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Unkillable enemy bug on Gold


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#1
D.Shepard

D.Shepard
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I don't know if it has been already reported but I have just encountered a new version of the "unkillable enemy" bug while playing Gold.
I know the bug simply made the enemies unkillable while they  continued to behave normally, namely moving shooting etc.

This time the enemy, a Geth Hunter, remained still and players were able to pass through it. 
We spent nearly 45 minutes waiting for the enemy to "get fixed" then we  had to leave the game losing all the credits we earned and wasting all the consumable equipements we used during the mission.

Do you know if BW has a solution or is trying to make a fix for this bug?

I thought the issue deserved a topic because I never encountered the bug in such form.