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The TRUTH about PS3 Version *1st post UPDATED with more pictures*


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#1
Valkyre4

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 So anyone who followed my posting around this board trying to get Bioware give an answer concerning the PS3 awful framerate both in cutscenes and during certain missions (most of the actually), would know that everything I typed was in vain since Bioware is still investigating....2 months now...

I also found out and already posted about PS3 having some disgusting PSONE pixelated textures all over the place. No word from Bioware as well. And then I promised you a new thread with a direct comparison of the pictures I took from the PS3 version with the same spots from the 360 version just proving the awdul truth about the PS3 version in general.

Why? Because you need to see just how BAD a port job ME3 is on PS3, because you need PROOF. Why? Because a lot of people are glad to pay the same price for less.

And what exactly is my point besides the obvious "PS3 version sucks"? That people should stop accepting this kind of poor quality. People should stop neglecting the fact that they are being treated as second rate customers and keep on paying for the same price, for less quality. People should stop bending over and demand parity among versions. That or simply pay less than what 360 users do:

The photos are from my PS3 and my friends xbox360 on the SAME setup  (you can actually see the same glare of a lamp on the TV) with the same image settings, and all pictures are taken with an iphone4s (so please bare with the quality). I am simply saying this so people understand that I tried to make this as authentic as possible.

On we go:

PS3 VERSION (look at these awful PSONE pixels...) :

Image IPBUntitled by Valkyre1, on Flickr


360 VERSION (the same place and actually the 360 is much more zoomed in):

Image IPBUntitled by Valkyre1, on Flickr


PS3 VERSION :

Image IPBUntitled by Valkyre1, on Flickr


360 VERSION :

Image IPBUntitled by Valkyre1, on Flickr


PS3 VERSION :

Image IPBUntitled by Valkyre1, on Flickr


360 VERSION :

Image IPBUntitled by Valkyre1, on Flickr


PS3 VERSION :

Image IPBUntitled by Valkyre1, on Flickr


360 VERSION :

Image IPBUntitled by Valkyre1, on Flickr


The 360 version even using the sniper with FULL ZOOM still doesnt produce pixels and the image is clean and crisp.

Image IPBUntitled by Valkyre1, on Flickr


All in all.... I rest my case...

If people want to post things like "yeah well it is a bit worse , but hey it is not that bad, it doesnt affect gameplay" then really what can I say...

The PS3 version compared to the 360 version:

-Has far worse framerate both in cutscenes and in game
-Has worse image quality
-Has far worse textures, to the point that it looks like a PSONE game.
-Has insane amount of loading compared to 360.
-Is not supported by Bioware as well as the 360 version is (look at the multiplayer)


If that is ok with you and justifies paying the same price, then I have nothing more to say...

I made this thread in order to HELP PS3 users to be treated EQUALLY and for them to DEMAND what they paid for. You want to delude yourself that "it is not a big deal", fine.

This is my last and ultimate attempt to help this community, so far I failed miserably. Either way I dont care anymore, I just like to be true to my promises. Do what you want with this.



EDIT1: SECOND BATCH OF PHOTOS



more pictures this time from Rannoch mission (save the admiral).

Rannoch is a perfect place to enjoy PSONE quality textures of Mass Effect 3 for PS3. Pretty much 70-80% of the rocks are full of pixels. You can test it yourselves.

PS3 VERSION:

Image IPB
IMG_1463 by Valkyre1, on Flickr

360 VERSION:

Image IPB
IMG_1465 by Valkyre1, on Flickr

PS3 VERSION:

Image IPB
IMG_1460 by Valkyre1, on Flickr

360 VERSION:

Image IPB
IMG_1461 by Valkyre1, on Flickr

PS3 VERSION (even in normal view without weapon zoom in the textures are laughable)

Image IPB
IMG_1468 by Valkyre1, on Flickr

360 VERSION (look at the difference....)

Image IPB
IMG_1469 by Valkyre1, on Flickr

PS3 VERSION (exact same spot zoomed in... you cant even make out what the texture looks like)

Image IPB
IMG_1471 by Valkyre1, on Flickr

360 VERSION (nice and clean)

Image IPB
IMG_1472 by Valkyre1, on Flickr

PS3 VERSION :

Image IPB
IMG_1475 by Valkyre1, on Flickr

360 VERSION:

Image IPB
IMG_1477 by Valkyre1, on Flickr

PS3 VERSION:

Image IPB
IMG_1479 by Valkyre1, on Flickr

360 VERSION (even more zoomed in, still no pixels):

Image IPB
IMG_1481 by Valkyre1, on Flickr


Thats about it... if you dont see these kinds of things in your game, then check your eyes.

