Dear Snipers, From an Adept
#26
Posté 11 avril 2012 - 11:02
I see a lot of infiltrators/otherclasseswithsnipes shooting warped, pulled, singularity'd and sabotaged synthetics and just shake my head.
#27
Posté 11 avril 2012 - 11:02
#28
Posté 11 avril 2012 - 11:03
TLK Spires wrote...
dear everybody who isn't a sniper,
20 HEADSHOTS
eternally yours,
a sniper
Good job, but if you stole all those from primed enemies all you did was hurt your team while trying to boost your ego.
#29
Posté 11 avril 2012 - 11:03
TLK Spires wrote...
dear everybody who isn't a sniper,
20 HEADSHOTS
eternally yours,
a sniper
and still no Bronze Medal for 25 kills. Only hit swarmers.
Modifié par Jazharah, 11 avril 2012 - 11:04 .
#30
Posté 11 avril 2012 - 11:05
FataliTensei wrote...
TLK Spires wrote...
dear everybody who isn't a sniper,
20 HEADSHOTS
eternally yours,
a sniper
Good job, but if you stole all those from primed enemies all you did was hurt your team while trying to boost your ego.
what hurts the team more: dead bad guys, or living bad guys shooting at you?
check and mate.
#31
Posté 11 avril 2012 - 11:05
#32
Posté 11 avril 2012 - 11:07
Every time i use stasis bubble EVERYONE in the team feels the urge to leave whatever they are doing and shoot down the frozen targets, thus breaking their stasis...
#33
Posté 11 avril 2012 - 11:07
TLK Spires wrote...
FataliTensei wrote...
TLK Spires wrote...
dear everybody who isn't a sniper,
20 HEADSHOTS
eternally yours,
a sniper
Good job, but if you stole all those from primed enemies all you did was hurt your team while trying to boost your ego.
what hurts the team more: dead bad guys, or living bad guys shooting at you?
check and mate.
Not really...
If you keep killing primed enemies you're killing enemies that are essentially already dead while disregarding non-primed enemies who are much more of threat and would be a much better use of ammo and time. I can see you're not going to get this though...
Modifié par FataliTensei, 11 avril 2012 - 11:07 .
#34
Posté 11 avril 2012 - 11:07
AartB wrote...
this is not a problem. i got a better one for you:
dear vangaurds. STOP DOING ANYTHING! seriously all they do is get theirself and the team killed. i applaud a good vangaurd but they are extremely rare and a bad vangaurd pulls down everyone with him because every idiot tries to revive the vangaurd no matter what is trampling over his body they simply charge after him yelling "MUST REVIVE!!!!" okay maybe thats a tad to much but dear god i hate having to clean up after a vangaurd only to see his score is the best in the end of the round. at the expense of everyone else
i've yet to come across a single vanguard EVER who acted like this. Sorry, but if someone dies trying to rez a vanguard in a bad spot it's not the vanguards fault.
I play 99% of the time as a human vanguard. In my opinion, people don't know how to play with me.
As far as the OP - you recognize that posting this here will accomplish nothing in game.
Here, you will get 20 post of people saying "yup, stop doing XXX to my XXX". By and large most people on here think they play perfectly, and while they don't, on average they're a better cross section of player than most.
However that level 667 Human Sentinel with the Widow IX sniping all your shiny blue stuff? yeah, he doesn't read thsi stuff.
#35
Posté 11 avril 2012 - 11:10
Gabigool wrote...
AartB wrote...
this is not a problem. i got a better one for you:
dear vangaurds. STOP DOING ANYTHING! seriously all they do is get theirself and the team killed. i applaud a good vangaurd but they are extremely rare and a bad vangaurd pulls down everyone with him because every idiot tries to revive the vangaurd no matter what is trampling over his body they simply charge after him yelling "MUST REVIVE!!!!" okay maybe thats a tad to much but dear god i hate having to clean up after a vangaurd only to see his score is the best in the end of the round. at the expense of everyone else
i've yet to come across a single vanguard EVER who acted like this. Sorry, but if someone dies trying to rez a vanguard in a bad spot it's not the vanguards fault.
I play 99% of the time as a human vanguard. In my opinion, people don't know how to play with me.
As far as the OP - you recognize that posting this here will accomplish nothing in game.
Here, you will get 20 post of people saying "yup, stop doing XXX to my XXX". By and large most people on here think they play perfectly, and while they don't, on average they're a better cross section of player than most.
However that level 667 Human Sentinel with the Widow IX sniping all your shiny blue stuff? yeah, he doesn't read thsi stuff.
I definitely don't play perfectly, but I do think my skill level is above or at least at average and I play with the team instead of doing my own thing, etc.
And I realize it won't do any good, I just felt like posting just to see if other people had this problem or if it was my bad luck, hey and maybe a sniper will read this and actually start thinking before they shoot, one less person shooting primed enemies is good in my books
#36
Posté 11 avril 2012 - 11:13
#37
Posté 11 avril 2012 - 11:14
Please do not use pull to detonate, instead use Reave, and Cluster Grenades or another Biotic.
#38
Posté 11 avril 2012 - 11:16
TLK Spires wrote...
FataliTensei wrote...
