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Does the destroy ending really kill the geth?


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#201
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CulturalGeekGirl wrote...

darthnick427 wrote...

I've always assumed the Catalyst was trying to manipulate Shepard into the control or synthesis choices because in both they are achieving the reapers goals and his "solution" can continue. Destroy choice will destroy the reapers and end his solution forever. That's why he describes the other two choices in a positive light and the destroy ending as a negative and tries to deceive Shepard by claiming the Geth would be wiped out when I reality the Crucible only targets reaper's them selves


This is interesting, because your default interpretation of the ending is something that, if proven true, would actually make every single person I know in real life who is satisfied with the ending hate it.

This is because such an interpretation actually punishes sincerity and suspension of disbelief.

I'm not saying your assessment is bad or illogical, merely that I think it would be frustrating and imbalanced-feeling for a lot of the players who were able to enjoy the ending by emotionally investing in the choices offered, acting as if they were logical and mattered.


I agree with Darthnick on this one...there's so many things wrong with the synthesis and control options that you have to suspend all your beliefs about reapers that you knew in playing hundreds of hours since mass effect 1 that shepard and friends' goal were to destroy the reapers up to the last 10 minutes of mass effect 3.

suddenly, I am supposed to believe some glowing kid I hardly know?

#202
OhoniX

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[quote]
This is kind of an inherent problem with picking the Destroy ending, because even if it doesn't actually genocide the geth Shepard is still deciding that genociding the geth is an acceptable sacrifice to make.
You are still deciding that genocide is acceptable, even if it doesn't
necessarily result from your action. I'm kind of hoping that in the
Extended Cut they clarify one way or the other in the conversation prior
to the decision.[/quote]

It's a tough call, but I think it's fair that Shepard should have to make it blind. Would it be worth killing the Geth to save every other species? There have been hard choices before, and this is one of them. If you insist that you can't possibly kill the Geth, you have two other choices. They both have their consequences too, none of them are easy ochoose, which is why it works. If one of them were easy, then that really would be "easy mode" gameplay, it would be no different than playing the game with one-shot kills. You certainly shouldn't get a "Hard mode completion" achievement for doing it that way.

Anyways, yes, they are all hard choices, but there's always choice D waiting there for you, "do none of the above," and the Reapers win. They wipe out all organic life in the galaxy and with the Crucible off the table there's nothing you can do about it.

[quote]

Sheesh. The endings do not make perfect sense to anyone who
cares to reason them out. This is... this is the worst kind of argument.[/quote]

And yet they do, which is why I consider it a good argument.

[quote]
Most of the people I know personally who are satisfied with the
ending are more "casual" players of mass effect with less deep
investment in the lore. I'm not saying this is a direct correlation,
it's just what I've noticed in speaking to a few dozen
non-forum-using-gamers.[/quote]

I've played through each of the games with Paragon completion, starting with the original version on Xbox, and I got everyone out of ME2 alive. I've been playing MP almost daily since I beat SP, and those days that I don't play MP I'm working through my second SP campaign. By certain standards I might be considered "casual" as I haven't played through them on insanity, or played through the first two games multiple times, but I think I'm dialed in well enough.

[quote]
I will ask you a question though: as someone who thinks the endings
make sense, do you believe everything the starchild says? If not, what
do you choose to disbelieve?[/quote]

That's something I view from two angles, 1. What do I believe now, as a player who knows a lot of outside of the game stuff, and 2. What did my Shepard believe at the time I was making the choice.

As to the former, I tend to believe that he believed what he was saying, just as I believe that Sovereign believed everything he was saying at the time. He may have been wrong, but I don't believe he was being deliberately deceptive. Each of the Crucible options did what it said it did, although in some EMS cases was more wild or more controlled than the Catalyst predicted. As for his motivations, maybe that's why the Reapers exist, maybe not, but we do know that the Synthesis ending called them off, so presumably that had something to do with it.  Basically, the Catalyst's story works within the narative, if you accept that some of the previously "known" backstory was hearsay, just as the ME1 info about the Protheans being the alpha civilization turned out to be untrue.

