ME 1-3 Quest Graph comparison
#201
Posté 13 avril 2012 - 02:18
Still doesn't explain the large amount of fetch quests though.
Maybe the extended cut will turn some of those into full sidequests?
#202
Posté 13 avril 2012 - 02:24
That's not story cohesion, that's just plain greed & laziness. And yes, I do mean greed, because I'm willing to bet top dollar that more boots-on-ground side quests and even hub worlds will become available later in the form of DLCs.
#203
Posté 13 avril 2012 - 02:25
#204
Posté 13 avril 2012 - 02:30
#205
Posté 13 avril 2012 - 02:31
I won't even go into the amount of times you got the item first and knew through clairvoyance who it went to. That on top of making your Shepard a nosy eavesdropper.
#206
Posté 13 avril 2012 - 03:40
Aaleel wrote...
Why ME1 will always be my favorite.
I won't even go into the amount of times you got the item first and knew through clairvoyance who it went to. That on top of making your Shepard a nosy eavesdropper.
To be fair, Shepard does a bit of that in ME1 (but not nearly to the same extent as in ME3). Michael and Rebecka Pietovsky (sp?) and the hanar preacher spring to mind.
#207
Posté 13 avril 2012 - 03:43
KingKhan03 wrote...
Wow. 31 Fetch quests it's a damn shame.
QFT. System scanning for fetch quests was terrible. IMO, worse than mineral scanning in ME2.
#208
Posté 13 avril 2012 - 03:44
With ME3, for about 1/2 the 'fetch' quests, they were just random things I'd found when scanning planets and taunting Reapers, so they really didn't impact the game rhythm at all, besides giving a reason to visit various systems to read the planet descriptions.
#209
Posté 13 avril 2012 - 03:45
#210
Posté 13 avril 2012 - 05:51
Cogneter wrote...
Hogge87 wrote...
I was under the distinct impression that ME2 was ca 50 hours while ME1+3 were ca 30 hours. Am I right or wrong?
I can't tell you the exact numbers at the moment, but I remember having 50+ hours in ME1. A bit less in ME2 and much less in ME3.
All side-quests completed, of course.
Ok, I have accurate numbers now. 45 hours in ME1, 73 hours in ME2, 40 hours in ME3.
My memory -> bad.
Spent some time alt+tabbed while in ESC menu though. I wonder if that counted towards the total.
Modifié par Cogneter, 13 avril 2012 - 05:52 .
#211
Posté 13 avril 2012 - 05:54
Cogneter wrote...
Cogneter wrote...
Hogge87 wrote...
I was under the distinct impression that ME2 was ca 50 hours while ME1+3 were ca 30 hours. Am I right or wrong?
I can't tell you the exact numbers at the moment, but I remember having 50+ hours in ME1. A bit less in ME2 and much less in ME3.
All side-quests completed, of course.
Ok, I have accurate numbers now. 45 hours in ME1, 73 hours in ME2, 40 hours in ME3.
My memory -> bad.
I find scanning planets for minerals artificially bloated the time in ME2. Not sure what my average ME1 finish time is since my import characters tended to have 8 or so playthroughs to them before moving them to ME2. ME3 felt like it took me forever to beat actually doing things in the game as opposed to sitting in empty systems looking at scanning graphs.
#212
Posté 13 avril 2012 - 04:36
TS2Aggie wrote...
Aaleel wrote...
Why ME1 will always be my favorite.
I won't even go into the amount of times you got the item first and knew through clairvoyance who it went to. That on top of making your Shepard a nosy eavesdropper.
To be fair, Shepard does a bit of that in ME1 (but not nearly to the same extent as in ME3). Michael and Rebecka Pietovsky (sp?) and the hanar preacher spring to mind.
Yeah, that happened in ME2 as well, like with the two Krogans that are talking about fish on the Citadel.
#213
Posté 14 avril 2012 - 05:16
bigbade wrote...
Saw this on reddit right quick, interesting to say the least.
Great graph OP, here's another that I made, and it again expresses one of the big reasons I was dissapointed with Mass Effect 3:
#214
Posté 14 avril 2012 - 05:36
Modifié par Redban103, 14 avril 2012 - 05:38 .
#215
Posté 14 avril 2012 - 05:58
Modifié par leapingmonkeys, 14 avril 2012 - 05:59 .
#216
Posté 14 avril 2012 - 06:04
I'm a completionist and it just got really annoying, especially since it doesn't identify the systems that don't have anything to search for but still have reaper awareness.
#217
Posté 14 avril 2012 - 06:10
Modifié par Redban103, 14 avril 2012 - 06:10 .
#218
Posté 14 avril 2012 - 06:13





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