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Dear Snipers, From an Adept


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#226
thefiresidecat

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Farmtech-Ru wrote...

One quick advice that 99% biotics here won't care about. Try to find a friend and have each of you spam 1 part of the detonating duo like reave + warp with reave being the finisher since it's much easier to land, or just spam both like crazy, and when the it hits the fan - use lift and cluster nades and reposition. Stick to reliable tactic of wingman + wingleader, i.e. one player keeps sticking to the other, and noone will have the time to steal your detonations



I don't like doing this. (and won't anymore) I actually think it's slower. if both adepts are just going warp throw warp throw it cleans a room very quickly. one doing one and one doing the other isn't really any faster. it's just making it more like there is only one adept in the room. If you're both at 200 percent cool down time isn't a worry unless you're waiting on stasis. 

also it hurts your fingers to keep spamming only one button instead of taking a break and doing one then the other. I've played games taking turns and I've played games with both adepts just cutting loose. the explosions are much more numerous when both adepts are both alternating the warp and throw. it's very good crowd control. the other thing that teams want to do is send the adepts out together. another thing that I do not think is necessary. I think if you're in two teams there should be an adept on both teams not a team of adepts. at 200 percent you are fast enough to set up a billion detonations with no problem all by yourself. you don't need help with it. teaming up makes sense if you both have heavier weapons.. but as an adept you're stupid to have anything heavier than a phlanx. 

I played a game with randoms where we had three AA and one Salarian engineer for geth white.. it was one of hte fastest games I've ever been in. we got decimated with a bad level ten hack but it we got there in like 17 minutes.  we weren't taking turns. we were just all letting loose. 

Modifié par thefiresidecat, 15 avril 2012 - 12:20 .


#227
thefiresidecat

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FataliTensei wrote...

thefiresidecat wrote...

I play an asari adept with a 200 recharge rate. I just spam warp and throw all over the board. I get billions of explosions even with a full team of snipers. If you're spamming hard enough you don't need to worry about particular targets being hit or not.


Well it's not like it happens every single time, thats not what I was trying to get on about in this thread, it's just sometimes during at match it will happen as often as it doesn't and that gets annoying because the armored enemy next to the one i've got primed would have been a much better target for the sniper.



I also play as a sniper sometimes so I understand both sides. sometimes you are both just lined up on the same enemy and the goal is to clear the room. if you've got a headshot lined up not taking it is stupid. I don't know how many times I've lined up a head shot then the dude is blue. what are you going to do, stop and then line up another headshot only to find it's been painted blue too? nuh huh, you take your shot. you've still weakened the enemy making him easy to kill (one more down for the team) 

People playing this game judge too much by individual's scores. or what place you are in. Or how many kills you have.. when really the assist is just as important. 

#228
Lemnisc8

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Amen to the OP.

It's all about team synergy - pretty much every class can conflict any other class. Communication is KEY but i'm in so few matches where people actually talk, discuss tactics, enemy locations, who they are focussing fire on etc.

Hence good players end up on my FL. If any of you guys want a highly tactical player then you can add my GT - it's the same as my forum name.

I have a mic and use it. Play gold mostly on any map you want, either to wave 10 and die, or to full extraction. Full team player, not interested in score, just helping the team.

Modifié par Lemnisc8, 15 avril 2012 - 12:35 .


#229
afmn

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it seems like 99% of snipers are giving the rest of us a bad name....

#230
Gecko614

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There are definitely some classes that have better synergy - when I started playing MP I started up as an Infiltrator since I'm at least a relatively decent shot and the other starting equipment besides the Sniper is fairly balls (I actually now like the Katana with my Vanguard), and I found myself HATING Vanguards and liking Engineers. Now I'm bringing up an Asari Adept and I'm liking Vanguards and disliking Snipers because what I want is the detonation - regardless of who sets it off.

#231
Adhal

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Jazharah wrote...

As a Vanguard, mind if I charge them, or run up and Nova? I'll detonate that pull/warp/reave for you, and finish the surrounding 8 enemies too :)


I wish vangaurds would do this more, instead when I toss warps and stasis on enemies vangaurs seem to avoid them like the plague.

same thing with other adepts, engineers, or other biotics. I throw a stasi bubble, and instead of detonating it to clear faster they just start shooting... gotta love TEAM games.

