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ME 1-3 Quest Graph comparison


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#101
KMYash

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too many fetch quests in me3.

#102
Cainne Chapel

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Also dont forget one of ME2s BEST missions was DLC (LOTSB and Kasumi's loyalty mission are my faves) and hopefully we get a nice chunk of DLC in the future too.

Same could be said for ME1 too. Outside of the main mission its best one was BDTS.

and I FINALLY got to put one in Balaks head in ME3. That alone is worth all the marbles in the galaxy.

#103
An English Gamer

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I think that the fetch quests could have been used as an excuse for using the Hammerhead. They wouldn't have been so bad if they involved the sort of environmental design work that went into Overlord. Dropping down onto Dekuuna and using the Hammerhead to extract civilians or whatever it was you did would have been better than just firing a probe at them.

#104
vertigo72

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It's like comparing apples and oranges.

In ME3 side quest quality is equal to plot quest quality. Also, side quests are important for the plot. Try not to do all Geth side quests and you risk to have Tali commiting suicide.

#105
Guest_simfamUP_*

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This is all statistics. Anyone who's replayed ME1 2 and 3 in a row recently will know that there is alot more juice in ME3's main quest. And the side quests in ME3 are much larger in scale. Noveria gets alot of praise around here, but I did everything in about two hours. Thirty minutes of those two hours were spent on the station. And this was on Veteran.

#106
Guest_simfamUP_*

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An English Gamer wrote...

I think that the fetch quests could have been used as an excuse for using the Hammerhead. They wouldn't have been so bad if they involved the sort of environmental design work that went into Overlord. Dropping down onto Dekuuna and using the Hammerhead to extract civilians or whatever it was you did would have been better than just firing a probe at them.


Too much work. Besides, alot of people LOVE to forget all the detail that went into the main quest's enviroments. Never before have I been awe struck by the level of detail put into BioWare games than I did in ME3.

I mean remember the moon? Besides it's kick ass map, the background was just fantastic! The battle above Palaven was awesome. The same can be said for Thessia and Earth (at the start.) Tuchanka and Surkesh were also very well done.

And on a side note. It's not exactly on topic, but it's to do with this too.

People complain about the lack of companions in ME3. Yet they don't realise that ME3 has the most dialogue between companions than any ME game. The banter is *really* rich. Compare ME1's Joker to ME2's. He has ALOT more to say in 2, but then in 3 he is a much more deeper character.

It's all doom and gloom when you look at the numbers, but when you actually think about it, there is a fine balance between good and bad in all three games.

#107
Cainne Chapel

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That is true, if you dont go to each level in the normandy after every plot, side or N7 mission, you DO miss out on a lot of banter between everyone.

for instance Joker w/Garrus
Garrus w/ Javik
James with Javik
James w/ Garrus
Adams and Chakwas
Liara and Javik
Tali and Garrus
Tali and Javik, etc etc

The list goes on. There is some GREAT dialogue in there.

As for levels, after all the complaints of chest high walls and boxes ME2 got, I think they did a GREAT job with level layout and most cover making sense inr egards to the levels this time around.

#108
Nyila

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Fetch quests are lame, they rely on "overhearing" a conversation. Now the savior of the galaxy spends his free time on the Citadel eavesdropping on people, then he drops probes on planets, and comes back with the rings of Alune..

Modifié par Nyila, 12 avril 2012 - 04:42 .


#109
bigbade

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simfamSP wrote...

And on a side note. It's not exactly on topic, but it's to do with this too.

People complain about the lack of companions in ME3. Yet they don't realise that ME3 has the most dialogue between companions than any ME game. The banter is *really* rich. Compare ME1's Joker to ME2's. He has ALOT more to say in 2, but then in 3 he is a much more deeper character.

It's all doom and gloom when you look at the numbers, but when you actually think about it, there is a fine balance between good and bad in all three games.


I agree there though, the fewer companions is way better. I don't think I've ever felt awkardly bored during a mission in ME3 because the squaddies always have something to say, and the ship interaction is great too. In me1 I enjoyed clicking on the squaddie to hear a comment, but in ME2 they stayed silent for a good 75% of each mission.

But again, ME3 sidequests (rachni, ex cerberus, etc...) felt too huge to be actual sidequests. I consider them a sub-part of the plot, whereas a sidequest is usually some self contained story. I understand why they didn't do as much of it in ME3, but they missed a good chance.

One thing the fetch quests do have going for them is that it's at least interesting to hear all these people yappin' all the time on the citadel, feels alive 

#110
The Smitchens

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Ashii6 wrote...

And that's exactly why ME1 is the best ME for me. Best storyline and side quests.


While I respect your opinion I cannot bring myself to come close to agreeing.  At least with the side quest part.  Dropping down on a planet so I can wage control war with the Mako so I can run through one of four recycled maps over and over is... bleh.

#111
TookYoCookies

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simfamSP wrote...