As to the latter case, what did I think when choosing an ending, I was extremely skeptical. I mean, we have no reason to absolutely trust this guy, and every reason not to. At the same time, we really have little choice but to trust him. I mean, we're at the controls of the ONLY device capable of stopping the Reapers in any way. The Catalyst, who we can at least safely assume knows what the device is capable of (even if he's not telling the truth about it), delineates three known functions, and tells you what they are.

Maybe he's telling the truth, if he is, then they do what he says they do, and you have to weigh your options and pick the least-bad choice. Maybe he's lying, in which case you have no idea what any of the options do, for all you know touching the "Controls" could cause it to fire a blast that wipes out every ship in the galaxy, while blowing up the "destroy" console could destroy the Crucible without harming the Reapers at all. Basically, if you assume he's lying then anything could happen.

The important thing that you have to accept at that point is that if the Catalyst isn't telling you the truth then NOBODY knows what else to do (as noted in prior conversations with Hackett and Liara about how they have no clue what the thing is for), so you have to choose one of the options without necessarilly knowing that it's the best choice. What you do know is that if you don't choose any of the options, and fast, then all sentients in the Galaxy is doomed, because the Reapers will destroy the Crucible and then be invincible, at least for the current cycle. So you have to choose. If I'm going to have to choose between making a measured choice, a deliberate choice based on weighing the options (even if that intel is potentially flawed), OR randomly choosing an option without any regard to what the consequences might be, and I MUST make some choice, then I would choose the deliberate choice.

If the Catalyst is being honest, then it does what I think it does, and I get the outcome that I can most live with. If the Catalyst is lying, then whatever happens, happens, but chances are it wouldn't be any worse than doing nothing, and there would have been no real way to avoid it anyway.

It wasn't really a "fair" choice, but it was a dignified and meaningful choice.

[quote]
I don't understand why adding an additional ending would ruin the existing endings for anyone, if they were left unchanged.
[/quote]

It really depends on how they changed them. If they gave players an "out" a really clear "press this button and you get the perfecthappyending!" then I think that would just cheapen the drama of the original ending. It'd be like slogging through one of those super challenging games like Demon Souls or whatever, and then they release a patch that lets drunk children just roll through the entire thing blind-folded.

I don't know what sort of changes people are expecting, but I imagine that many of the ways that would appease some of the Enders would annoy me for their existence. Now, I AM looking forwards to the ending DLC as described, because I think elements of the ending FMVs were unclear and could be expanded on, as well as elements of the Sword battle itself, I just don't want to see the ending choices cheapened.

[quote]The whole 'control the Reapers and send them into a supernova'
seems kinda like a cop-out, but it's equally plausible with the endings
we have, since the level of control is an unknown factor.[/quote]

At the time I was making that choice, I did not believe that sort of thing would be possible. The Catalyst's description of your level of control was as more of an "influence" than a dominating will. I had the impression that you could basically convince the Reappers to chill out, but not that you could compell them to behave in a self-destructive manner.

[quote] But the Normandy flying away from the battle for no reason and my crew
MAGICALLY teleporting there and abondoning me when they would never
abondon Shepard under any cricumstance and then getting stranded on a
random planet?![/quote]

That is something I'd like to see clarified. I can think up several possibilities as to wh that happened, but it's definitely unclear as to the actual reason for it. This is not something that I feel they'd need to change, but I do feel like they skipped a few scenes in there to explain how it happened. It's like a magic trick, You have a coin in your hand, it vanishes, you pull it from behind someone's ear, that doesn't mean that you actually broke the laws of physics and teleported the coin into their ear, but for people to understand why you didn't break the laws of physics, you need to know the intermediate stages of the trick.

[quote]It's almost funny how they're backtracking from their initial position
in response to the fans' wrath. The galaxy was supposed to be a waste
land after Mass Effect 3 because you know, dark is deep.[/qute]

Where did you hear that? There is no officially sourced reason to believe that the galaxy was meant to be a wasteland following the original endings.

[quote]Then, everyone plot-important on the citadel is alive (never mind the
non-important people, apparently Shepard wasn't fighting for them).[/quote]

I'd assumed there were at least some survivors from the start. What, they've never heard of evacuating before?