Next stop Rannoch Priority mission... we got some amazing textures there as well. Mars is also epic, but I will get there later.

I have never played a PS3 game with such textures. Bioware needs to step up and fix this. They promised PS3 fans that there will be virtualy no differences between versions and yet what I see here is quite the opposite. Oh and my TV is perfectly fine and my camera doesnt create pixels specifically and deliberately for PS3...lol...

Modifié par Valkyre4, 15 avril 2012 - 10:15 .


#2
MegaSovereign

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I don't have issues with the textures...

They should have given PS3 users the option to install the game, though TBH.

EDIT:

Didn't they already do all these screenshot comparisons at Lensoftruth and Digital Foundry? There wasn't a huge difference in terms of image quality and unlike your pics, the ones on their site is direct feed.

They pointed out the framerate issues on the PS3, but even DF said and I quote:

It's remarkably close. The discreet motion blur on Shepard's movements
has been reinstated on PS3 after its absence from the last game, and the
method for rendering lighting is now clearly identical across both
platforms. Texture and alpha resolutions are identical too


The PS3 version even has an shadowing effect that is absent in the 360 version

We do find that indirect shadows add an extra subtle extra layer of
detail to character models placed around indoors settings in particular,
where lighting diffuses more naturally to corners and curves on
objects.


http://www.eurogamer...fect-3-face-off

PS3: http://images.euroga...8/2/PS3_047.png
360: http://images.euroga...8/2/360_047.png

There is also a comprehensive screenshot gallery if you want to see more shots.

Modifié par MegaSovereign, 12 avril 2012 - 09:12 .


#3
Battlepope190

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It's pathetic that devs are still doing this to us this late in the generation.

#4
Valkyre4

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MegaSovereign wrote...

I don't have issues with the textures...

They should have given PS3 users the option to install the game, though TBH.


really? You mean if you go to Tuchanka and look around you wont see this? Just because you didnt NOTICE it, doesnt mean it isnt there... it is unbelievable how much in denial you guys are. I mean not even DIRECT PROOF is enough these days!! Amazing...

Typical, you have no issues with the game, it works great. Framerate is fine, textures are fine, everything is fine. Good for you. Enjoy paying the same for less. Enjoy boycotting people who are actually trying to HELP YOU get exactly what you paid for and reward a company that offered you a poor port.

Modifié par Valkyre4, 12 avril 2012 - 09:12 .


#5
MegaSovereign

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Valkyre4 wrote...

MegaSovereign wrote...

I don't have issues with the textures...

They should have given PS3 users the option to install the game, though TBH.


really? You mean if you go to Tuchanka and look around you wont see this? Just because you didnt NOTICE it, doesnt mean it isnt there... it is unbelievable how much in denial you guys are.

Typical, you have no issues with the game, it works great. Framerate is fine, textures are fine, everything is fine. Good for you. Enjoy paying the same for less. Enjoy boycotting people who are actually trying to HELP YOU get exactly what you paid for and reward a company that offered you a poor port.


Read my edited post please.

Oh and I'm not boycotting anyone. Calm down.

Modifié par MegaSovereign, 12 avril 2012 - 09:14 .


#6
Zahnrad

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Better this way, then no release for the Playstation. Like Tali said: "Still totally worth it."
(I paid 90€ for the Collectors Edition)

#7
Valkyre4

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MegaSovereign wrote...

Valkyre4 wrote...

MegaSovereign wrote...

I don't have issues with the textures...

