Dear Snipers, From an Adept
#176
Posté 12 avril 2012 - 06:47
#177
Posté 12 avril 2012 - 06:50
Your taking too long, get out of my LOS.
#178
Posté 12 avril 2012 - 06:52
Rhome91 wrote...
I have noticed this being a problem in the multiplayer on PC. Can't say for sure about the Console Peasants as I'm part of the Master Gaming Race (Yahtzee said it, that makes it true dammit).
What I have noticed is that snipers are only in two flavors in pick-up games, expert marksmen that always put down whatever falls into their sights or they're about as accurate as a Quarian firing a Revenant I on full-auto with no mods - and thus rely on other people stunning enemies before they can -dare- fire off a shot.
"
The difference seperating the two is 45 minutes of warmup.
Well that is how it works for me. When I get home from work and loadup my Infiltrator I can't hit a dead horse but a few games later and I an headshotting left and right.
#179
Posté 12 avril 2012 - 06:55
No.
A Sniper.
#180
Posté 12 avril 2012 - 07:01
In some cases it's obvious, and when I nail one of those (I assure you it's unintentional) I'm sorry, it just took my brain a moment too long to realize what you were doing. In other cases it's simply not visible to me, Warp, Reave and Sabotage like to decide not to display sometimes, so I haven't a clue that guy was setup to do something else. Then there are the times I get yelled at for sniping somebody a teammate hasn't even hit with the setup power yet, because apparently I'm supposed to know what they're looking at. Guys who just wandered around a corner, a bright yellow Pyro screaming "don't give me a chance to get close to you," the flicker of a cloaked Hunter, things which attract your attention attract mine too.
#181
Posté 12 avril 2012 - 07:34
STOP SHOOTING MEH ATLAS.
#182
Posté 12 avril 2012 - 07:52
NewStrings wrote...
I rarely see an adept detonating. I'm N7 150 and I've been in less than a dozen games where pulled enemies have been detonated. ...Until I know I've got one of the rare adepts who know how to detonate, I shoot anything that moves.
Fair enough at the start of a game but I've had multiple games where I have, very clearly (and audibly!) been doing pretty much nothing but detonations (cryo+incinerate) since round one. I carry one weapon, have a +200% recharge speed, so am firing those combos like nobody's business- that beautiful shattering ice noise reverberating noisily every couple of seconds.
If by the middle of the match the sniper is still shooting every flipping frozen enemy- frozen in a crowd, mind, which is a hint I'm going to combo- as soon as I freeze it I'm going to get hacked off.
It's not about 'kill stealing', because we know with the way the rewards are set up that doesn't matter, it's about efficiency. They've seen me do this more than a half dozen times each wave, seen how quickly it can take out basic groups, so go shoot that one enemy standing just a few metres to the side of the group I'm going to detonate, that way we can get through this quicker and get a nice little boost to the credits we're accruing. If there are no other enemies near, no worries, but I am not freezing those guys to set up your own personal targets- unless you've got ammo equipped that sets off the detonation. Then, by all means, snipe away. I'll be glad of it. So glad that if you're using a mic and would like to let me know roughly where on the field you've set your sights I will gladly go out of my way to stay out of yours- a good sniper is a great asset to any team.
#183
Posté 13 avril 2012 - 01:20
Actually, after ending up in a couple of matches tonight with 3 Infiltrators, I have another 'Dear Snipers' to add.
Dear Snipers,
what do you want me to do (so you can play how you want to, and most efficiently)?
I don't play the class so do you want me to stay relatively near you to watch your back? Get the hell away from you so I don't give away your position when you're cloaked (I was concerned for my little QE in that scenario)? Run around and try to aggro?
As much as I can I'll try to stay out of your line of sight but when I'm moving around the map that'll be difficult- so do you know what'd help? Using a mic. My need to feel like a team player will be satisfied, and you, I imagine, will be far less irritated.
#184
Posté 13 avril 2012 - 04:22
Also, stop emptying clips into and wasting powers on Guardians. I can handle those really, really easily.
You know what scares me? Pyros, Hunters, Husks, Cannibals, Marauders, and Phantoms. Anything that can close quickly/quietly and make my life real difficult in a hurry.
#185
Posté 13 avril 2012 - 01:53
Shahadem wrote...
I can kill 3 easy mobs in the time it takes you to get your detonation off.
.
I highly doubt that claim.
#186
Posté 13 avril 2012 - 01:54
gilgamesh v9 wrote...
As a sniper I can get beind this. However, as a sniper i also ask that others do not shoot a gaurdian in the sheild.... it makes them flinch and i cant hit them through their mail slot... sincerely, A sniper
No problem, but do you mind if I pull their shields away for you?
#187
Posté 13 avril 2012 - 01:57
FataliTensei wrote...
Shahadem wrote...
I can kill 3 easy mobs in the time it takes you to get your detonation off.
.
I highly doubt that claim.
That is why you fail.
#188
Posté 13 avril 2012 - 01:57
I appreciate the whole try to save everyone else you do but .... It just isn't worth me having to revive you every 5 seconds while you constantly run infront of me and make my screen shake while I try to snipe. Please go elsewhere not in my tunnel vision sight line.
From a sniper
#189
Posté 13 avril 2012 - 01:57
Demonhoopa wrote...
FataliTensei wrote...
Dear Snipers:bandit:,
I appreciate what you bring to the team, I really do. Your ability to take out a significant portion of health, armor, shields with one bullet, it's great it really is, but please, please, please stop shooting the enemies I have pulled. I grow weary of taking down a Maurader's shields and pulling him the middle of group of cannibals and as I about to detonate my pull, you with all you long range abilities decide to take out my pulled enemy. Please, he will die regardless, let me detonate him so that the other enemies around him will be injured. Please shoot enemies that I'm not about to explode, it's not about the score, it's just about common sense and working together.
