I tried to do some TexMod stuff with my game. Caused it to crash, looked unfixable. SOOO I uninstall the game, and reinstall it. The same problem? It doesn't make any sense at all. It worked PERFECTLY before that. And since I reinstalled the game, the files should be fine?
Any help?
Cannot launch ME3 at all.
Débuté par
Justicar
, avril 12 2012 10:13
#1
Posté 12 avril 2012 - 10:13
#2
Posté 13 avril 2012 - 10:44
Bump? I really need help for this
#3
Posté 13 avril 2012 - 11:27
bump....
#4
Posté 14 avril 2012 - 04:17
Me3 was doing this to me earlier this week where the process launches, but then crashes before anything meaningful occurs. These crashes happen without any obvious causes other than the recent updates.
I did manage to fix this by:
1. Deleting/Moving my MassEffect3 executable typically found in /c/program files/origin games/mass effect 3/binaries/win32
2. Using Origin, right click on your entry for Mass Effect 3 and click repair install.
Long story short it replaces your executable. I would be playing right now but some kind of power interruption to my desktop broke the game again and the fix didn't work for this time.
It'd be great if the users weren't forced to beta test patches that completely breaks the game.
*edit* Moved away any texmod/fxaa mod related files from that directory and did the fix I mentioned above, it worked this time. Looks like sloppy programming was causing my problem.
I did manage to fix this by:
1. Deleting/Moving my MassEffect3 executable typically found in /c/program files/origin games/mass effect 3/binaries/win32
2. Using Origin, right click on your entry for Mass Effect 3 and click repair install.
Long story short it replaces your executable. I would be playing right now but some kind of power interruption to my desktop broke the game again and the fix didn't work for this time.
It'd be great if the users weren't forced to beta test patches that completely breaks the game.
*edit* Moved away any texmod/fxaa mod related files from that directory and did the fix I mentioned above, it worked this time. Looks like sloppy programming was causing my problem.
Modifié par Rectifier, 14 avril 2012 - 04:20 .





Retour en haut






