Yajuu Omoi wrote...
Laughing Wolf wrote...
I find it disappointing (in so many places, not just here) that only insults and inflamatory criticism receive a response, while well-reasoned theories and suggestions are ignored.
It's like you (the collective you, the you that represents anyone who makes a complaint on the forums) only want to make a complaint and for that complaint to be validated by those sharing the same perspective, not discussed or reasoned. And, of course, it's easier to respond to those inflammatory posts because they can be argued without ever taking into consideration a new perspective or new information, so the merit of the original complaint never needs to be reevaluated.
You (the OP "you", now) commented to another poster that you don't reply to "a slightly intelligent comment that DOES NOT ask for a response", but you point out the idiots. I would suggest maybe that's the wrong way to have an intelligent discussion. I'm also disappointed I personally didn't see that reply (though I noticed the trend) until rereading the thread just now. It validates my irritation at people who post complaints. Reasonable discussion should not need to follow every post with "Please comment."
For that reason, done following this. Good luck with your random difficulty spikes, whatever may be the cause.
Your post in and of itself is a complaint.
I don't need to shoot holes in a post that makes sense. therefor i don't even try.
The post i knock down are the one coming from people who attempt to rip others down simply to inflate their own ego.
Tab was still open in my browser when my computer restarted, so I was unfortunate enough to see this. It's very difficult for me to avoid sarcasm here, so bear wtih me.
You're correct. My post is a complaint. That you responded to it illustrates my point. That you say you don't need to "shoot holes in a post that makes sense" illustrates my point. That isn't a discussion. It's a flamewar. Or whatever kids are calling it, these days. The likelihood of reaching any kind of consensus or intelligent discussion with these people you "knock down" is close to nil, so the only thing you accomplish by responding to them is ... well ... nothing.
If you actually want to discuss whether MP is getting more difficult or if it's just your (and others') imagining, ignore the e-peen and focus on the ideas and theories offered. I offered one possible observation/explanation previously in the thread. That's all irrelevant and off topic, though.
Yajuu Omoi wrote...
http://www.gamefaqs.com/boards/615759-mass-effect-3/62469168
Seriously, the MP has been getting more and more difficult.
<snip>
Here's BW thread they started for this very issue, read it through.
http://social.biowar...ndex/9308234/17
Lol, gamefaqs. I've seen some ridiculous posturing on those boards. That thread wasn't bad at all. But even on that thread, as in this one, there are people who disagreed.
And here, you have seen people who disagree with you. That have said they've noticed no increase in difficulty, myself included. If BW was raising difficulty across the board, I think I'd notice. I can barely handle silver on an uncoordinated team. I'd sure as heck notice if bronze was suddenly much harder.
Lastly, the BW thread you quoted "for this very issue" isn't about MP becoming harder. It has nothing to do with what you seem to be experiencing. It's about the "any difficulty" selection putting new players into silver matches, which can be very off-putting. BW has not indicated in any way that they've done anything to increase the difficulty. In fact, they've debunked that, only to have some incredibly rude retired marine call them a liar.
No matter what argument is presented from either side, though, I think the most telling observation that your theory may be flawed is that not everyone else has noticed it. Again, if it were a flat, game-wide difficulty increase (for whatever tinfoil conspiracy anyone might come up with), everyone who's played all three difficulties and knows their limits would notice it.
Alternate theories that have been presented:
* headshots
* enemy AI becoming deliberately more aggressive the longer any individual enemy has been on the map
* subjective perception; noticing it more keenly when you fail after you feel like you've gotten better
* bad luck, mate