Bryan Johnson wrote...
saxybeast418 wrote...
Look, I got my packs (and nothing in addition; haven't even started SP yet
), so I don't have cause to complain.
But this is getting absurd. It has been well over a week since everyone was supposed to get their packs. Hell, the multiplayer has been live for over a month, and longer if you count the multiplayer beta.
And yet we are still having problems with kit and unlock resets, missing packs, missing credits, spending credits/real money only to have them eaten by connection errors, etc etc etc.
And yet the moment that players discover an exploit in their favor, the moment that Bioware's bottom line is threatened? Bam, fix within hours of reporting.
I know, I know. You guys are working on it. You are working as hard as you can. The exploit was an easy fix, and everything else is complicated.
But can you see how this would make your customers feel? Can you imagine how frustrating it is to be someone who has paid money and spent a good chunk of time playing your game, and only get sporadic and vague answers and estimates to when these bugs will get fixed?
Bioware, you guys are awesome, and I sympathize with how exhausted everyone working in Edmonton must be at the moment. But this isn't acceptable. It isn't good enough, and it isn't fair to your customers.
If you disagree with me, or even if you think you can get away with this level of performance, by all means, carry on. Otherwise, you really need to do a whole lot better.
Hello,
You are correct it has been over a week. Of that week there has been 4 full working days and now today is the 5th. The fix was not available immediately (as Scylla posted) it was available on the Thursday. This now leaves so far 2-3 days (if you count today) for testing. Given that in that time we have released a DLC which was supposed to have a special "resurgance" pack with it, that we had to try and get working one then having to switch to premium spectre pack instead this took one of those days. So now we are down to 1-2 days worth of testing (although yes there was still some testing done on tuesday for this issue), we dont have droves of employees sitting around "incase". We are now waiting on an external company to do something to finish testing, they can not turn around on a dime for a request that comes from us that would just be a poor business practice.
So your statement of "bam" fix within hours is incorrect it still took 2 days to fix. Furthermore it was luckily an easy enough issue to reproduce (which in development is half the issue). We found that we can make the fix without having to do code alteration thus we can potentially deploy it very quick without having to go through a certification process with first parties.
Things take time, and doing things right takes more time.
Edit: Spelling of Days as I had put down "Downs"
Bryan,
First, thank you for the update. Sucks that I had
to dig for it, but that is largely due to the amount of people that open
multiple threads on the same question as they are to lazy to find the thread
that is already open.
Second, thank you for all your work on answering
our questions. I have spent that last two hours looking over the forums at
random things and I see that a lot of questions are getting answered by you.
Third, as a Network tech I can to a degree
understand the amount of pressure you and everyone working on ME3 must be
feeling right now. People that are happy with your work are to busy enjoying it
to say anything, the only people you hear from are the ones that have something
to complain about. You guys must be running a thousand directions with
everything you have on your plate, fixing bugs/exploits, dealing with the
masses demanding a new ending, (Personally I'm glad your CEO is standing by
your game designers and refusing to make them change their art work) and trying
to continue to give us new content. All this while the majority of your feed
back is negative comments and complaints.
I see some of the bugs and like most players have
a few things I'd like to see changed. Even then I still enjoy your game greatly and I appreciate
all the work BioWare is putting into this game. I hope you and everyone else on
the ME3 Team was able to enjoy their Easter weekend and know that you still
have players that are enjoying/recognize all of your work.
Thanks,
HiddenFromEyes