Dridengx wrote...
Vincent Rosevalliant wrote...
Makes sense.
ME 1 and 2 were good -> ME3 sells better.
It's like Suikoden 4 being the worst Suikoden game of the series, while selling the most copy's. It's because 1-2-3 were good games. But because 4 was the worst, suikoden 5 did not sell well, even though it was great.
Success tends to skip a game.
A better example might have been DA:O -> Good DLC sales -> DA2 best sales -> less DLC sales -> discontinued DLC
The next game after this might just be doomed.
Your theory is flawed and disproven. If that was the case I'll ruin your statement with this. Dragon Age Awakenings. funny how you left that out but mentioned DLCs lol. Anymore smoke and mirrors you want to show us to make a point against Bioware and Mass Effect 3?
Relax. I'm not against Bioware or ME. The point I was trying to make was a general one about the long-term look at game-sales vs the short-term return of investments. If that was not the intent of this thread then my mistake.
There are no "smoke and mirrors". I simply haven't played Awakenings, so I would not feel qualified to use it in my example. I guess it wasn't the better example after all. : )
How would it disprove the theory, though. I figured it to be on the same level as DA:O. So unless it's truly bad, it would still fit the train of thought. It's not bad is it?
There's no reason to argue about the numbers themselves, they are facts. I'm certainly not arguing against them. I said they made sense. I'm glad ME3 sold so well, and as it was voted the most anticipated game of the year and had so many preorders, I expected no less.
If the OP's intent was to simply display/link to these numbers, good job. No discussion needed, so disregard what is about to come.
The point I was trying to make was that if a game is good, a person will remember and look for the next one favorably, maybe even preorder. If it was bad, the next game will have more to prove and won't be purchased as lightly. Since we have to buy it first, then decide how good it is, and most won't/can't return their games afterwards, the effects of these choices will not be visible (in salesnumbers) until the next game in the series.
The same goes for series in any other media, wether books or movies or episodes.
Keep in mind that we never really know what we are buying at the time of purchase. We decide to buy mostly based on past experiences and friend feedback. Even Hype is often based on these things as well:
"The spiritual successor to Baldur's Gate" or
"From the maker of gameX and gameY"
So for the publisher to rely solely on salesnumbers for popularity of the game in question can be dangerous. As it often shows (imho) more the quality of the previous game.
My theory might be flawed, or broken, but I find it suits me:)