They should have given PS3 users the option to install the game, though TBH.


really? You mean if you go to Tuchanka and look around you wont see this? Just because you didnt NOTICE it, doesnt mean it isnt there... it is unbelievable how much in denial you guys are.

Typical, you have no issues with the game, it works great. Framerate is fine, textures are fine, everything is fine. Good for you. Enjoy paying the same for less. Enjoy boycotting people who are actually trying to HELP YOU get exactly what you paid for and reward a company that offered you a poor port.


Read my edited post please.


Read what? The guys are posting images from cutscenes mostly and from distance in low res pics... not showing any details whatsoever.

If all it proves that all these sites like digital foundry are not going into the fine details of the game, which I am clearly doing with these screenshots.

I dare any ps3 user to post images like the ones I did from the same spots in Tuchanka, from the PS3 version and show me that they have no pixelated textures.

Believe all you want in digital foundry, I believe my eyes. If you dont believe yours, then fine, try and defend Bioware.

Modifié par Valkyre4, 12 avril 2012 - 09:18 .


#8
MegaSovereign

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DF not going into detail?

Are you insane? The face-off alone is longer than this "comprehensive" evidence from flickr.

They even have a 50+ screenshot gallery. Not all of it is cutscenes. In fact most of it is directly from the gameplay.

I'll even post you a link to make it easier for you:

http://www.eurogamer...parison-gallery

You want me to believe your evidence over DF? Really now?

Also, have you ever thought that it might be your TV settings? My PS3 looks worse on my brother's TV but great on mine. The 360 on HDMI has a 1366 x 768 mode so it scales better on his TV. The PS3 doesn't so games look a bit more pixelated on certain TVs that have horrible scalers.

Modifié par MegaSovereign, 12 avril 2012 - 09:23 .


#9
Valkyre4

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Zahnrad wrote...

Better this way, then no release for the Playstation. Like Tali said: "Still totally worth it."
(I paid 90€ for the Collectors Edition)


you understand of course that by saying this you actually pretty much give the developers the OK to treat you like this with poor quality ports right? You understand that because you always say "better this way than no release" they will always give you a poor product for the same price.

But hey "totally worth it"...


lol I am out of here... PS3 users are either very tolerant, very rich, or very something else which is not quite nice to say publicly. All in all I expected this. It is not the first time.

Some people try to make the community understand that it should demand parity between versions and to be treated this way, and the community instead of supporting itself, goes on to justify the unjustiiable. Enjoy then...

#10
Valkyre4

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MegaSovereign wrote...

DF not going into detail?

Are you insane? The face-off alone is longer than this "comprehensive" evidence from flickr.

They even have a 50+ screenshot gallery. Not all of it is cutscenes. In fact most of it is directly from the gameplay.

I'll even post you a link to make it easier for you:

http://www.eurogamer...parison-gallery

You want me to believe your evidence over DF? Really now?

Also, have you ever thought that it might be your TV settings? My PS3 looks worse on my brother's TV but great on mine. The 360 on HDMI has a 1366 x 768 mode so it scales better on his TV. The PS3 doesn't so games look a bit more pixelated on certain TVs that have horrible scalers.


Ignorance is bliss. I dare you to go and take your own picture from the shroud in tuchanka. It is not hard, it is just one pic.

And lol that TV can produce such horrible pixels, when in fact I have over 80 PS3 games and never seen anything like this before. I guess 720p on ME3 for PS3 is incompatible with my TV while the rest 80 games I have are working fine and ME3 on 720p on 360 also doesnt produce pixels. With the same settings as stated in my original post. Yeah... my TV is the problem... 

Like I said, this is called denial. Pretty much the definition of it. You have the game, go and see for yourself. And if by any miracle you see pixels, hey, read digital foundry again and convince your eyes that there are no pixels. Sorry but this is ridiculous.

Modifié par Valkyre4, 12 avril 2012 - 09:29 .


#11
MegaSovereign

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Valkyre, you have a valid point about the framerate issues. I'm just saying that it's already been agreed upon what the issues are and aren't. The image quality isn't the issue according to multiple sites including DF, Lensoftruth, and even the pixel-counters at beyond3D.

