I see no value in pushing iconic looks beyond the presentation of the character when the PC first meets them. What I have suggested in the past is that their base, introductory gear automatically level up, and if the ability to change colors/textures were also implemented, they would have some variety in their iconic look for players who prefer it.
Beyond that, I want the player to be able to fully customize them. It seems rather immersion-breaking to me that the same piece of equipment would look entirely different on one character than it looks on another. I would much rather have them spend the zots on more armor sets that could be equipped on more characters.
slashthedragon wrote...
hussey 92 wrote...
slashthedragon wrote...
Just pretend your companions are all really poor so you have to buy their armor and if you want hot pink armor for them, then the companions have to suck it up and wear it.
And thats how you roleplay^
Thank you. <3
But other people who roleplay draw a distinct line between the player and the PC, and the player may be allowed to do many things that the PC is not.
KiddDaBeauty wrote...
I like feeling like the other characters are actual people, and unique clothing helps. In DAO, the only unique thing about the companions are their heads, because they share bodies. Equip an armour on Morrigan, Wynne and Leliana - all three will look exactly the same. That's because a character's body doesn't really exist, the body is part of the armour model.
I prefer to not have it in my face that the only thing setting me and my companions apart from each other are our heads.
The characters still have unique looks, personalities, opinions, personal preferences, and reactions regardless of how they are equipped. I don't need (or want) to be hit over the head with some unique appearance throughout the entire game in order to "get" the character. I also think that changing their looks throughout a game can help to demonstrate growth and evolution in the character.
And if you want each character to be wearing something unique, you could certainly do that in DAO, due to the wide variety of different armors available.
Modifié par Pasquale1234, 13 avril 2012 - 01:44 .