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Did anyone care why the reapers reaped


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146 réponses à ce sujet

#1
loudent3

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I get the sense, from comments and interviews, that Bioware feels like the ending provided the answers to the "important" questions of the ME universe. I'm guessing that can only mean the reason the reapers reaped.

Was I the only one who really wasn't interested in they "why"? I'm not sure if I'm indifferent about it becasue I really didn't care or I didn't find the motivation particular interested (it could have just as easly been the "chaos" vs "order" thing they hinted at earlier).

Personally I was much more concerned about how the story of my crew and the galaxy unfolded in light of the decisions I made rather than the reaper motivation.

Maybe it's just me?

Actually, now that I think about it, I think I'm not actually indifferent, I think a lot of the mystique and "interestingness" was lost when given such a mundane purpose.

#2
Menalaos1971

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Yes, I wanted to know how the whole cycle got started, which would have explained why they think they need to do this.

#3
Spectre-00N7

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If organic cannot comprehend their logic, why did they explain it to us then make us choose the next course of action?

#4
Huskeonkel

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I think a reason for this epic galaxy wide genocide for millions of years is necessary. It's a tough one BioWare had to come up with as it would be for anyone making a villain of this scale.
Perhaps a more "traditional" approach to villainy would have been better than the Godchild.

#5
Ieldra

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An ending that didn't explain the rationale for the cycle would have been even less satisfying than the endings we've got. It's one of the things I absolutely required.

#6
Minnakht

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At first, I thought it was to move the galaxy along.

If Protheans didn't go extinct, salarians would be bred for their livers (like geese?) and we humans would... something.
Even if the Protheans didn't want to interfere with getting new species, then surely there were some species before them that dominated the world, and them getting reaped was what made us possible at all.

Then I found out the reason, and... wasn't too thrilled. A reason like any other.

It would indeed have been scary if it was 'we don't need a reason, we just want to destroy all advanced life every once in a while', or even the old 'you cannot comprehend the true form of our motivation'

#7
gooberfish311

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Not especially, no. Would've preferred not knowing over the explanation we got, at any rate.

#8
Robhuzz

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It would've been nice if we had received small (but ultimately insignificant) hints as to their original purpose and creation. The true reason for their actions should've NEVER been explained. It's one of those things that made the Reapers such good 'villains' if you ask me. They do what they do for their reasons, which they do not share. All we know is they feel as if they are our salvation. Like Vigil said: Understanding them is useless, stopping them is our goal.

Truth be told I never thought BioWare could explain their motivations in a good way that would even make sense. Turns out I was right.

#9
likta_

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Nope, no motivation worked quite well for me, made them mysterious and terrifying.

#10
Jassu1979

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The Reapers were introduced as Lovecraftian horrors who treat sentient civilizations like cattle. I was perfectly fine with them being inscrutable and motivated by something so alien that it completely eluded our grasp - like Cthulhu.

To explain their motivation turns them from almost godlike and menacingly alien creatures into just another villain.

#11
Carlthestrange

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Reapers gonna Reap.

Seemed simple enough to me.

#12
BlackDahlia424

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Personally, I liked not knowing. Think of it like Joker from Batman - he doesn't know why he caused chaos - he did it because he could.

#13
pharsti

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That would be something that should have been left to our speculation.

#14
Brakensiek

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I did care but I just did not wanted to know. That is what was so great about Mass Effect 1 is not knowing the purpose of the greatest enemy to ever exist. It gave me a reason to truly fear them, to want to destroy them, and to save the people I cared about.

#15
M.Erik.Sal

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Nope. Did not care, not important.

Anyone saying otherwise is wrong. Notice how throughout the entire Trilogy the question of "Why are the Reapers doing this?" is rarely asked? The primary question we and the characters ask is; "How will we defeat the reapers?" All our dialogue decisions generally hinge on what Shepard is willing to do to defeat the Reapers.

From a purely narrative view point the reason for the Cycle is so unimportant it's laughable. It was a bad answer to a question that wasn't actually being asked; the smart answer is to let the fandom come up with as many possible explanations as they want. If they wanted speculation it should have been around that.

The originally planned Dark Energy Endng is only marginally better than what we actually got because it commits the same mistake; it tries to humanize a force that has been consistently portrayed as beyond comprehension or at least much more advanced.

#16
Melancholic

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The Reapers in my Mass Effect were an excuse to meet characters and see places. That doesn't make them bad villains. Just not the focal point at all, for me. I would've preferred them to remain unknowable eldrich abominations until the end.

#17
rymajn3

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They were evil machines that needed us to survive. Simple. I didn't need to know anything else. Instead we get this bull**** about organics vs. synthetics.

#18
Meltemph

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I never cared until they explained it... After they explained it, I face-palmed..

#19
Bob Walker

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IMO, if the endings were satisfying, the Reapers could remain a mistery to be exploited in another game / series / media.

#20
Midwat

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pharsti wrote...

That would be something that should have been left to our speculation.


Surely, that would create a... good deal... of speculation by... many people.

#21
AgentGMan316

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Not really, the mystery helped to make them seem more like horrors of the deep or something very Lovecraftian but the explanation we got...wow that was lame, after hearing it I just can't look at them the same way anymore. They seem less imposing to me now.

#22
OchreJelly

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It's funny, there are many moments in the series where you can say more or less that you're fighting for your friends; you can even name specific people Shep is close to. Mordin says that he's fighting for his nephew because he can't put a face to the galaxy itself.

Even Javik, the ultra-renegade that he is, gives you one more chance to say you're fighting for your love-interest because it personalizes things for you.

Explicitly stating the Reapers very specific motivations at the last minute, while switching the whole impersonalized galaxy to the focus and almost entirely forgetting your closest crew existed (forced impersonalized flashbacks don't count) was a terrible storytelling move.

Much preferred them being unknown.

Modifié par OchreJelly, 11 avril 2012 - 08:39 .


#23
Grasich

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I cared, but I didn't want them to tell us. This is one case where I think "lots of speculation" would have been a good thing.

#24
xsdob

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It was paramount that I at least be allowed to know why. But like all things board related I'm in the minority.

Go less than 5% demographic. You can do it.

Anyway, contractual obligation, hold the wallet.

#25
zakaryzb

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I thought the idea of "we cannot comprehend them" was really creepy and different. They were an evil that we could never understand but we knew wither way we needed to stop them for our survival. Their END was much more important than the WHY for me.

Modifié par zakaryzb, 11 avril 2012 - 08:37 .