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So... Biowares not fixing the armour problem for DA3?


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#51
hussey 92

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Dragoonlordz wrote...

hussey 92 wrote...

I was reading an article writen back in August about DA3.  I got excited when I read you will be able to eqiup different armour to companions, but then I read that it's still only companion specific and it won't change how the companions lookPosted Image.  
In what way is this an improvement from Origins, which let you equip pretty much any armour you wanted to on a companion.

It's an RPG, so shouldn't some of the game look the way we want it to?

http://www.eurogamer...gon-age-3-plans


note:  The article also said "BioWare also expressed an interest in not reusing environments as in Dragon Age 2".....So they were thinking about reusing environments again!?Posted Image


Did you watch PAX or read about content spoken about there? They are bringing back a large part of the customisation element even if is not identical to DAO format, they are not going to be reusing maps/levels like did with DA2. Your first problem is making statements on out of date information, the second is not bothering to check what they said are planning on doing many times now. Even many months ago ML confirmed on these forums that he was taking ideas about what people wanted onboard and would like to add more customisation.


Did you read this thread, we went over this^

#52
Dragoonlordz

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hussey 92 wrote...

Dragoonlordz wrote...

hussey 92 wrote...

I was reading an article writen back in August about DA3.  I got excited when I read you will be able to eqiup different armour to companions, but then I read that it's still only companion specific and it won't change how the companions lookPosted Image.  
In what way is this an improvement from Origins, which let you equip pretty much any armour you wanted to on a companion.

It's an RPG, so shouldn't some of the game look the way we want it to?

http://www.eurogamer...gon-age-3-plans


note:  The article also said "BioWare also expressed an interest in not reusing environments as in Dragon Age 2".....So they were thinking about reusing environments again!?Posted Image


Did you watch PAX or read about content spoken about there? They are bringing back a large part of the customisation element even if is not identical to DAO format, they are not going to be reusing maps/levels like did with DA2. Your first problem is making statements on out of date information, the second is not bothering to check what they said are planning on doing many times now. Even many months ago ML confirmed on these forums that he was taking ideas about what people wanted onboard and would like to add more customisation.


Did you read this thread, we went over this^


I read your title, I read your initial post.

I commented on the thread you created based on the topic and explanation of why created it in your initial post.

#53
John Epler

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hussey 92 wrote...

John Epler wrote...

hussey 92 wrote...

Filament wrote...

hussey 92 wrote...

Considering Bioware thinks DA2 is the greatest thing that ever happened, I don't see them leaning toward my sidePosted Image

I hope you're not still reading dev quotes from a year ago to come to this conclusion. They've admitted DA2 has plenty of faults. I'm sure they'll say they're still proud of what they did with it anyway, and maybe they don't agree with you about all the faults you think it has, but they are well aware it could have been better.

They say they have no interest in making DA3 like they did Origins cause they already did that, yet their eager to carry the DA2 story over into the next sequal.  Things like that brought me to this conclusion. 


That would be because the DAO story was carried into DA2. And the DA2 story will carry into future projects.

I'd like to see this mystical quote that keeps being referenced where we say that DA2 is the greatest thing ever. It had flaws - we're proud of what we accomplished, but that's a far cry from 'IT'S PERFECT AND FLAWLESS AND A MASTERPIECE'.


The DAO story was just metioned in the backround, and I never quoted anyone


The DAO story progressed the world state (and, really, provided the impetus for Hawke's flight from Lothering). As did the DA2 story.

And when you suggest that we said something that we, in fact, never did - you're setting up a massive strawman. Strawmen don't really do much to help with a constructive and positive discussion environment. It's a disingenuous way of making your point stronger.

#54
Lethys1

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There should be multiple outfits that conform to each companion's "look," but are different enough that they aren't just new colors.  But sometimes equipping certain things, like specifically a mage hat on Morrigan, felt weird in DA:O.

Stats should change with new armor pieces, weapons should be up to the player for each character.

#55
Pasquale1234

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hoorayforicecream wrote...

Pasquale1234 wrote...

I see no value in pushing iconic looks beyond the presentation of the character when the PC first meets them.


Didn't like Shale, huh?


Non sequitur much?

Shale is a golem, and has unique equipment (crystals) available only for Shale - as did the mabari (collars, harnesses, kaddis).

#56
Mmw04014

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I'm just worried that their won't be much variety in the armors, because this all sounds wonderful in theory, but that doesn't mean it's going to implement well.

I'm afraid that equipping a new breastplate on someone is just going to add like, a small piece of medal on their chest, rather than actually changing what the outfit really looks like. It'll end up being the DA2 system with just some minor adjustments. I'll wait until Bioware actually shows us something in depth before I go all BIOWARE WAT R U DOIN, but right now I'm really worried that this could be totally awful.