[quote]
From ME2 and Miranda's audiologs, we know that synthetic bits were
added to Shepard to speed his/her recovery - not because s/he would die
without them. So no, I still see no reason why Destroy = 100% chance of
death for Shepard.[/quote]

Well, I hadn't considered it until the Catalyst pointed it out, but once he did I assumed that at least some of the synthetic elements were biologically vital, replacing vital organs. If that doesn't work for you, there are two other possibilities, one, Shep is 90% dead anyways in that scene. The asumption could be that a normal human would be dead, and therefore without her synthetics to heal her rapidly she'd die anyway. The second option involves the fact that "destroyed" synthetics tend to explode in the red ending, so if those bits of Shep were to spontaneously combust, they'd probably take a lot of other bits with them.

#203
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Eudaemonium wrote...

CulturalGeekGirl wrote...

Sure. I've also seen some "control" people say they'll control the Reapers alright... they'll control them right into the center of a supernova, thus saving everyone AND destroying the Reapers AND leaving the Citadel and Mass Relays salvageable.

There are some cool and interesting ways of looking at all three possible choices, but I'm bothered by the game expecting you to look at a button labeled "Genocide" and push it thinking "meh, it probably doesn't actually genocide anyone." What do you say if you push it and it does? "Oops?" 

I need to sleep soon. Words are looking all swimmy now.


This is kind of an inherent problem with picking the Destroy ending, because even if it doesn't actually genocide the geth Shepard is still deciding that genociding the geth is an acceptable sacrifice to make. You are still deciding that genocide is acceptable, even if it doesn't necessarily result from your action. I'm kind of hoping that in the Extended Cut they clarify one way or the other in the conversation prior to the decision. Of course, you're still deciding to genocide the Reapers, and deciding that that is an acceptable action, so the issue doesn't really go away regardless. "Genociding people I like is wrong but genociding those I don't is totally okay" is a rather messed up morality, even if the ones you don't like are actively trying to kill you.

The whole 'control the Reapers and send them into a supernova' seems kinda like a cop-out, but it's equally plausible with the endings we have, since the level of control is an unknown factor.


when I chose the destroy ending and with a high ems, I was hoping the geth would not be destroyed. The other options look like worse choices in that in one, you are risking the entire galaxy on the hopes you can control the reapers after you die!  and in the other, you are forcing everyone in the galaxy to be synthetic!  how is that more justified than picking destroy?  especially when there is a chance the geth won't die with the reaper upgrades.  At worst, the geth die but the reapers die.  Saving the rest of the galaxy and ending the cycles.  oh yeah, I did I mention: The reapers die!  How much risk are those taking the other options in keeping the reapers alive?  oops my bad everyone, the reapers are still gonna reap us?Image IPB

When picking the destroy ending and having a high ems, shepard lives in the end.  this already contradicts what the star child said that shepard would die if picking destroy because he is part synthetic.

Modifié par HTTP 404, 12 avril 2012 - 02:13 .


#204
Ieldra

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CulturalGeekGirl wrote...

darthnick427 wrote...

I've always assumed the Catalyst was trying to manipulate Shepard into the control or synthesis choices because in both they are achieving the reapers goals and his "solution" can continue. Destroy choice will destroy the reapers and end his solution forever. That's why he describes the other two choices in a positive light and the destroy ending as a negative and tries to deceive Shepard by claiming the Geth would be wiped out when I reality the Crucible only targets reaper's them selves


This is interesting, because your default interpretation of the ending is something that, if proven true, would actually make every single person I know in real life who is satisfied with the ending hate it.

This is because such an interpretation actually punishes sincerity and suspension of disbelief.

I'm not saying your assessment is bad or illogical, merely that I think it would be frustrating and imbalanced-feeling for a lot of the players who were able to enjoy the ending by emotionally investing in the choices offered, acting as if they were logical and mattered.

I absolutely agree. This would be the most hateful thing Bioware could do with the ending. Whatever I dislike of the ending - and it's a lot - the final choice as such is fine and only needs more exposition. Taking Control and Synthesis away as viable "I win" options would do what the endings we got haven't managed to do: make me throw the game away.

It should be noted that my goal was NEVER to destroy the Reapers, not even in ME1. I was always curious about them and what they represented. I just wanted them to stop destroying civilizations.

Modifié par Ieldra2, 12 avril 2012 - 02:14 .


