Butane9000 wrote...
Is a yes or no answer so terrible for Bioware to utter that you have to resort to political work around language?
Chillax, he's not part of the ME team.
Butane9000 wrote...
Is a yes or no answer so terrible for Bioware to utter that you have to resort to political work around language?
Optimystic_X wrote...
If the Ward arms still have their mass effect barriers as Weekes says, there's no reason they'd fall to earth. After all, the derelict reaper had mass effect fields that kept it in orbit for millions of years.
Modifié par MadCat221, 12 avril 2012 - 03:21 .
"Progress is slow, but subject shows signs of recovery. Major organs are again functional and there are signs of rudimentary neurological activity. In an effort to accelerate the process, we've moved from simple organic reconstruction of the subject to bio-synthetic fusion. Initial results show promise."
Source: ME2 Tutorial, Lazarus Station
The two main takeaways from that:
1) You were alive again before they inserted any synthetics into you (otherwise your major organs would not be "functional.")
2) The only reason they did it was to get you awake faster, not because you wouldn't be alive without them. Again, if your organs would absolutely fail without the synthetics, they wouldn't have been functional to begin with.
MadCat221 wrote...
Kanon777 wrote...
This is not true, according to the PAX panel and Patrick Weekes, everyone plot important on the citadel is still alive
As I said before, them "saying so" is the only thing in supporting "they live"; everything else contradicts that in all but the Blue Space Magic ending. The Presidium, the structural core of the Citadel (where all the hub levels are located keep in mind) goes kablooie, and odds are at least one of the now broken-off Ward arms would fall to Earth, ruining any chance of rebuilding Earth in the process too. So unless they replace that bit of the ending movies... they're dead. As well as Earth.
HTTP 404 wrote...
when I chose the destroy ending and with a high ems, I was hoping the geth would not be destroyed. The other options look like worse choices in that in one, you are risking the entire galaxy on the hopes you can control the reapers after you die! and in the other, you are forcing everyone in the galaxy to be synthetic! how is that more justified than picking destroy? especially when there is a chance the geth won't die with the reaper upgrades. At worst, the geth die but the reapers die. Saving the rest of the galaxy and ending the cycles. oh yeah, I did I mention: The reapers die! How much risk are those taking the other options in keeping the reapers alive? oops my bad everyone, the reapers are still gonna reap us?
When picking the destroy ending and having a high ems, shepard lives in the end. this already contradicts what the star child said that shepard would die if picking destroy because he is part synthetic.
OhoniX wrote...
Yes, but once they put them in, catastrophically removing them could still be deadly, especially given that you're already half-dead before that (with what appear to be third, or at least second degree burns, significant bruising, and a puncture wound to the abdomen). I mean, maybe that's survivable, but it easily might not be.
Optimystic_X wrote...
But if Destroy really wiped the Geth out, the next AI race to come along would be understandably distrusting after hearing stories about the annihilation of the Geth.
MadCat221 wrote...
The dead Reaper also had millions of years to settle into a sort of "orbit" in the brown dwarf. I doubt that's where it was when it got pegged by the BFG The Space Magic Explosion quite visibly sends the arms flying off.
Avissel wrote...
Optimystic_X wrote...
But if Destroy really wiped the Geth out, the next AI race to come along would be understandably distrusting after hearing stories about the annihilation of the Geth.
Well yeah, but I meant in the context of "if Destroy didn't kill the geth"
If true then Destroy with high EMS really does become the "Best" ending to me. SHepard lives, the Reapers die, and you get peace between Synthetics and Organics without having to resort to forcing the galaxy into some weird hybridization stuff.
Modifié par Laurencio, 12 avril 2012 - 03:36 .
Allan Schumacher wrote...
I don't think the destroy ending is supposed to fix the problem of synthetics wiping out all organics.
Optimystic_X wrote...
Indeed, if Destroy didn't kill the Geth after all, there's no reason not to pick it.
Which is unfortunate because it makes the other two endings cease to be interesting choices.
Avissel wrote...