#232
tMc Tallgeese

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Dear Adepts,

Those of us from the Infiltrator ranks are so terribly sorry that you called dibs on a target only to have it taken from you.

Sincerely,
Infiltrators

PS--Is it really that big of a deal?

#233
InfamousResult

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PS--Is it really that big of a deal?


It's bad teamwork. On a team game. And it keeps happening, rather than being a once-in-a-while thing, so.. Yeah, as far as big deals can go about teammates in a game, it is.

#234
Gecko614

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tMc Tallgeese wrote...

Dear Adepts,

Those of us from the Infiltrator ranks are so terribly sorry that you called dibs on a target only to have it taken from you.

Sincerely,
Infiltrators

PS--Is it really that big of a deal?


It kinda limits the Adepts potential, the fact that they'll stumble all enemies in quite a large area with a detonation means your subsequent shots will also be easier to land as the enemies recover.
If you wait a second instead of taking out a stasis'd or Warped enemy, the entire team will have an easier time because there's less fire coming your way.

#235
tMc Tallgeese

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There is nothing wrong with an Infiltrator taking down a target in their scope. Just because someone does not get their biotic/tech/fire explosion does not signify poor teamwork on the part of an Infiltrator. However, if our paths shall ever cross on that fateful day, I will ask permission to fire before ever pulling the trigger.

#236
Gecko614

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tMc Tallgeese wrote...

There is nothing wrong with an Infiltrator taking down a target in their scope. Just because someone does not get their biotic/tech/fire explosion does not signify poor teamwork on the part of an Infiltrator. However, if our paths shall ever cross on that fateful day, I will ask permission to fire before ever pulling the trigger.


Accidents happen - I don't get annoyed when I warp or stasis a target then a millisecond later it gets taken out, and there's nothing wrong with it if there's only one target  in view - if there are several though, it's a matter of safety and efficiency. If an Adept uses Warp (or worse for the Adept, Stasis), it has X cooldown minimum before they can use Throw (or Warp if Stasis) which will cause the subsequent detonation to stagger and damage all enemies in the area.

If you kill the target the adept setup, the Adept will then have wait for their cooldown before they have to start the whole process again, wasting double X time. 
If there's more than one enemy and one has been warped it's FAR easier, quicker and therefore better for the group as a whole for the sniper to pick a new target.

First decent weapon I unlocked was a Javlin, so a lot of my first classes were focussed around sniping - I'm now only just bringing up an Asari adept after using a Human Infiltrator as a sniper, then a Drell adept as a sniper and then a Salarian Infiltrator as a sniper - I do know how frustrating it can be line up a shot only to have it ruined by another player doing something but I now know it's also infinitely more annoying to have a detonation in the middle of a group of enemies destroyed because someone takes an easy head shot on a Nemesis I just stasis'd out in the open instead of another target.

Edit: To clarify that last statement, I don't care at all if it's me that sets off the detonation. Just that it goes off.

Modifié par Gecko614, 15 avril 2012 - 02:33 .


#237
Baranus33

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I must be playing wrong because I LOVE using a sniper with my asari adept so not getting a ton of BA really doesn't bother me when I get all those headshots.

#238
Dreadcall

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InfamousResult wrote...

Most Asari Adepts choose to keep their Recharge at 200%, since they never fire a shot. So Warp, specced for Recharge, is 2.22 sec. Throw, even assuming you took the Force & Damage branch at the end of the Power Wheel instead of Recharge, is 1.23 sec. The Adept sets up the Biotic Explosion, and is ready to set up another before (3.45 sec) the Infiltrator has even started their 2nd cloak cycle.


Just in case you haven't noticed, warp and throw have travel times.

#239
BellaStrega

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Dreadcall wrote...

InfamousResult wrote...

Most Asari Adepts choose to keep their Recharge at 200%, since they never fire a shot. So Warp, specced for Recharge, is 2.22 sec. Throw, even assuming you took the Force & Damage branch at the end of the Power Wheel instead of Recharge, is 1.23 sec. The Adept sets up the Biotic Explosion, and is ready to set up another before (3.45 sec) the Infiltrator has even started their 2nd cloak cycle.


Just in case you haven't noticed, warp and throw have travel times.


True, but cooldown starts as soon as you use the power, not when it hits.

#240
Dreadcall

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BellaStrega wrote...

True, but cooldown starts as soon as you use the power, not when it hits.