This is all statistics. Anyone who's replayed ME1 2 and 3 in a row recently will know that there is alot more juice in ME3's main quest. And the side quests in ME3 are much larger in scale. Noveria gets alot of praise around here, but I did everything in about two hours. Thirty minutes of those two hours were spent on the station. And this was on Veteran.

 

yea ive played all 3 recently, and launching probes is not larger in scale than overlord. Laucning probes is not "jucier" than first discovering cerebus doing tests on thorian husks.. 

if you like launching probes, then ME3 is a f*cking masterpiece...  

#112
trey40

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The Smitchens wrote...

Ashii6 wrote...

And that's exactly why ME1 is the best ME for me. Best storyline and side quests.


While I respect your opinion I cannot bring myself to come close to agreeing.  At least with the side quest part.  Dropping down on a planet so I can wage control war with the Mako so I can run through one of four recycled maps over and over is... bleh.

to be honest, i loved the mako missions. not because of the clunky controls of the mako and not for the leveldesign...it just fitted so perfectly in the universe, to go on a random planet and explore the area. just gave you the feel that this universe is huge and everywhere you can find something new or useful. :)

#113
clarkusdarkus

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id take ME1 fetch quests of actually being active and shooting rather than simply overhearing and delivering, bearing in mind ME1 was there first venture so was always going to have problems. this graph to me even tho it might be slightly off reasures me that ME3 was watered down and simply was a sci-fi gears of war complete with hammer of dawn killing a reaper. whats the point in having weapons, leveling system,powers if all ur doing is delivering artifacts and not actually being involved in the mission.

#114
Bantz

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me3 had so many wasted chances for awesome quests. The quest to rescue the Elcor people could have been an AWESOME mission instead it's just "shoot a probe".

#115
The Smitchens

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trey40 wrote...

The Smitchens wrote...

Ashii6 wrote...

And that's exactly why ME1 is the best ME for me. Best storyline and side quests.


While I respect your opinion I cannot bring myself to come close to agreeing.  At least with the side quest part.  Dropping down on a planet so I can wage control war with the Mako so I can run through one of four recycled maps over and over is... bleh.

to be honest, i loved the mako missions. not because of the clunky controls of the mako and not for the leveldesign...it just fitted so perfectly in the universe, to go on a random planet and explore the area. just gave you the feel that this universe is huge and everywhere you can find something new or useful. :)


It seems I'm at the disadvantage.  I was always too busy watching the Mako fly all over the place to really take the surroundings in.

#116
I am KROGAN

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 Just more evidence of wasted potential with this game.  It could have been mind-blowing.  Its a damn shame more than anything, really.

#117
Allen Spellwaver

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Pretty shameful...
Fortunately many side quests are long enough to compensate this flaw.

#118
Szuli

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"Don’t expect to win the loyalty of the galaxy by simply completing a series of fetch quests"
Casey Hudson, Game Informer Interview, May 2011

#119
die-yng

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THe game does feel a bit light on the quest side, something like the weak journal and fewer dialogue options that would certainly have been an issue where the ending not so overwhelmingly bad.

It's not simply that the Fetch quests are by far too many, they are also much more boring than in the other games.

I did like the multiplayer N7 misisons though, but some more connected ones like in ME2 would have been good.

#120
ahandsomeshark

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pikey1969 wrote...

Interesting.

That said, do keep in mind they had to also implement twice the amount of voice overs/story-line variations for those respective quests to maintain continuity from all the player choices.

Personally, I think that just means they should have let this game bake for another half year or one. But then again, this late into the current generation, maybe EA didn't feel like risking ME3 coming out too late into the cycle...

nawww they just didn't feel like waiting that long. EVERY TWO YEARS THE CYCLE MUST BE SATISFIED.


this. Though I'd like to see what they consider fetch quests (for example I wouldn't consider Char's mission a fetch quest)

#121
ahandsomeshark

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bigbade wrote...



But again, ME3 sidequests (rachni, ex cerberus, etc...) felt too huge to be actual sidequests. I consider them a sub-part of the plot, whereas a sidequest is usually some self contained story. I understand why they didn't do as much of it in ME3, but they missed a good chance.


agreed with this. I missed the chance to really talk to NPC's and figure out what the issue is and how to handle it. Or scanning and randomely landing on different planets and seeing their enviroment.

#122
bigbade

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Agreed with the journal though, what a terrible idea to not update it once you've completed a quest and who to return it to. Bringing up the man in each area of the citadel to find out which character of note is hanging around isn't exactly great and for missions like the Elcor homeworld where I had 2 things to fetch and got them both with 1 probe, I wasn't sure if I had them and must have gone back and forth twice.

#123
SNascimento

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This is just misleading.

Modifié par SNascimento, 12 avril 2012 - 07:32 .


#124
Otaku Hanzo

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Ashii6 wrote...

And that's exactly why ME1 is the best ME for me. Best storyline and side quests.


Amen to that! <3

#125
Jadebaby

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Ashii6 wrote...

And that's exactly why ME1 is the best ME for me. Best storyline and side quests.


this and a big fat + 1!