What are your thoughts on the Mass Effect 3: Extended Cut?
#151
Posté 13 avril 2012 - 09:37
#152
Posté 13 avril 2012 - 09:40
Modifié par Armass81, 13 avril 2012 - 09:45 .
#153
Posté 13 avril 2012 - 09:45
#154
Posté 13 avril 2012 - 09:48
On the one hand, I keep thinking, well the whole series up to the last minutes was amazing. Those people who wrote Tuchanka can get this right.. somehow. But then a nagging voice in my head speaks up and says "you do realize they actually thought the current ending is good, and are surprised by the backslash.." Yeah
Still, hope dies last, and as Phill said in Groundhog Day "anything different is good.." So cautiously optimistic. ..
I think... and still confused. How did this happen in the first place. Where they really surprised that a whole lot of people hated it... I still don't quite get it how they could write Tuchanka and Rannoch so beautifully, and then seriously think Spacechild and his logic was even remotely acceptable. Ok, rambling now. Shepard out.
Modifié par fuellenbach, 13 avril 2012 - 09:52 .
#155
Posté 13 avril 2012 - 10:01
Dak the Pious One wrote...
I am a very happy individual right now, mainly due to the recent announcement of the ME3 Extended Cut. I actually let out a sigh of relief when I heard the news. I am really eager to see how it ends up tying up some of the loose ends. What do yall think (or hope haha) that it will address? Unlike most fans who had troubles with the ending, I was not on board with changing it to something else, but I did have those nagging questions about some of the plot holes in the game. My number one thing that I would like to see get a full explanation would have to be the scene where Joker is traveling away from the battle. It felt too jarring for me compared to how everything else was going down. I'd like to get yalls opinion on what you would like to see get some explanation too, since there are a few oddball things about it.
Another one that kind of irked me was the mass relays exploding, which since it was established in Arrival that doing so would destroy the nearby systems. If they explained that one too that would be nice.
I'll give you my answer but before I do, just out of curiousity, did you play all three in the series, ME1, and ME2 before you played ME3? Just a little personal poll I'm taking for my own curiousity.
Anyway here's my answer to you questiion.
As long as they work within the confines of the current ending then it's still going to leave us with a terrible ending to a 5 year struggle to defeat the reapers. We will still get the same ridiculous A,B,C choices. The relays will still be destoyed. Joker and what's left of the crew will still end up stranded on some far away planet. Shepard will still end up dead, and we will still be left with the unhappy, horrible, feeling of all our hopes for a good ending, and any reward for all our efforts being stolen and demolsihed.
#156
Posté 13 avril 2012 - 10:10
To elaborate, the game doesnt take enough of the player's action in relation to the ending. To simplified the problem imagine there are 100 choices but none of those choices matter in the end. That is the real problem of this game.
Extending a flaw wouldn't make it a solution.
Modifié par IrvinTang, 13 avril 2012 - 12:18 .
#157
Posté 13 avril 2012 - 10:12
brusher225 wrote...
Dak the Pious One wrote...
I am a very happy individual right now, mainly due to the recent announcement of the ME3 Extended Cut. I actually let out a sigh of relief when I heard the news. I am really eager to see how it ends up tying up some of the loose ends. What do yall think (or hope haha) that it will address? Unlike most fans who had troubles with the ending, I was not on board with changing it to something else, but I did have those nagging questions about some of the plot holes in the game. My number one thing that I would like to see get a full explanation would have to be the scene where Joker is traveling away from the battle. It felt too jarring for me compared to how everything else was going down. I'd like to get yalls opinion on what you would like to see get some explanation too, since there are a few oddball things about it.
Another one that kind of irked me was the mass relays exploding, which since it was established in Arrival that doing so would destroy the nearby systems. If they explained that one too that would be nice.
I'll give you my answer but before I do, just out of curiousity, did you play all three in the series, ME1, and ME2 before you played ME3? Just a little personal poll I'm taking for my own curiousity.
Anyway here's my answer to you questiion.
As long as they work within the confines of the current ending then it's still going to leave us with a terrible ending to a 5 year struggle to defeat the reapers. We will still get the same ridiculous A,B,C choices. The relays will still be destoyed. Joker and what's left of the crew will still end up stranded on some far away planet. Shepard will still end up dead, and we will still be left with the unhappy, horrible, feeling of all our hopes for a good ending, and any reward for all our efforts being stolen and demolsihed.
This.
The clarification DLC will not fix problems. It will throw some duct-tape over excisting ones, namely the ending itself. And the ending is the problem. Bioware has pulled some great story tricks over the years (Amnesia-Revan, elaborate betrayal-Jade Empire) but this one was...an attempt at greatness that failed horribly. It's a nice attempt, that workd in Deus Ex:HR and The Matrix. But not here.
Modifié par ZtalkerRM, 13 avril 2012 - 10:13 .
#158
Posté 13 avril 2012 - 10:13
#159
Posté 13 avril 2012 - 10:21
ZtalkerRM wrote...
brusher225 wrote...
Dak the Pious One wrote...