#12
starscreamerx31

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Yeah ive had problems but my game does not look anything like that.

#13
Valkyre4

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You have the game. Go and see for yourself. If you post an image from these places that shows that there are no pixels I will agree with you that my copy is problematic or something else is wrong.

It mustnt be that hard for you... if you keep your save files you can go and launch the mission just to check it. Zoom in with your rifle (hold L1) and see.

Modifié par Valkyre4, 12 avril 2012 - 09:32 .


#14
MegaSovereign

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Do you understand anything about capture equipment?

Unless we have the same cameras and in the same scenarios it would be pointless to upload off-screen shots.

It looks fine on my screen and tons of other sites (DF usually gets accused of a 360 bias, yet even they say it looks fine) agree with me. EIther you can take what I say at face value or choose not to believe me.

Modifié par MegaSovereign, 12 avril 2012 - 09:37 .


#15
Ravenmyste

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Valkyre4 wrote...

MegaSovereign wrote...

DF not going into detail?

Are you insane? The face-off alone is longer than this "comprehensive" evidence from flickr.

They even have a 50+ screenshot gallery. Not all of it is cutscenes. In fact most of it is directly from the gameplay.

I'll even post you a link to make it easier for you:

http://www.eurogamer...parison-gallery

You want me to believe your evidence over DF? Really now?

Also, have you ever thought that it might be your TV settings? My PS3 looks worse on my brother's TV but great on mine. The 360 on HDMI has a 1366 x 768 mode so it scales better on his TV. The PS3 doesn't so games look a bit more pixelated on certain TVs that have horrible scalers.


Ignorance is bliss. I dare you to go and take your own picture from the shroud in tuchanka. It is not hard, it is just one pic.

And lol that TV can produce such horrible pixels, when in fact I have over 80 PS3 games and never seen anything like this before. I guess 720p on ME3 for PS3 is incompatible with my TV while the rest 80 games I have are working fine and ME3 on 720p on 360 also doesnt produce pixels. With the same settings as stated in my original post. Yeah... my TV is the problem... 

Like I said, this is called denial. Pretty much the definition of it. You have the game, go and see for yourself. And if by any miracle you see pixels, hey, read digital foundry again and convince your eyes that there are no pixels. Sorry but this is ridiculous.



valk  you never read anything that PlayStation denies do you know the lower frame rate is because of their  hardware design and due to that design  with there cell processor and yet  that cant even fix it, the game is not to blame its the hardware everyone knows the ps3 migt have better graphic in some cases then the xbox, but mass effect was meant to be played on the xbox and since all devs in other companies have said that   cell tech that ps3 has is rather  stupid it doesn't even fully use  cpu, they only recently stated that the new ps4 will actually use a amd cpu, the change over from the cell design could in fact make the new images better and higher frame rates up to the xbox level

Modifié par Ravenmyste, 12 avril 2012 - 09:49 .


#16
Liraelx

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I checked out Tuchunka with the enhanced scope on my own playthrough and I didn't experience any of the problems in your screen shots, mine all looked more like the 360 shots. However I did notice that some of the textures took some extra time to load to their full resolution once zoomed in, as they have in other areas of the game, so that may be what happened to you. Its all a bit hit and miss really. Most of the major graphics errors in my game have been during cutscenes (robo movement, looking the wrong way, jerkyness, bluring, etc.), it probably depends how much strain your system is under, I'm guessing the longer you've been playing the slower the textures will load.

Modifié par Liraelx, 13 avril 2012 - 12:40 .


#17
zhengyingli

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I noticed the horrible particle effects from the Shroud in Tuchanka during the first playthrough, during a cutscene, no less. I might take a picture to prove it.

Ravenmyste wrote...

Valkyre4 wrote...

MegaSovereign wrote...

DF not going into detail?

Are you insane? The face-off alone is longer than this "comprehensive" evidence from flickr. 

They even have a 50+ screenshot gallery. Not all of it is cutscenes. In fact most of it is directly from the gameplay.