#57
Maria Caliban

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John Epler wrote...

'IT'S PERFECT AND FLAWLESS AND A MASTERPIECE'.

There we go folks. John says it's perfect, flawless, and a masterpiece, and he speaks for BioWare when he does so.

Modifié par Maria Caliban, 13 avril 2012 - 04:21 .


#58
John Epler

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Maria Caliban wrote...

John Epler wrote...

'IT'S PERFECT AND FLAWLESS AND A MASTERPIECE'.

There we go folks. John says it's perfect, flawless, and a masterpiece, and he speaks for BioWare we he does so.


Clever girl.

#59
LolaLei

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It would be kinda cool if the characters had a set of casual clothing as well that they'd wear "off duty." So, say we had a Templar as a companion, his armor would obviously be Templar armor. But during his down time, between quests or at the campsite etc he could have have a casual outfit to relax in.

In DA2 it felt a little odd that someone like Aveline was in her uniform 24/7.

Modifié par LolaLei, 13 avril 2012 - 04:24 .


#60
LolaLei

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John Epler wrote...

Maria Caliban wrote...

John Epler wrote...

'IT'S PERFECT AND FLAWLESS AND A MASTERPIECE'.

There we go folks. John says it's perfect, flawless, and a masterpiece, and he speaks for BioWare we he does so.


Clever girl.


Tsk, now I wanna watch Jurassic Park.

#61
brushyourteeth

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Okay okay, let's use DA:O as an example, because you did have different armor types and you could equip them on anyone (except Shale, whose look never really changed regardless).

Wynne and Morrigan - each had a signature look. Morrigan with her homemade sideboob contraption and Wynne with her matronly Circle robes, which she wore proudly. Didn't anyone besides me go to equip Circle robes on Morrigan and just feel wrong about it? Even if the stats were better, I always ended up giving her the new robes Flemeth left or the Tevinter setup you could buy in Denerim. The Morrigan I knew would be revolted to wear anything Chantry issued, unless it was as some sort of disguise. You were in control and you could make her do it, but somehow I always felt that it was *wrong*.

When you pick up Cailan's armor you can keep it for yourself (jerk), but I always gave it to Alistair. Putting it on me just felt *wrong*. So did putting Sten in the Legion armor (though he looked BA in it) - I always gave it to Oghren.

Now, it's true that I limited myself with my own RP and I'm NOT saying anyone should be forced to play that way. I'm just saying that style limitations for your companions are kind of there and part of the game no matter how brightly the devs choose to highlight it or how subtly you want to downplay it.

In DAII you pick up upgrades to your companions' armors that add beneficial upgrades, but you can't see any physical change. Being able to see these changes to their armors and have more than one option per armor piece to choose from that still fits a companion's style is, I think, what the team will be going for.

Should it ruin DAIII that you won't be able to dress Varric up like Isabella, or dress Sebastian like Fenris? I don't think so. Whether it will or not is up to each player, I guess.

#62
CoS Sarah Jinstar

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Maria Caliban wrote...

Ryllen Laerth Kriel wrote...

If you think you shouldn't be able to tell your party members what to wear, perhaps you shouldn't be able to tell them were to go either, whether or not to take potions when injured. Maybe they don't want magic healing spells cast on them because they are that paranoid about it's influences. Or I could just imagine asking any NPC if they want to go to the Deep Roads and risk being turned into a Darkspawn.

Sounds good to me.


For someone who seems to hate party based CRPG's why should Bioware change to make you happy? There are so many single protagonist action games out there, Assassins Creed, Devil May Cry the list goes on and on. Stop being so selfish.

#63
Xewaka

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LolaLei wrote...
In DA2 it felt a little odd that someone like Aveline was in her uniform 24/7.

Considering you usually go talk to her at her work, and considering the kind of hobby she has (her downtime is traveling with Hawke. Mull about it a little), it kinda makes sense that we always see her in armor.
Now, if we were to meet her at her house having a nap after dinner and she was still in armor, then I'd be worried.

#64
Guest_sjpelkessjpeler_*

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John Epler wrote...

Maria Caliban wrote...

John Epler wrote...

'IT'S PERFECT AND FLAWLESS AND A MASTERPIECE'.

There we go folks. John says it's perfect, flawless, and a masterpiece, and he speaks for BioWare we he does so.


Clever girl.


Taking things out of context by quoting only parts of a reply Posted Image.

Guess reading comprehension is difficult especially for non native english (like me Posted Image) sometimes and that's what creates things like you are referring to above. And just taking things out of context of course.............