Optimystic_X wrote...
Indeed, if Destroy didn't kill the Geth after all, there's no reason not to pick it.
Which is unfortunate because it makes the other two endings cease to be interesting choices.
They would still be interesting choices, because the Geth surviveing should be tied to Shepard surviving. If the Catalyst was right and it kills you, then he was right and it kills them too.
This way the other choices remains valid but there is a reward for people who sought out a higher EMS score.
Modifié par Shallyah, 12 avril 2012 - 03:56 .
This is what OhoniX meant about making the choice 'blind'. In that Shepard should always have to make the choice as if the geth would all die, even if they don't. Obviously, once EC comes out everyone will decide what the 'best ending' is. In my game, I made the decision to sacrifice Shepard, and EDI, and the geth, in order to permanently end the Reaper threat, because I didn't trust the potential repercussions of the other endings.
OhoniX wrote...
Yeah, from a moralistic perspective, if you pull that trigger you can't do it on the basis that you think they'll survive anyways. Morally you have to be fully prepared that they'll all die. It's like if someone gives you a gun and tells you to kill some innocent stranger or he'll kill your family, you have to weigh your options and decide whether or not you would do that as if it's all true, and even if it turns out that the gun was filled with blanks and pulling the trigger did not kill the guy, morally there is no difference than if it had.
Modifié par Shallyah, 12 avril 2012 - 04:06 .
Shallyah wrote...
As to why high EMS causes the Destroy shockwave have more focused effects on Reapers than on everything else, it can also be explaiend to some extent in that if you had a very high military force, the Crucible could probably be escorted and attached to the Citadel without a single scratch. I'd imagine the Reapers wouldn't allow the weapon of their definitve destruction to just stroll by and shoot them in the face without opposition. The better EMS, the better escort the Crucible can get to work in optimal conditions, as well as the better scientists and research to make it work flawlessly to target only the Reapers and nothing else.
Avissel wrote...
They would still be interesting choices, because the Geth surviveing should be tied to Shepard surviving. If the Catalyst was right and it kills you, then he was right and it kills them too.
This way the other choices remains valid but there is a reward for people who sought out a higher EMS score.
Modifié par Optimystic_X, 12 avril 2012 - 04:08 .
Shallyah wrote...
I, however, find no self-sacrifice in the Control option, where you are basically told that you will become a God and have at your disposal a billion years old army stronger than anything the Galaxy has ever witnessed. I've said it in other threads. If I could care to play a renegade Shepard, picking control ending seems like a no-brainer.
Aurvant wrote...
How about this:
If the Catalyst is so damn sure that "the created will always rebel against the creator" then why, in the last few million years, didn't his reapers turn against him?
Hell, that would have made for a much better twist ending than his stupid logic. Have it revealed that the Reapers were ONCE a solution, but theyve gone rogue and began harvesting organic life in order to increase or sustain their numbers. Then the Catalyst needs you to use the crucible to stop them from themselves or something.
But still, my initial question still stands. Why didn't the created reapers rebel against their creator if that is ALWAYS inevitable?
Modifié par Eudaemonium, 12 avril 2012 - 04:24 .
Phydeaux314 wrote...
That's sort of what bugs me about the ending, actually - there isn't an option to tell Starchild that you think it's possible for there to be peace between creator and created. Hell, I showed up on Earth with both the Geth and the Quarian fleets. Why the hell can't I mention that to this entity telling me that there's no possibility of peace between the two? I mean, hello, counterexample sitting right there!
I, however, find no self-sacrifice in the Control option, where you are basically told that you will become a God and have at your disposal a billion years old army stronger than anything the Galaxy has ever witnessed. I've said it in other threads. If I could care to play a renegade Shepard, picking control ending seems like a no-brainer.
- The Crucible itself could sustain less damage (stronger Shield fleet) and so any inhibitors or regulators that limit the energy output of the Destroy blast are not damaged.
If the Catalyst is so damn sure that "the created will always rebel against the creator" then why, in the last few million years, didn't his reapers turn against him?