I'll even post you a link to make it easier for you:

http://www.eurogamer...parison-gallery

You want me to believe your evidence over DF? Really now?

Also, have you ever thought that it might be your TV settings? My PS3 looks worse on my brother's TV but great on mine. The 360 on HDMI has a 1366 x 768 mode so it scales better on his TV. The PS3 doesn't so games look a bit more pixelated on certain TVs that have horrible scalers.


Ignorance is bliss. I dare you to go and take your own picture from the shroud in tuchanka. It is not hard, it is just one pic.

And lol that TV can produce such horrible pixels, when in fact I have over 80 PS3 games and never seen anything like this before. I guess 720p on ME3 for PS3 is incompatible with my TV while the rest 80 games I have are working fine and ME3 on 720p on 360 also doesnt produce pixels. With the same settings as stated in my original post. Yeah... my TV is the problem... 

Like I said, this is called denial. Pretty much the definition of it. You have the game, go and see for yourself. And if by any miracle you see pixels, hey, read digital foundry again and convince your eyes that there are no pixels. Sorry but this is ridiculous.



valk  you never read anything that PlayStation denies do you know the lower frame rate is because of their  hardware design and due to that design  with there cell processor and yet  that cant even fix it, the game is not to blame its the hardware everyone knows the ps3 migt have better graphic in some cases then the xbox, but mass effect was meant to be played on the xbox and since all devs in other companies have said that   cell tech that ps3 has is rather  stupid it doesn't even fully use  cpu, they only recently stated that the new ps4 will actually use a amd cpu, the change over from the cell design could in fact make the new images better and higher frame rates up to the xbox level

 

Arguments involving PS3's infrastructure is irrelevant when you look at Arkham City; little bit worse in graphics and very little stutter in fps here and there when comparing to the xbox, nowhere near as bad as ME3.

Modifié par zhengyingli, 13 avril 2012 - 01:02 .


#18
Dickard

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Zahnrad wrote...

Better this way, then no release for the Playstation. Like Tali said: "Still totally worth it."
(I paid 90€ for the Collectors Edition)


That is a delusional statement. I'd rather NEVER play a BioWare game again then be subjected to a HORRIBLE port like Mass Effect 3. I'm with the OP. The PS3 version is atrocious. I bought the Collectors Edition as well and I totally regret it now. I'm beyond boycotting BioWare now. I'm at the point where I tell EVERYONE that hasn't played the game NOT to buy it and how BAD of a developer BioFail is for the PS3. Not only am I a -1 but their mishandling on the PS3 version has made me turn others against them as well. BioWare messed up bad this time and they will NEVER get me back.

Modifié par Dickard, 13 avril 2012 - 02:55 .


#19
Dickard

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Ravenmyste wrote...

Valkyre4 wrote...

MegaSovereign wrote...

DF not going into detail?

Are you insane? The face-off alone is longer than this "comprehensive" evidence from flickr.

They even have a 50+ screenshot gallery. Not all of it is cutscenes. In fact most of it is directly from the gameplay.

I'll even post you a link to make it easier for you:

http://www.eurogamer...parison-gallery

You want me to believe your evidence over DF? Really now?

Also, have you ever thought that it might be your TV settings? My PS3 looks worse on my brother's TV but great on mine. The 360 on HDMI has a 1366 x 768 mode so it scales better on his TV. The PS3 doesn't so games look a bit more pixelated on certain TVs that have horrible scalers.


Ignorance is bliss. I dare you to go and take your own picture from the shroud in tuchanka. It is not hard, it is just one pic.

And lol that TV can produce such horrible pixels, when in fact I have over 80 PS3 games and never seen anything like this before. I guess 720p on ME3 for PS3 is incompatible with my TV while the rest 80 games I have are working fine and ME3 on 720p on 360 also doesnt produce pixels. With the same settings as stated in my original post. Yeah... my TV is the problem... 