Good one though

#65
Dragoonlordz

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The biggest element needed is variety, amount of changes can make, amount of armours and parts.

There has to be that large variety not forced into a mere half dozen changes to pick from in total through the entirety of the game. I have no problem with individual appearences providing that there is sufficient quanity of looks to choose from both from the standpoint of outfits to additions (parts). I do not think it's worth worrying at this stage, I believe Bioware and the DA team are clever enough to realise by now the element people want is variety and visual difference per character they as the player can choose to make. This element was extremely lacking in DA2.

Modifié par Dragoonlordz, 13 avril 2012 - 04:35 .


#66
LolaLei

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Xewaka wrote...

LolaLei wrote...
In DA2 it felt a little odd that someone like Aveline was in her uniform 24/7.

Considering you usually go talk to her at her work, and considering the kind of hobby she has (her downtime is traveling with Hawke. Mull about it a little), it kinda makes sense that we always see her in armor.
Now, if we were to meet her at her house having a nap after dinner and she was still in armor, then I'd be worried.


Ok, maybe she was a bad example.

The point I was trying to make was that it was weird seeing them in the same clothes for 7+ years, and that if DA3 gave you something like "down time" with your companions it would be nice to see the armor clad ones in casual attire.

#67
hussey 92

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John Epler wrote...

hussey 92 wrote...

John Epler wrote...

hussey 92 wrote...

Filament wrote...

hussey 92 wrote...

Considering Bioware thinks DA2 is the greatest thing that ever happened, I don't see them leaning toward my sidePosted Image

I hope you're not still reading dev quotes from a year ago to come to this conclusion. They've admitted DA2 has plenty of faults. I'm sure they'll say they're still proud of what they did with it anyway, and maybe they don't agree with you about all the faults you think it has, but they are well aware it could have been better.

They say they have no interest in making DA3 like they did Origins cause they already did that, yet their eager to carry the DA2 story over into the next sequal.  Things like that brought me to this conclusion. 


That would be because the DAO story was carried into DA2. And the DA2 story will carry into future projects.

I'd like to see this mystical quote that keeps being referenced where we say that DA2 is the greatest thing ever. It had flaws - we're proud of what we accomplished, but that's a far cry from 'IT'S PERFECT AND FLAWLESS AND A MASTERPIECE'.


The DAO story was just metioned in the backround, and I never quoted anyone


The DAO story progressed the world state (and, really, provided the impetus for Hawke's flight from Lothering). As did the DA2 story.

And when you suggest that we said something that we, in fact, never did - you're setting up a massive strawman. Strawmen don't really do much to help with a constructive and positive discussion environment. It's a disingenuous way of making your point stronger.


I never said Bioware "said" I said Bioware "thinks."  So I didn't suggest anyone said anything.  Please don't suggest I said something I in fact never did

#68
Xewaka

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LolaLei wrote...
Ok, maybe she was a bad example.
The point I was trying to make was that it was weird seeing them in the same clothes for 7+ years, and that if DA3 gave you something like "down time" with your companions it would be nice to see the armor clad ones in casual attire.

There is a mod for DA:O that has the warrior companions in camp wearing gambesons (the padded clothes wore under armour to cushion). The human crew of the Normandy slips into "casual uniform" (cargo pants, rolled-up-sleeves shirt) when in the Normandy. There is precedent of what you're asking for. But, there's always the issue of "is it feasible" to add. That the feature exists doesn't neccesarily mean it can be seamlessly implemented. It all comes down to see if it is actually worth adding.

Modifié par Xewaka, 13 avril 2012 - 04:39 .


#69
Fraevar

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John Epler wrote...

Maria Caliban wrote...

John Epler wrote...

'IT'S PERFECT AND FLAWLESS AND A MASTERPIECE'.

There we go folks. John says it's perfect, flawless, and a masterpiece, and he speaks for BioWare we he does so.


Clever girl.


*watches as Maria the Raptor burst through the jungle bush with a roar, crushing Epler's head between her mighty jaws*...what? It's what happened :whistle:

#70
LolaLei

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Xewaka wrote...

LolaLei wrote...
Ok, maybe she was a bad example.
The point I was trying to make was that it was weird seeing them in the same clothes for 7+ years, and that if DA3 gave you something like "down time" with your companions it would be nice to see the armor clad ones in casual attire.

There is a mod for DA:O that has the warrior companions in camp wearing gambesons. The human crew of the Normandy slips into "casual uniform" (cargo pants, rolled-up-sleeves shirt) when in the Normandy. There is precedent of what you're asking for. But, there's always the issue of "is it feasible" to add. That the feature exists doesn't neccesarily mean it can be seamlessly implemented. It all comes down to see if it is actually worth adding.


True.