TLK Spires wrote...
dear everybody who isn't a sniper,
20 HEADSHOTS
eternally yours,
a sniper
Good job, but if you stole all those from primed enemies all you did was hurt your team while trying to boost your ego.
what hurts the team more: dead bad guys, or living bad guys shooting at you?
check and mate.
From the US army's sniper training manual.
"4-20. TARGET SELECTION
Target selection may be forced upon the sniper team. A target moving
rapidly may be lost while obtaining positive identification. The sniper
team considers any enemy threatening its position as a high-value
target. When selecting key targets, the team must consider the following
factors:
a. Threat to the Sniper Team. The sniper team must consider
the danger the target presents. This can be an immediate threat, such as
an enemy element walking upon its position, or a future threat, such as
enemy snipers or dog tracking teams.
b. Probability of First-Round Hit. The sniper team must determine the chances of hitting the target with the first shot by considering the following:
- Distance to the target.
- Direction and velocity of the wind.
- Visibility of the target area.
- Amount of the target that is exposed.
- Amount of time the target is exposed.
- Speed and direction of target movement.
d. Target Effect on the Enemy. The sniper team must consider
what effect the elimination of the target will have on the enemy's
fighting ability It must determine that the target is the one available
target that will cause the greatest harm to the enemy.
e. Enemy Reaction to Sniper Fire. The sniper team must
consider what the enemy will do once the shot has been fired. The team
must be prepared for such actions as immediate suppression by indirect
fires and enemy sweeps of the area.
f. Effect on the Overall Mission. The sniper team must
consider how the engagement will affect the overall mission. The mission
may be one of intelligence gathering for a certain period. Firing will
not only alert the enemy to a team's presence, but it may also terminate
the mission if the team has to move from its position as a result of
the engagement."
Think about a,d and f please
#39
Posté 11 avril 2012 - 11:21
Though if we are up against geth I am likely to be using energy drain or overload a lot which may ruin your BE set up, sorry.
Modifié par Turbotanden, 11 avril 2012 - 11:23 .
#40
Posté 11 avril 2012 - 11:22
Sometimes when I'm adepting, I lose my blue glowy guy in the mix, he wanders off or takes cover and at that point, I want someone else to get rid of him. But I know other people can't read my mind and when theres several blue glowies wandering around, its hard to communicate it over the mic.
When I stasis Phantoms, I know that I can pop 3 Carnifex X headshots without breaking stasis and detonate it with throw for an outright kill. But unless you say that over the mic, people are always gonna gun for these guys, even if they break stasis and leave them alive. If thats the plan you gotta tell your team.
Sometimes its not easy to communicate it when theres 10 of these jerks running around picking at your squad and making them poo their pants in terror. You can however talk about this in the lobby whilst you are all kitting up and when you pop stasis in game, you can say "ignore my stasis" and they will get the message. For the most part, they want to win fast and clean just as much as you do.
Its like people whose warp/throw rhythm gets interrupted by tech burst setups (which are actually amazing). You gotta talk with your squad mates so if I've got engineers in the team, I ask them: "when I warp a pyro or boss monster or something, I want you guys to pile on it with energy drain so I can spam throw and explode your tech bursts."
When you tell them they will kill everything with tech bursts they usually love it and it works for me too because its way faster to spam warp/throw/throw/throw than warp/throw/warp/throw. And the mass damage and stagger is just epic.
But you gotta talk to your team mates. Not write an open letter which is like telling everyone except the people that need to know.
Modifié par Besetment, 11 avril 2012 - 11:42 .
#41
Posté 11 avril 2012 - 11:54
#42
Posté 12 avril 2012 - 12:01
#43
Posté 12 avril 2012 - 12:02
#44
Posté 12 avril 2012 - 12:05
Dear Vanguard,Jazharah wrote...
As a Vanguard, mind if I charge them, or run up and Nova? I'll detonate that pull/warp/reave for you, and finish the surrounding 8 enemies too
If you see something painted Blue or caught in a Bubble, please charge it. This makes me very happy.
Signed,
AA
#45
Posté 12 avril 2012 - 12:07
#46
Posté 12 avril 2012 - 12:07
#47
Posté 12 avril 2012 - 12:07
I am ashamed to admit that I was shooting glowing enemies often, out of ignorance, since I never played a lot with the biotic classes. I did not know what it meant. After I learned I stopped.
So in summary, Sorry about that... I'm doing better now.
#48
Posté 12 avril 2012 - 12:13
LeTtRrZ wrote...
Hmm, I am a regular infiltrator and I will admit that I have shot plent of pulled enemies. I will try to avoid shooting them in the future, but no promises.
Well obviously sometimes, it's going to happen. I've pulled a target only for a sniper to get it a millisecond afterwards
- we both just so happened to target the same guy and my pull made it first. As long as there is some give and take and we're both trying to be smart about our targets, that sort of thing shouldn't be a problem. It's when we're obviously trying to clear out trash and the sniper ruins our explosion rather than focusing on the bigger enemy nearby that we usually get annoyed.
#49
Posté 12 avril 2012 - 12:21
Modifié par finalcabbage, 12 avril 2012 - 12:25 .
#50
Posté 12 avril 2012 - 12:35
Also if a target looks like a good candidate for a BE it probably looks just as good for a sniper headshot, so I try to set up the non obvious members of a mob - like the pyro in the back, or the cannibal coming around the corner...





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