Like I said, this is called denial. Pretty much the definition of it. You have the game, go and see for yourself. And if by any miracle you see pixels, hey, read digital foundry again and convince your eyes that there are no pixels. Sorry but this is ridiculous.



valk  you never read anything that PlayStation denies do you know the lower frame rate is because of their  hardware design and due to that design  with there cell processor and yet  that cant even fix it, the game is not to blame its the hardware everyone knows the ps3 migt have better graphic in some cases then the xbox, but mass effect was meant to be played on the xbox and since all devs in other companies have said that   cell tech that ps3 has is rather  stupid it doesn't even fully use  cpu, they only recently stated that the new ps4 will actually use a amd cpu, the change over from the cell design could in fact make the new images better and higher frame rates up to the xbox level



That is a total B.S. answer. So many other developers can release games that look and run great on both PS3 and 360. Why can't BioWare? Because they're lazy and deep down do not care about the PS3. That or they receive some sort of under the table kick back from Microsoft to make the PS3 version worse, which I wouldn't doubt (conspiracy theory but I don't care.) It is NOT the PS3. It IS BioWare's lazy programing.

#20
MegaSovereign

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If it's texture loading that is causing this issue then bioware should give us an install to hdd option....,

#21
Jayson619

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Question to Bioware: HOW MUCH HAS MICRO$OFT PAID YOU TO MAKE THE PS3 VERSION INFERIOR?

Possible answer: Microsoft has indeed paid us a 10-figure amount to ensure the PS3 version gets an inferior version. They weren't happy during the SPIKE GAME AWARDS that UNCHARTED 2 won the Game of the Year back then. Although the last two winners after Uncharted 2 weren't Sony exclusives, Micro$oft wasn't satisfied that the winner wasn't an Xbox 360 exclusive title.

Note: My thought on what answer BW would give. Sorry in advance BW, but with the problems still being experienced after the patch and the problems still persisting on the PS3 version as well as the PS3 owners not being allowed the share of the pie how can we remain calm about it? also to point out, my PS3 has died bcos you of all people refused to make an install patch, resuting in our consoles heating up like mad. Get off your bottom and help fix our problems, not just M$'s DVD console!

#22
Valkyre4

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the problem with pixelated textures in lots of places does not occur only in Tuchanka. It also appears in Rannoch missions, on Mars and most rocky environments. There are places where it is really really ugly and other places where it is not as apparent. People forget that ME2 on ps3 had pixelated textures as well in Overlord mission with the Hammerhead, it is not something new. I could post more pictures but I see no point, people just think that my copy is defective or that my TV creates pixels with the PS3 version , or that my camera pops out huge pixels etc etc.

So yeah there you have it , burry this issue and ignore it, I was only trying to make ps3 version better and i am on the verge of being called a troll...

#23
MegaSovereign

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Valkyre4 wrote...

the problem with pixelated textures in lots of places does not occur only in Tuchanka. It also appears in Rannoch missions, on Mars and most rocky environments. There are places where it is really really ugly and other places where it is not as apparent. People forget that ME2 on ps3 had pixelated textures as well in Overlord mission with the Hammerhead, it is not something new. I could post more pictures but I see no point, people just think that my copy is defective or that my TV creates pixels with the PS3 version , or that my camera pops out huge pixels etc etc.

So yeah there you have it , burry this issue and ignore it, I was only trying to make ps3 version better and i am on the verge of being called a troll...


I noticed the textures on overlord as well.

But the textures dont seem anything like that in ME3.

#24
Cjail

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Valkyre4 wrote...

...I could post more pictures but I see no point, people just think that my copy is defective or that my TV creates pixels with the PS3 version , or that my camera pops out huge pixels etc etc.

So yeah there you have it , burry this issue and ignore it, I was only trying to make ps3 version better and i am on the verge of being called a troll...


You did great Valk and I am grateful that you, no matter what, are constantly doing things to help the PS3 community.

Modifié par Cjail, 13 avril 2012 - 08:59 .


#25
Guest_demolition-at_*

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MegaSovereign wrote...

If it's texture loading that is causing this issue then bioware should give us an install to hdd option....,


don't worry
i have the digital download version and have the same "beautiful" textures

as another user mentioned, textures such as this are also present in ME2, overlord DLC