#205
Walsh1980

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I don't think the Catalyst is telling Shepard he WILL die in the destroy ending, he's warning him his synthetic (and reaper based most likely) implants MIGHT kill him. He never says "you're going to die" it's "you are partly synthetic, who knows what will happen".

And when they extend the destroy ending, no cop outs please, show EDI fall over in front of Joker (maybe this is why the Normandy is running? its out of control... Reaper tech... I'm stretching...) and all the Geth ships crashing into each other or something. If you're not going to completely change the ending, stick to your guns, synthetics are all dead.

#206
Ieldra

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Walsh1980 wrote...
I don't think the Catalyst is telling Shepard he WILL die in the destroy ending, he's warning him his synthetic (and reaper based most likely) implants MIGHT kill him. He never says "you're going to die" it's "you are partly synthetic, who knows what will happen".

And when they extend the destroy ending, no cop outs please, show EDI fall over in front of Joker (maybe this is why the Normandy is running? its out of control... Reaper tech... I'm stretching...) and all the Geth ships crashing into each other or something. If you're not going to completely change the ending, stick to your guns, synthetics are all dead.

No cop outs indeed. I know I've posted a different opinion three weeks ago, but that was only because back then I thought we might get a retcon of the relay destruction in the non-Destroy endings, which would've made Destroy too unpleasant with the added genocide.

But since they're not going to retcon the relay destruction - they'll be at least nonfunctional in all of them, and likely destroyed in the Synthesis, I think the death of the synthetics should stay in, too. We do not need even more reasons to choose Destroy.  

Modifié par Ieldra2, 12 avril 2012 - 02:19 .


#207
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Walsh1980 wrote...

I don't think the Catalyst is telling Shepard he WILL die in the destroy ending, he's warning him his synthetic (and reaper based most likely) implants MIGHT kill him. He never says "you're going to die" it's "you are partly synthetic, who knows what will happen".

And when they extend the destroy ending, no cop outs please, show EDI fall over in front of Joker (maybe this is why the Normandy is running? its out of control... Reaper tech... I'm stretching...) and all the Geth ships crashing into each other or something. If you're not going to completely change the ending, stick to your guns, synthetics are all dead.


honestly, I think with a high EMS we will get all of our best possible outcome ending with all choices.  High ems for reaper control will be true, as well as synthesis, and I think high ems for destroy will leave edi intact as well as the geth.

A low EMS ending to destroy would probably yield the scenario you give.

#208
Pee Jae

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The thing about this is, a lot of players will try their hardest to unite the Geth and Quarians. Especially after hearing everything Legion says, the glimpses into the past. Why would I then knowingly destroy the Geth? And then there's EDI. Who I pushed into a relationship with Jeff. Only to then take her away from him? That leaves me with two even more undesirable options?

#209
trembli0s

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Optimystic_X wrote...

trembli0s wrote...

Unfortunately, we don't really have clarification on if Shepard lives. We have a vague ending scene that IMPLIES he might but I didn't expect an ending that was going to have me scrounging around for nitpicky answers.

Here's verbatim what he says: "You can wipe out all synthetic life if you want, even you are partly synthetic"

That's a REALLY heavy implication that cybernetic implants are fair game for synthetic destructo-beams. While I can see why we would think he's wrong there's nothing that makes me NOT believe that he's not being truthful.

He explains synthesis and we see the results, he explains control and we get the result, now we choose destroy and we're supposed to believe he suddenly becomes a faulty narrator and he's flat-out wrong? :whistle:


Your appendix is part of you too, yet you can live without it. Same with one of your kidneys.

From ME2 and Miranda's audiologs, we know that synthetic bits were added to Shepard to speed his/her recovery - not because s/he would die without them. So no, I still see no reason why Destroy = 100% chance of death for Shepard.


I don't know about this. From the look and feel of the whole Lazarus project, its been stated unequivocably that Shepard was dead. The implant tech was basically a way to reboot his body. The only conversations we really had with Miranda about the tech was whether or not she was going to put in a "Free Will Away" chip or not.

I mean, the whole incredible video of Shepard getting rebuilt also kind of takes a steamer on that theory because:

A) Shepard's heart gets directly implanted with a device.

B) His spine is refused with a bridging implant.

I can see his heart being ok if the tech is shut off but how on earth is having the bridge in his spine deactivated going to be any kind of good for him?

