelyhood of things going wrong when everyone is on the same page.) But its integration and execution in the story itself was FAR more "Heavy-handed," than anything we had in ME1. There are simply too many leaps of logic and outright blinding plotholes to prevent anyone from logically accepting him.

Bioware made mistakes, mistakes they're desperately trying to hide, dismiss, or ignore completely. And here we are because of that.

Modifié par BentOrgy, 13 avril 2012 - 04:53 .


#167
WhiteKnyght

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Sebbe1337o wrote...

...ME3 would've ended like this. A lot better imo:

http://www.strategyi...ffect-3-endings

I know this has been posted before, but I think those who hasn't seen this should. And if you liked the current ending, good for you. I'm glad some liked it at least :)


Also: This explaination is a lot better than "we kill you so you won't be killed by synthetics" etc...

Do you think it would be a better ending?


The original explanation is also a lot more hopeless. The ending is deep and nice, but it makes anything besides the Renegade option a serious gamble with the existence and future of the entire universe.

If the Reapers, through billions of years of cycles, haven't found a solution to Dark energy, but claim they are close - what makes anyone think that a bunch of scattered humans who are ravaged through war would be able to succeed where they haven't been able to?

Not to mention, Humans and the rest of the galaxy scoffed at the very idea of the reapers' existence and turned their noses up at every shred of proof they got short of a full blown invasion. What makes you think anyone would believe that the Reapers actually spoke the truth to Shepard?

Turian Councilor: "Ah yes, Dark Energy*Air quotes*. We have dismissed that theory."

Salarian Councilor: "Our best scientists have deduced that dark energy and universal collapse are eons away from being a real issue."

Asari Councilor: "Believing the claims of a Reaper leads us to believe that you may be indoctrinated, Commander. Or at the very least, desperate to stay in the spotlight."

New Human Councilor: "Commander, we would like you to submit yourself for a full metal evaluation. Clearly prolonged contact with the Reapers has damaged your mind."

Also even if the Dark Energy ending were implemented, what makes you think the Starchild wouldn't be in it? Someone has to break bad news to Shepard in either case.

Modifié par The Grey Nayr, 13 avril 2012 - 05:21 .


#168
Pockydon

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Oh god, thats much better! I'm serious, in my opinion that would have been a fantastic ending! Why the **** did they scrap it?
GOD DAMMIT CASEY!

#169
Firewolf99

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To be honest, I think Bioware tried to be too philosophical and deep with the Reapers motivations in the end. I think they should have just said "The Reapers invade every billion (million, whatever) years because they LOVE the taste of Organics," and let the final choice be "Control the Reapers to allow Humanity to be superior, or Destroy the Reapers and promote interspecies... stuff". And then done a DA:O/ Fallout 3/New Vegas style slide show ending. Easy. I don't know how the Bioware writers managed to eff it up so badly...

#170
ImperatorMortis

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I like this ending. I would have sacrificed humanity btw(probably..).

Edit: Actually no I wouldn't. 

Modifié par ImperatorMortis, 18 avril 2012 - 05:41 .


#171
December Man

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This ending makes ME2 relevant in the main story arc. Wow.

#172
ImperatorMortis

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I'm really pissed off right now. Does anyone know why Drew left?

#173
Eclipse merc

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I liked that ending much more than the one we got...

#174
Rafficus III

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I still believe people would have been upset with that ending. Bioware's mistake was using subjective statements which certain fans took to heart as "concrete promises." I loved the game and recognize it as my favorite, but this whole ending fiasco is a real downer. Not so much because of my own criticisms of it, but the backlash from it.

#175
Naughty Bear

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I don't like the idea of the dark energy ending and i would still complain.

It does not put previous choices into action and it all leads to one path, one ending. Destruction. If the Reapers can't stop this dark energy consuming the galaxy, what hope have this cycle got?