Another one that kind of irked me was the mass relays exploding, which since it was established in Arrival that doing so would destroy the nearby systems. If they explained that one too that would be nice.
What are your thoughts on the Mass Effect 3: Extended Cut?
Débuté par
Dak the Pious One
, avril 12 2012 10:22
#1
Posté 12 avril 2012 - 10:22
I am a very happy individual right now, mainly due to the recent announcement of the ME3 Extended Cut. I actually let out a sigh of relief when I heard the news. I am really eager to see how it ends up tying up some of the loose ends. What do yall think (or hope haha) that it will address? Unlike most fans who had troubles with the ending, I was not on board with changing it to something else, but I did have those nagging questions about some of the plot holes in the game. My number one thing that I would like to see get a full explanation would have to be the scene where Joker is traveling away from the battle. It felt too jarring for me compared to how everything else was going down. I'd like to get yalls opinion on what you would like to see get some explanation too, since there are a few oddball things about it.
Another one that kind of irked me was the mass relays exploding, which since it was established in Arrival that doing so would destroy the nearby systems. If they explained that one too that would be nice.
Another one that kind of irked me was the mass relays exploding, which since it was established in Arrival that doing so would destroy the nearby systems. If they explained that one too that would be nice.
#2
Posté 12 avril 2012 - 10:53
Curious.
#3
Posté 13 avril 2012 - 03:14
Razzandi wrote...
Allan Schumacher wrote...
Curious.
*Chuckle* Curious? Dude, if you want to avoid spoilers you probably have to run past their department with your fingers lodged firmly in your ears EVERY DAY
That is actually pretty much what I do... LOL. I find screaming "LALALALALALA" helps a lot too.
But yeah, I went into ME3 with no idea what to expect aside from the first 30 or so minutes which I was asked to do one day to give a "fresh eyes" perspective on a prerelease build.





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