Robo-Synthesis

#210
Ieldra

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HTTP 404 wrote...

Walsh1980 wrote...

I don't think the Catalyst is telling Shepard he WILL die in the destroy ending, he's warning him his synthetic (and reaper based most likely) implants MIGHT kill him. He never says "you're going to die" it's "you are partly synthetic, who knows what will happen".

And when they extend the destroy ending, no cop outs please, show EDI fall over in front of Joker (maybe this is why the Normandy is running? its out of control... Reaper tech... I'm stretching...) and all the Geth ships crashing into each other or something. If you're not going to completely change the ending, stick to your guns, synthetics are all dead.


honestly, I think with a high EMS we will get all of our best possible outcome ending with all choices.  High ems for reaper control will be true, as well as synthesis, and I think high ems for destroy will leave edi intact as well as the geth.

A low EMS ending to destroy would probably yield the scenario you give.

From a balancing viewpoint, I think Destroy needs a downside to counter that it's the only option where Shepard can live. Compared to Control, you can always say the downside is that the relays are completely gone, but there isn't a balancing consequence for the Synthesis.

No ending should give you everything you want.

#211
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Ieldra2 wrote...

HTTP 404 wrote...

Walsh1980 wrote...

I don't think the Catalyst is telling Shepard he WILL die in the destroy ending, he's warning him his synthetic (and reaper based most likely) implants MIGHT kill him. He never says "you're going to die" it's "you are partly synthetic, who knows what will happen".

And when they extend the destroy ending, no cop outs please, show EDI fall over in front of Joker (maybe this is why the Normandy is running? its out of control... Reaper tech... I'm stretching...) and all the Geth ships crashing into each other or something. If you're not going to completely change the ending, stick to your guns, synthetics are all dead.


honestly, I think with a high EMS we will get all of our best possible outcome ending with all choices.  High ems for reaper control will be true, as well as synthesis, and I think high ems for destroy will leave edi intact as well as the geth.

A low EMS ending to destroy would probably yield the scenario you give.

From a balancing viewpoint, I think Destroy needs a downside to counter that it's the only option where Shepard can live. Compared to Control, you can always say the downside is that the relays are completely gone, but there isn't a balancing consequence for the Synthesis.

No ending should give you everything you want.


then tell me what the downside would be in the other two options?  from a balancing viewpoint....

#212
Ieldra

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As for Shepard's death: Shepard can survive Destroy, which means that the destruction of his synthetic components doesn't necessarily kill him.

Modifié par Ieldra2, 12 avril 2012 - 02:25 .


#213
Ieldra

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HTTP 404 wrote...

Ieldra2 wrote...

HTTP 404 wrote...

Walsh1980 wrote...

I don't think the Catalyst is telling Shepard he WILL die in the destroy ending, he's warning him his synthetic (and reaper based most likely) implants MIGHT kill him. He never says "you're going to die" it's "you are partly synthetic, who knows what will happen".

And when they extend the destroy ending, no cop outs please, show EDI fall over in front of Joker (maybe this is why the Normandy is running? its out of control... Reaper tech... I'm stretching...) and all the Geth ships crashing into each other or something. If you're not going to completely change the ending, stick to your guns, synthetics are all dead.


honestly, I think with a high EMS we will get all of our best possible outcome ending with all choices.  High ems for reaper control will be true, as well as synthesis, and I think high ems for destroy will leave edi intact as well as the geth.

A low EMS ending to destroy would probably yield the scenario you give.

From a balancing viewpoint, I think Destroy needs a downside to counter that it's the only option where Shepard can live. Compared to Control, you can always say the downside is that the relays are completely gone, but there isn't a balancing consequence for the Synthesis.

No ending should give you everything you want.


then tell me what the downside would be in the other two options?  from a balancing viewpoint....

Shepard dies or is doomed to an existence as a lonely god?

#214
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Ieldra2 wrote...

HTTP 404 wrote...

Ieldra2 wrote...

HTTP 404 wrote...

Walsh1980 wrote...

I don't think the Catalyst is telling Shepard he WILL die in the destroy ending, he's warning him his synthetic (and reaper based most likely) implants MIGHT kill him. He never says "you're going to die" it's "you are partly synthetic, who knows what will happen".

