I can understand why it was dropped for the ME series(didn'tmake sense), but in the DA universe it's does make sense. Blood Magic, Tevinter, Blight/corruption and lust for power are all themes of the DA universe and all make logical paths for a DA PC. Yet what we get, is anti-hero PC.
The best thing about TOR was being able to be the evil again, I forgot how much fun that was. Same again with companions, I enjoyed getting reactions from them, be they evil or even better good. It also gives a game more replayability for me, because I roll a good/hero PC straight after.
Now I'm not asking for two different stories(SW/JK), what I'm asking for is a Kotor/JE style path. Where the choice however illusionary it is, is there(where at the end, they real choice is made). I accept the fact that more people prefer to be the hero, but that shouldn't mean that we lose the choice all together.
So any chance in DA3?
Modifié par Malsumis, 12 avril 2012 - 12:25 .





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