True, but the time it takes to do an explosion is from casting warp to throw actually hitting. Not from casting warp to casting throw. On 200% recharge that is a quite significant difference unless the target is in your face.

#241
Maria Caliban

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We're talking ideal circumstances here, and that rarely happens. Most mobs dodge the first power I aim at them. So I'll Throw -> Warp -> Throw. I've watched other adepts Warp -> Warp -> Throw -> Throw because the mod dodges their first Warp and Throw. Not to mention things like the mob taking cover or another mob stepping in the way.

Obviously this doesn't apply to bigger targets like Primes, Atlases, Brutes, and Banshees, but I'm not worried about a sniper one-shotting those.

#242
Philonius

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Jesus yall sound like a bunch of kids. Dont use this around me because this wont go off. Dont shoot this if this color fluid is draining from the target. Are yall serious?? My main is an Engineer. Lately I have been running my Geth Infiltraitor. Me and the folks on my friends list have one very understandable rule. Destroy anything moving in your field of view and get to the next wave as fast as possible thus making as much money as possible in as short as time possible. Wash, rinse repeat.

In the chaos that is this game, accidents/mistakes do happen. I wont go out of my way to shoot something someone else is shooting, but if its in my line of sight and I consider it a threat to me AND MY TEAM I'm taking the shot. I DESPISE Geth Hunters. Those ****ers will actually run full sprint while cloaked to chase you down. I have personally seen this with Hunter Mode activated. When playing adept, I kill every Hunter I can as fast as possible. 

Not waiting for a setup or some biotice explosion. And with everyone spamming powers, biotic, tech, fire and cryo explosions are constantly going off anyway.  Me personally, as long as it dies, I dont care who or what kills it. 

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Modifié par Philonius, 15 avril 2012 - 09:32 .


#243
Philonius

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InfamousResult wrote...


PS--Is it really that big of a deal?


It's bad teamwork. On a team game. And it keeps happening, rather than being a once-in-a-while thing, so.. Yeah, as far as big deals can go about teammates in a game, it is.



Lol you need to start playing with friends or dont get bent out of shape when playing with people not on your friends list.

#244
jrod512ATX

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What is the gripe with energy drain? I just tried it tonight for the first time, wasn't awesome but wasn't bad either...

#245
InfamousResult

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True, but the time it takes to do an explosion is from casting
warp to throw actually hitting. Not from casting warp to casting throw.
On 200% recharge that is a quite significant difference unless the
target is in your face.


You'll also notice that I
didn't say anything about you actually shooting your three shots
off and reloading. Assuming you get all the shots in and don't miss the head,
they balance out, and the powers still have a faster recharge for an
Adept. The point still being that a biotic explosion simply does NOT take two Cloak Cycles, no matter how you dice it. It was a wrong assumption.

Also, to the person who said that enemies dodge biotics: Yes,
some do. Some enemies ALSO dodge after they get hit by a single sniper
shot- and since he's using the Valiant, just like I do, I know how often
this happens: A lot. At least it does on Gold, anyway.

Lol you need to start playing with friends or dont get bent out of shape when playing with people not on your friends list.


Take your personal attacks back to your mom where they belong, Trollface Timmy.

#246
Tiamatshade

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RULE #2:
Double Tap.

I don't do it as much anymore, but sometimes it's reflex to hit something that someone somehow didn't finish off.

At times I'll see someone loading an entire clip into something trashy and it's still not dying. It feels natural to speed up the kill so they can move on.

<3 you too. Noted and practicing more with biotics =)

#247
Philonius

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InfamousResult

Lol you need to start playing with friends or dont get bent out of shape when playing with people not on your friends list.


Take your personal attacks back to your mom where they belong, Trollface Timmy.


It wasnt a personal attack sir. A mere observation. If you are gonna complain about the multiplayer aspect as far as teamwork then you:

A. Are playing with randoms and not people on your friends list.

                      OR

B. Playing with randoms and expecting them to play like the people on your friends list.

As I said before, if you are gonna play "pugs" then you have to expect chaos and the random Krog Soldier running amuck. If you can process that information, its very likely you wont be as frustrated when the subjects from your "pug" dont adhere to your vision of "teamwork."

P.S.I always thought that Timmy looked like Martin Sheen, not a troll. Good luck with your online adventures.    Image IPB