And when they extend the destroy ending, no cop outs please, show EDI fall over in front of Joker (maybe this is why the Normandy is running? its out of control... Reaper tech... I'm stretching...) and all the Geth ships crashing into each other or something. If you're not going to completely change the ending, stick to your guns, synthetics are all dead.


honestly, I think with a high EMS we will get all of our best possible outcome ending with all choices.  High ems for reaper control will be true, as well as synthesis, and I think high ems for destroy will leave edi intact as well as the geth.

A low EMS ending to destroy would probably yield the scenario you give.

From a balancing viewpoint, I think Destroy needs a downside to counter that it's the only option where Shepard can live. Compared to Control, you can always say the downside is that the relays are completely gone, but there isn't a balancing consequence for the Synthesis.

No ending should give you everything you want.


then tell me what the downside would be in the other two options?  from a balancing viewpoint....

Shepard dies or is doomed to an existence as a lonely god?


I guess I just don't get why a positive ending in destroy with a high ems could keep the geth alive (mostly) and edi would upset others.  At the end of the day, I would choose destroy again if it meant killing the reaoers at the geth expense.  I suppose I am morally wrong then?  Image IPB

also, I wouldn't mind shepard dying at that ending if it meant the geth lived.

Modifié par HTTP 404, 12 avril 2012 - 02:30 .


#215
Dartack

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Allan Schumacher wrote...

trembli0s wrote...

Allan Schumacher wrote...

Ah, but is a person with cybernetics a synthetic life form?


Normally I would agree with you but the Catalyst point-blank pretty much says that Shepard is dying due to his implants.

Now, if you guys want to retcon the ending so that Shepard doesn't die if he chooses control..... :innocent:


It's already possible for Shepard to survive though.  The Catalyst was wrong.


Wrong or intentionally lied?

#216
trembli0s

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Honestly, if they end up creating the HIGH EMS destroy = mostly happy ending I would probably be ok with it.

Its also the easiest way to back themselves out of the corner they wrote themselves into. "Well, you did so well collecting bits and baubles from the galaxy that you were able to effectively point-to-point into the Reapers and permanently turn them off."

That's much simpler in terms of effects than the nebulous, well maybe Shepard dies, and maybe EDI, and maybe the Geth. Because. Stuff.

#217
PsyrenY

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trembli0s wrote...


I don't know about this. From the look and feel of the whole Lazarus project, its been stated unequivocably that Shepard was dead. The implant tech was basically a way to reboot his body. The only conversations we really had with Miranda about the tech was whether or not she was going to put in a "Free Will Away" chip or not.

I mean, the whole incredible video of Shepard getting rebuilt also kind of takes a steamer on that theory because:

A) Shepard's heart gets directly implanted with a device.

B) His spine is refused with a bridging implant.

I can see his heart being ok if the tech is shut off but how on earth is having the bridge in his spine deactivated going to be any kind of good for him?

Robo-Synthesis


Miranda tells you exactly why he has synthetics in him in ME2. I'll bold the important bits.

"Progress is slow, but subject shows signs of recovery. Major organs are again functional and there are signs of rudimentary neurological activity. In an effort to accelerate the process, we've moved from simple organic reconstruction of the subject to bio-synthetic fusion. Initial results show promise."

Source: ME2 Tutorial, Lazarus Station

The two main takeaways from that:

1) You were alive again before they inserted any synthetics into you (otherwise your major organs would not be "functional.")

2) The only reason they did it was to get you awake faster, not because you wouldn't be alive without them. Again, if your organs would absolutely fail without the synthetics, they wouldn't have been functional to begin with.

That quote explains how you can survive post-Destroy, even if the blast did target your implants.

Modifié par Optimystic_X, 12 avril 2012 - 02:43 .


#218
Ieldra

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HTTP 404 wrote...
also, I wouldn't mind shepard dying at that ending if it meant the geth lived.

That would be another solution, indeed. But they won't retcon Shepard's possible survival.

Modifié par Ieldra2, 12 avril 2012 - 02:44 .


#219
PsyrenY

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Hey Ieldra2, can you add your Synthesis thread to your sig? I'm having trouble finding it and I'd like to show it to people later.

(Or just link me to it.)