Thanks for your consideration,
An Adept:wizard:
"You stole my kill!"
A Call of Duty mentality in my opinion. This is why I avoid public games if at all possible. Prefer to work as a team where we only care about getting through all 11 waves.
To each his own.
I don't know how you got "You stole my kill!" from that but to each his own I guess, I don't like COD and it's not about kill stealing, it's about working together as a team and letting each person play their strengths, if a sniper keeps taking away my primed targets he/she is severely limiting my ability to help the team win and therefore hurting the team. On top that the sniper is leaving other targets not currently being worked on alone, leaving to hurt other team members.
Modifié par FataliTensei, 13 avril 2012 - 01:59 .
#190
Posté 13 avril 2012 - 01:58
Gankstah wrote...
FataliTensei wrote...
Shahadem wrote...
I can kill 3 easy mobs in the time it takes you to get your detonation off.
.
I highly doubt that claim.
That is why you fail.
Care to elaborate or do you want to just keep being a smartass?
#191
Posté 13 avril 2012 - 02:01
FataliTensei wrote...
Dear Snipers:bandit:,
I appreciate what you bring to the team, I really do. Your ability to take out a significant portion of health, armor, shields with one bullet, it's great it really is, but please, please, please stop shooting the enemies I have pulled. I grow weary of taking down a Maurader's shields and pulling him the middle of group of cannibals and as I about to detonate my pull, you with all you long range abilities decide to take out my pulled enemy. Please, he will die regardless, let me detonate him so that the other enemies around him will be injured. Please shoot enemies that I'm not about to explode, it's not about the score, it's just about common sense and working together.
Thanks for your consideration,
An Adept:wizard:
But it has a blue shade, It must die!
#192
Posté 13 avril 2012 - 02:05
But yeah, snipers can be annoying at times. I try to have at least two warps primed when there's a sniper around, or rely more on Stasis pops than Warp pops.
Modifié par Optimystic_X, 13 avril 2012 - 02:05 .
#193
Posté 13 avril 2012 - 02:11
Damn snipers.
#194
Posté 13 avril 2012 - 02:12
#195
Posté 13 avril 2012 - 02:13
FataliTensei wrote...
Gankstah wrote...
FataliTensei wrote...
Shahadem wrote...
I can kill 3 easy mobs in the time it takes you to get your detonation off.
.
I highly doubt that claim.
That is why you fail.
Care to elaborate or do you want to just keep being a smartass?
He's talking about a black widow.
And depending on the distance that the throw has to travel, he's completely accurate.
#196
Posté 13 avril 2012 - 02:14
FataliTensei wrote...
Dear Snipers:bandit:,
I appreciate what you bring to the team, I really do. Your ability to take out a significant portion of health, armor, shields with one bullet, it's great it really is, but please, please, please stop shooting the enemies I have pulled. I grow weary of taking down a Maurader's shields and pulling him the middle of group of cannibals and as I about to detonate my pull, you with all you long range abilities decide to take out my pulled enemy. Please, he will die regardless, let me detonate him so that the other enemies around him will be injured. Please shoot enemies that I'm not about to explode, it's not about the score, it's just about common sense and working together.
Thanks for your consideration,
An Adept:wizard:
Kinda seems selfish that you would say for the team but get mad when the sniper takes a shot you set up for him/her? I play infiltrator and feel some what bad playing with asari adepts and VG when they stasis but thats what they bring to the team just like Infiltrators bring high DPS. They are doing there part by killing everything they can fast as they can, But on the other side my second main is an Asari adept so i do know it sucks setting up a Warp or a Stasis to B.E. it but i get over it because reguardless I know im helping them. (wasn't trying to be a douche in respone just my opinion here)
#197
Posté 13 avril 2012 - 02:15
AsheraII wrote...
What I like to do these days when some idiot sniper headshots primed targets? Stand next to the sniper and every single time they try to take a shot, use some screenshaking ability.
And ya this i hope i never play with you........thats a douche move
#198
Posté 13 avril 2012 - 02:15
Why not shoot another target instead of the hopeless one that's in the singularity?
Honestly, is that the only thing you can kill? A defenseless floating enemy?
#199
Posté 13 avril 2012 - 02:15
It's stupid, idiotic snipers who only care about getting a higher score, but need a crutch to even hobble up on to second place. I usually top the scoreboards as an infiltrator, and that's without being cheap and only shooting enemies in stasis or who are pulled.
And for kill stealing in general, it's really simple math. You win the round by putting out sufficient damage, as fast as possible, until every enemy is down. As a sniper, if you shoot an enemy with one bar of health, that is already being shot at by an assault rifle wielding soldier, you are wasting your shot. You should be focusing enemies with the most health left.
Is it more efficient over all to use all that damage to take an enemy out with only one bar left, or to take out an enemy with full health, while your soldier deals with the low health enemy? I think the answer is simple. Why do you do it then? Because you think you can take the full health enemy out before the soldier does, and then you'll have both kills. That's why snipers do it, because they're selfish and want the highest score.
Keep in mind, all of this is coming from me, WHO MOSTLY PLAYS INFILTRATOR! Seriously, people who can't rack up kills as a sniper on their own, are bad snipers. Now when I do play an adept, I don't mind people detonating my explosions, but I hate people sniping them. It cripples your team's damage output.
#200
Posté 13 avril 2012 - 02:17
Fresh Bamboo wrote...
Snipers,
Why not shoot another target instead of the hopeless one that's in the singularity?
Honestly, is that the only thing you can kill? A defenseless floating enemy?
These I don't feel bad about.
Skeet shooting in space.





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