Don't get me wrong, I'm not demanding it be in the game or anything. It was just a concept that ran through my head for DA3 after seeing it in Mass Effect.

#71
FKA_Servo

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CoS Sarah Jinstar wrote...

For someone who seems to hate party based CRPG's why should Bioware change to make you happy? There are so many single protagonist action games out there, Assassins Creed, Devil May Cry the list goes on and on. Stop being so selfish.


I'm not sure where selfishness enters into it.

As Maria noted in another thread, players clearly have different priorities, and they post in support of those priorities. Bioware can look at the things that people want, weigh one against the other, and decide to implement them or not.

Personally, as someone who has been here since the BG days, I think the stuff Bioware does now is better. I liked CRPGs and tactical RPGs a lot when I was younger, but I no longer have the patience for them. I'm done micromanaging tactics and inventory and honestly, I could do without pumping numbers into strength/cunning/whatever. I'd rather choose my skills and go. I think DAO, and DA2 even moreso, are absolutely fine with regards to gameplay. At this point, that stuff is secondary to story, setting and characters. In my opinon.

What I like about Bioware, their recent games in particular, is the focus on quality narrative and worldbuilding and increasingly high quality romance subplots. I like being able to customize my PC to the extent that I'm able in Mass Effect and Dragon Age. I don't want a blank slate character, I want someone who fits in well with the setting and has a history, and I want to go from there. I want the much maligned "cinematic immersion." The games you mention don't allow you to customize your PC at all, so they don't really interest me.

Bioware can choose to listen to either of us, or neither of us. Thankfully, all of our opinions are equally valid here.

EDIT for an overlong paragraph, and clarification.

Modifié par TommyServo, 13 avril 2012 - 04:50 .


#72
Dragoonlordz

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hussey 92 wrote...

John Epler wrote...

hussey 92 wrote...

John Epler wrote...

That would be because the DAO story was carried into DA2. And the DA2 story will carry into future projects.

I'd like to see this mystical quote that keeps being referenced where we say that DA2 is the greatest thing ever. It had flaws - we're proud of what we accomplished, but that's a far cry from 'IT'S PERFECT AND FLAWLESS AND A MASTERPIECE'.


The DAO story was just metioned in the backround, and I never quoted anyone


The DAO story progressed the world state (and, really, provided the impetus for Hawke's flight from Lothering). As did the DA2 story.

And when you suggest that we said something that we, in fact, never did - you're setting up a massive strawman. Strawmen don't really do much to help with a constructive and positive discussion environment. It's a disingenuous way of making your point stronger.


I never said Bioware "said" I said Bioware "thinks."  So I didn't suggest anyone said anything.  Please don't suggest I said something I in fact never did


You are not doing yourself any favors with either method as you do also not know what they think, especially if they have not said it.

Modifié par Dragoonlordz, 13 avril 2012 - 04:44 .


#73
Maria Caliban

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CoS Sarah Jinstar wrote...

For someone who seems to hate party based CRPG's why should Bioware change to make you happy? There are so many single protagonist action games out there, Assassins Creed, Devil May Cry the list goes on and on. Stop being so selfish.

Please PM me a list of Sarah Approved opinions. I'd hate to selfishly express my own thoughts and preference.

Delerius_Jedi wrote...

*watches as Maria the Raptor burst through the jungle bush with a roar, crushing Epler's head between her mighty jaws*...what? It's what happened :whistle:

That scared the crap out of me the first time I saw it.

Modifié par Maria Caliban, 13 avril 2012 - 04:47 .


#74
CoS Sarah Jinstar

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Maria Caliban wrote...

CoS Sarah Jinstar wrote...

For someone who seems to hate party based CRPG's why should Bioware change to make you happy? There are so many single protagonist action games out there, Assassins Creed, Devil May Cry the list goes on and on. Stop being so selfish.

Please PM me a list of Sarah Approved opinions. I'd hate to selfishly express my own thoughts and preference.


Bioware makes party based RPG's yes? You sound like your preference is far removed from the task of managing a full party. There are very few developers that make AAA party based RPG's. Advocating they move away from that with all the cookie cutter alternatives out there seems a disservice imo.

#75
Uccio

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Funny thing how people complain how in real life we would not be able to tell our companions what to wear. However, In real life I would not take a woman wearing high boots, boob shirt and no pants, wielding two tiny daggers with me to a fight against armoured men. Also in real life people dressed like that would get killed really soon when the opposite site wears full body armor with shield and a sword.
I wish people would just come out and say that the real reason behind this "iconic look" is a major drive to change Dragon Age into Dragon Effect (along with being lazy).

Modifié par Ukki, 13 avril 2012 - 04:51 .