Modifié par Optimystic_X, 12 avril 2012 - 02:46 .


#220
AnuzaGray

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 Not according to Jessica Merizan.

#221
Avissel

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Allan Schumacher wrote...

I don't think the destroy ending is supposed to fix the problem of synthetics wiping out all organics.


Yeh, but if you made peace with the Geth, I suppose you kind of fixed that problem yourself?

#222
PsyrenY

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Avissel wrote...

Allan Schumacher wrote...

I don't think the destroy ending is supposed to fix the problem of synthetics wiping out all organics.


Yeh, but if you made peace with the Geth, I suppose you kind of fixed that problem yourself?


But if Destroy really wiped the Geth out, the next AI race to come along would be understandably distrusting after hearing stories about the annihilation of the Geth.

#223
MadCat221

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Kanon777 wrote...

MadCat221 wrote...

What we do know is that the Destroy ending casually kills off everyone we've been built up to care about on the Citadel when the space magic obliterates the place. What's the harm in throwing the Geth and EDI on top of that body pile?

The ward arms may or may not survive if they have independent life support power (definitely not if they go Earthward... and that would just cinch the deal and destroy Earth's life support capacity anyway, as if it wasn't wrecked from the Reapage and had its challenge of restoration massively compounded by mass relay destruction).

Aria?  Dead.
Conrad?  Dead.
Jenna?  Dead
Kelly?  Dead.
Aethyta?  Dead.
Ash's family?  Dead.
Blue Rose chick?  Dead.
Kolyat?  Dead.
Dr. Michel or Dr. Chakwas?  Dead.
Extra Grissom students you may have rescued?  Dead.
Commander Bailey?  Dead.
Councilors?  Dead.
Barla Von?  Dead.
Frenchman Refugee and Batarian Refugee?  Dead.
Teen girl refugee who isn't catching on that her parents aren't coming on the next transport?  Dead.
Batarian Preacher consoling the faith-shaken batarian refugees?  Dead.


Please continue my casualty list of people killed by Bioware's want to make big booms without any thought as to the ramifications.


This is not true, according to the PAX panel and Patrick Weekes,  everyone plot important on the citadel is still alive


As I said before, them "saying so" is the only thing in supporting "they live"; everything else contradicts that in all but the Blue Space Magic ending.  The Presidium, the structural core of the Citadel (where all the hub levels are located keep in mind) goes kablooie, and odds are at least one of the now broken-off Ward arms would fall to Earth, ruining any chance of rebuilding Earth in the process too.  So unless they replace that bit of the ending movies... they're dead.  As well as Earth.

Modifié par MadCat221, 12 avril 2012 - 03:14 .


#224
PsyrenY

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If the Ward arms still have their mass effect barriers as Weekes says, there's no reason they'd fall to earth. After all, the derelict reaper had mass effect fields that kept it in orbit for millions of years.

#225
Butane9000

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Allan Schumacher wrote...

SnakeStrike8 wrote...

I am curious about whather or not the destroy ending really kills the geth. We know that shooting the tube will 'destroy all synthetics', but what exactly does that mean? Are we destroying all synthetic bodies? If that's the case, then the geth aren't really dead. The bodies might die, but millions of geth programs live on in servers across Rannoch and inside their warships. Same for EDI, who exists in the Normandy more than it does in Eva's body.
Are we actually wiping out the geth programs themselves? If that's true then we are truly destroying the geth (and EDI), but the technical details of who that would work are limited solely to the realm of magic- not space magic, mind, but just regular warlock magic.
Thoughts on the topic? Would the destroy variation on the ending be more palatable if we all knew that picking that option wouldn't destroy the geth entirely, but rather would just seriously wound some and kill many others?


I think it's possible, but mostly due to the perceived effects of the Crucible's pulse.  From what we have at the end, we can deduce that what the Crucible affects is related to the EMS we have at the end of the game.  Very low, buildings and people are eradicated, a bit higher and people are spared but the buildings still go kaput, while it seems only the Reapers are affected in the most optimal ending.  Furthermore, Shepard's survival is also dependent on it.

I think it's plausible that with a higher EMS, the pulse targets the reapers more specifically and may spare the Geth.


Is a yes or no answer so terrible for Bioware to utter that you have to resort to political work around language?