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Some Weird ME1 Cut Content (Cerberus, Krogan Cyborgs, AI, Harvesters)


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#1
BlooShinja

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 I extracted some stuff from the Mass Effect 1 files that didn't appeared in the final game.  Here are some assignments and codex entries.  I've never seen this posted anywhere before, and I wanted to share it.  Sorry if these are old news.

Assignments

Cerberus Brainchild

Judging by the armor these dead men are wearing, this ship must belong to Cerberus.

Explore Ship
Find out what happened to the Cerberus soldiers.

The co-ordinates from the ship's captain have led you to this planet. It's possible the krogan cyborg you fought on the ship came from this planet.

Find out What Cerberus is Up To
Look for clues to the origins of the krogan cyborgs.

You've linked up with an Alliance Spy. Though she's concerned about the krogan cyborgs, she believes that's the least of your worries. If she's correct, Cerberus is hiding an AI on a planet somewhere in this system.

Trace Transmitter Signals
Find each transmitter and trace the signal. When you're done, contact Chiara.

Find the AI
Infiltrate the base on the moon and locate the AI.

Escape the Facility
Escape the facility and rendezvous with Chiara.

Complete (Option 1)
Cerberus was using an AI to create the krogan cyborgs, but you took the AI's Blue Box and gave it to Chiara Rossi. Hopefully the Alliance will be able to analyze it further to learn Cerberus' other plans.

Complete (Option 2)
Cerberus was using an AI to create the krogan cyborgs, but you destroyed the AI at it's own request. Chiara Rossi has promised to relay the information you uncovered to the Alliance.

Gangland

Administrator Tombiri told you that Liara is being held by Smiley, a local salarian drug lord. Unfortunately, Smiley is quite paranoid, and is sealed inside the station's former medical bay.

Talk to Sessa
Administrator Tombiri suggested you work with Sessa Tarrent to get at Smiley. Sessa works for the Miners' Union, an organization which appears to have its fingers in a number of unsavory pies. She can be found in the Refinery level.

Sessa Tarrent asked you to help her team destroy a cache of Cartel drugs. They are at a test bore site outside the mining station; exit through the garage below Throw Down Plaza.

Reporting In
The test bore site, and the Cartel's drug cache, have been destroyed. Report back to Sessa Tarrent in the refinery.

Ambush
Your destruction of the drug cache has drawn out Raciloma, the younger brother of Smiley. He will meet to negotiate with Sessa in the shut-down southern line of the refinery. Your team will precede them to the meeting site, and prepare an ambush to kill Raciloma.

Confront Smiley
Your team and Sessa Tarrent have killed Raciloma. You now have a pass into Smiley's heavily guarded sanctum. Head to the former medical bay in Throw Down Plaza.

Turnabout
You've been deceived; Smiley never had Liara. Administrator Tombiri has secretly been running the Miners' Union. She lied to get you to eliminate Smiley for her. It's time to pay a little visit to the Administration Office.

Complete
You've learned Liara's current location from the criminals on Throw Down.

UNC: Stunt Club

You've discovered an interesting marker tucked away in a very difficult to reach location. There is no indication who left it there, but it seems to be set up as some sort of challenge.

Search for Markers
Find as many of these markers as you can.

Complete
You found all the markers set in the challenge.

Codex Entries

Aliens: Non-Sapient Creatures

Harvesters

Harvesters are gigantic insects, easily distinguished by their long necks and incredible size. The origin of these creatures is a mystery, though recently they have begun to appear unexpectedly on multiple uncharted worlds in the Attican Traverse.

Some have suggested they have been in hibernation, and like locusts have emerged after a long period of inactivity. Others point out that the bizarre morphology of harvesters runs counter to known laws of adaptive evolution. Their forward-loaded body and undersized wings suggest they were a product of illegal genetic engineering.

Regardless of their origin, harvesters are fast, efficient killers. They attack anything that enters their territory with toxic venom and razor-sharp claws. Despite their ungainly appearance, their exoskeletons can only be penetrated by heavy weapons. Attacking them while in a vehicle is dangerous, attacking them on foot is suicidal.

Citadel and Galactic Government

Citadel Station: Foundations

The 'undersides' of the Wards, between the inhabited superstructures and impenetrable outer hull, are called the Foundations. These dangerous areas are filled with life support systems and power plants. Officially, only the keepers are allowed in the Foundations. In reality, the Foundations are the slums of the Citadel, home to criminals, minorities, transients, and occasional 'state-less' exiles. Some stay in the Foundations of their own will. Others end up there when the opportunities they sought in the Citadel do not come.

The station's recycling systems are located in the Foundations. These manufacture a variety of artificial organic pastes that can be eaten for sustenance. They are free and nutritious, but nearly tasteless and of unpleasant texture. Poorer Citadel residents quickly become adept at dressing up this bland fare with sauces and spices, while imported foodstuffs are a popular luxury of the wealthy.

-----

(Unnamed test codex entry)

This is a codex!
Please do what you're told!
This is a bucket
Of water, ice-cold!

Please take this bucket
And pour it on me.
Don't hesitate,
Do it A.S.A.P!

Here's a string token. It should display the button currently mapped to fire your active weapon: %FIRE
Did it work? Let's try the one for opening the orders wheel: %ORDERSWHEEL

Modifié par BlooShinja, 11 avril 2012 - 09:41 .


#2
Kaltano

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That bit about smiley sounds almost like some of the stuff from the very first trailer, might be the first implementation of recruiting liara.

#3
Shard of Truth

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That's some new stuff there, I think there is also Harvester stuff cut out in ME2. The "Citadel Station: Foundations" entry is unlocked in ME2 from the beginning so I guess it may be bugged in ME1, just like the "Weapons: Javelin" and "Space Combat: Trans-Relay Assaults" entries.