I am a very happy individual right now, mainly due to the recent announcement of the ME3 Extended Cut. I actually let out a sigh of relief when I heard the news. I am really eager to see how it ends up tying up some of the loose ends. What do yall think (or hope haha) that it will address? Unlike most fans who had troubles with the ending, I was not on board with changing it to something else, but I did have those nagging questions about some of the plot holes in the game. My number one thing that I would like to see get a full explanation would have to be the scene where Joker is traveling away from the battle. It felt too jarring for me compared to how everything else was going down. I'd like to get yalls opinion on what you would like to see get some explanation too, since there are a few oddball things about it.
Another one that kind of irked me was the mass relays exploding, which since it was established in Arrival that doing so would destroy the nearby systems. If they explained that one too that would be nice.
I'll give you my answer but before I do, just out of curiousity, did you play all three in the series, ME1, and ME2 before you played ME3? Just a little personal poll I'm taking for my own curiousity.
Anyway here's my answer to you questiion.
As long as they work within the confines of the current ending then it's still going to leave us with a terrible ending to a 5 year struggle to defeat the reapers. We will still get the same ridiculous A,B,C choices. The relays will still be destoyed. Joker and what's left of the crew will still end up stranded on some far away planet. Shepard will still end up dead, and we will still be left with the unhappy, horrible, feeling of all our hopes for a good ending, and any reward for all our efforts being stolen and demolsihed.
This.
The clarification DLC will not fix problems. It will throw some duct-tape over excisting ones, namely the ending itself. And the ending is the problem. Bioware has pulled some great story tricks over the years (Amnesia-Revan, elaborate betrayal-Jade Empire) but this one was...an attempt at greatness that failed horribly. It's a nice attempt, that workd in Deus Ex:HR and The Matrix. But not here.
Agreed. The ending does not need "Clarification" showing us in more detail how our choices meant nothing. It need to be nuked and rewritten from scratch in acordance with the pormises made to the comunity by the Devs that our actions and choices would matter.
#160
Posté 13 avril 2012 - 10:29
Tirranek wrote...
I am, as they say, down with it. Sounds like they've got a lot of people working on it pretty hard, which is encouraging.
What he said.
#161
Posté 13 avril 2012 - 10:32
#162
Posté 13 avril 2012 - 10:35
im commander shep wrote...
I have hope but, I think there is just to much illogical crap to try and explane. I foresee more space magic coming to the rescue. There has got to be more space kidas he still needs to explane himself properly.
No he needs to be shoved into the nearest star. After what came out of his mouth the first time he spoke the last thing I want him to do is open it again.
#163
Posté 13 avril 2012 - 10:36
#164
Posté 13 avril 2012 - 10:42
#165
Posté 13 avril 2012 - 10:43
But my opinion of it will hinge on the presence of a few things:
(1) Added dialogue options when speaking with the Catalyst, including more exposition that explains the rationale for the cycle in a way that makes sense (fans have done that, so so can Bioware).
(2) A "clarification" that galactic civilization isn't totally fubared for centuries in at least one ending (likely Control, with the relays being temporarily dysfunctional instead of completely destroyed).
(3) For high EMS endings, scenes from different worlds of the galaxy that show people rebuilding, thus giving the end a hopeful feeling.
(4) A changed description of the Synthesis that doesn't sound like it was intentionally written to make no sense.
My most hated thing will probably not go away though - that thrice damned offensively romantic Garden Eden back-to-nature scene that's supposed to be hopeful but which I find not just hopeless but deeply offensive. If they would put a spaceport or a communication tower in the background that would be acceptable but as it is it just makes me want to puke.
Hmm...I think I should yell:
Bioware, if you're going to keep the "crashed Normandy" scene, put a spaceport or a communication tower in the background!
Modifié par Ieldra2, 13 avril 2012 - 10:47 .
#166
Posté 13 avril 2012 - 10:44
#167
Posté 13 avril 2012 - 10:44
It's still going to suck.
#168
Posté 13 avril 2012 - 10:45
Lost Cenobite wrote...
im commander shep wrote...
I have hope but, I think there is just to much illogical crap to try and explane. I foresee more space magic coming to the rescue. There has got to be more space kidas he still needs to explane himself properly.
No he needs to be shoved into the nearest star. After what came out of his mouth the first time he spoke the last thing I want him to do is open it again.
Agree, anything he says can't be good (or make sense)
#169
Posté 13 avril 2012 - 10:51
I will say that the wording of the announcement sounded like it was talking down to us and there has been alot of contradictory information coming out of Bioware about it. But I'm willing so see it through.
#170
Posté 13 avril 2012 - 11:30
#171
Posté 13 avril 2012 - 11:35
#172
Posté 13 avril 2012 - 11:42
#173
Posté 13 avril 2012 - 11:42
I mean rewriting the entire ending would be preferable - but then it would feel like a fake ending.
Closure and clarification may just be polishing a turd, but at least I can get closure with the characters (which is what I care about most).
#174
Posté 13 avril 2012 - 11:45
I've got a feeling this "clarification" will have more plot holes than the current ending.
#175
Posté 13 avril 2012 - 11:51





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