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Mass Effect 3 NPD Sales Number


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#101
kbct

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Imperium Alpha wrote...

Akrim_Drak wrote...

I'll give you that, if the target was 7 mill. We'll find out when the EA shareholders reports come out, does their year end happen in March like most businesses? If so we should know soon enough. You also have to add in the From Ashes DLC to the sales too since I'm sure almost all of those sales were made on day 1 or near it too. I'm sure a LOT of people fell for it.(Knowing the ending I can see why they did it day one instead of delay it a few months, it'd have sold a whooole lot less.)

We might find out the Origin sales from the stock report or not, and the DLC too, but that's all up in the air. My point was that of course the game would sell well the first month regardless, so anyone who says(on either side) that it's a success or failure has an invalid argument. We'll know in the next few months for sure!


No way EA would believe in making 7 million from Mass Effect 3 with ME/ME2 result. The 7 million + is reserved to a selected club namely. TES, Halo and Call of Duty just to name a few.

This is MADNESS! :blink:


You might be right. The lower the expectations the better.

I was considering what LinksOcarina said:

LinksOcarina wrote...

A lot of the early PR stuff talked about how they wanted to match the sales of Mass Effect and Mass Effect 2 combined (which is around 7 million copies, most of which is from Mass Effect 2) with Mass Effect 3. I could also be totally wrong, but I do know they were looking for a major hit.

I still think they are going to get it, just not in the amount they imagined.


I wonder if we could get some quotes from what EA said earlier. If it is in fact 7 million, they have some work to do.

#102
kbct

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BobSmith101 wrote...

kbct wrote...

Yes, ME3 is the best-selling BioWare game
.

Is it ? DA:O still has more units sold as of now. Fastest selling , sure.


You're right. I was only considering the first four weeks. And we know about a million were pre-orders and that first week sales were strong  - before people realized the ending sucked.

Modifié par kbct, 13 avril 2012 - 05:24 .


#103
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Dragoonlordz wrote...

All sources show the game sold very well and continues to do so from VGC to NPD and MVC.


Do we even have sales data from NPD or do we only have shipped data?

I thought the lower MSFT US Xbox sales data was based off NPD data. Am I correct?

Modifié par kbct, 13 avril 2012 - 05:27 .


#104
Dragoonlordz

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kbct wrote...

Imperium Alpha wrote...

-snip-

No way EA would believe in making 7 million from Mass Effect 3 with ME/ME2 result. The 7 million + is reserved to a selected club namely. TES, Halo and Call of Duty just to name a few.

This is MADNESS! :blink:


You might be right. The lower the expectations the better.

I was considering what LinksOcarina said:

LinksOcarina wrote...

A lot of the early PR stuff talked about how they wanted to match the sales of Mass Effect and Mass Effect 2 combined (which is around 7 million copies, most of which is from Mass Effect 2) with Mass Effect 3. I could also be totally wrong, but I do know they were looking for a major hit.

I still think they are going to get it, just not in the amount they imagined.


I wonder if we could get some quotes from what EA said earlier. If it is in fact 7 million, they have some work to do.


I have never seen them state such. A source would be good from him. With regard to whether or not they reach 7 million is debatable. If all sources imply right now is correct they made around 2.5 to 3.5 million units shipped/sold. Now even if go by the lower scale of 2.5 in the first month it means they only need to make 4.5 over the next two to three years minimum, the lifetime of the product is infact much longer these days. I believe 7 million is obtainable over the course of that period.

Modifié par Dragoonlordz, 13 avril 2012 - 05:28 .


#105
kbct

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Dragoonlordz wrote...

kbct wrote...

Dragoonlordz wrote...

You keep making assumptions that cost vastly more to make when you have no proof of such.


I have common sense though. Adding multiplayer, delaying the release date, and the additional advertising are not money saving strategies.

Do you agree?


I have no intention of randomly guessing how much they spent.


But a rational person would conclude the costs are HIGHER. Agree?

#106
Dragoonlordz

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kbct wrote...

Dragoonlordz wrote...

All sources show the game sold very well and continues to do so from VGC to NPD and MVC.


Do we even have sales data from NPD or do we only have shipped data?

I thought the lower MSFT US Xbox sales data was based off NPD data. Am I correct?


I told you I am not taking your bait a few times now. You need to realise that already I am not going to get into ship vs sold vs sold through vs sold in. I am also not going to get into your tactic of switching the topic to perceived validity of individual sources, all sources show high numbers being sold to retailers. Of which EA gets paid by the retailers for the orders they place not individual sales those retailers make. You do not know factually what returns policies are for those retailers so that element is not up for debate.

Modifié par Dragoonlordz, 13 avril 2012 - 05:33 .


#107
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Dragoonlordz wrote...
I wonder if we could get some quotes from what EA said earlier. If it is in fact 7 million, they have some work to do.

I have never seen them state such. A source would be good from him. With regard to whether or not they reach 7 million is debatable. If all sources imply right now is correct they made around 2.5 to 3.5 million units shipped/sold. Now even if go by the lower scale of 2.5 in the first month it means they only need to make 4.5 over the next two to three years minimum, the lifetime of the product is infact much longer these days. I believe 7 million is obtainable over the course of that period.


I believe the safest amount they could reach is 4-5 million. After that this would be a really surprising turn of event. 

Modifié par Imperium Alpha, 13 avril 2012 - 05:33 .


#108
Dragoonlordz

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Imperium Alpha wrote...

Dragoonlordz wrote...

I have never seen them state such. A source would be good from him. With regard to whether or not they reach 7 million is debatable. If all sources imply right now is correct they made around 2.5 to 3.5 million units shipped/sold. Now even if go by the lower scale of 2.5 in the first month it means they only need to make 4.5 over the next two to three years minimum, the lifetime of the product is infact much longer these days. I believe 7 million is obtainable over the course of that period.


I believe the safest amount they could reach is 4-5 million. After that this would be a really surprising turn of event. 


And I think you are mistaken, but such is life and the principle of different opinions.

I stated mine in which you quoted.

Modifié par Dragoonlordz, 13 avril 2012 - 05:35 .


#109
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The advertising budget alone was probably larger than the budget of some games development costs.

Inflation alone from whenever ME2 was made will increase the cost even if the base cost was identical. While at the same time the unit cost did not increase.

Modifié par BobSmith101, 13 avril 2012 - 05:36 .


#110
Dragoonlordz

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BobSmith101 wrote...

The advertising budget alone was probably larger than the budget of some games development costs.


You think so, believe so but you do not know so. I have no intention of guessing how much they spent on that element. There is no data to say how much it cost therefore is not something I care to discuss. What will discuss is the fact all the sources which have data regarding overall sales show it is selling well.

Modifié par Dragoonlordz, 13 avril 2012 - 05:38 .


#111
AkiKishi

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Imperium Alpha wrote...

Dragoonlordz wrote...
I wonder if we could get some quotes from what EA said earlier. If it is in fact 7 million, they have some work to do.

I have never seen them state such. A source would be good from him. With regard to whether or not they reach 7 million is debatable. If all sources imply right now is correct they made around 2.5 to 3.5 million units shipped/sold. Now even if go by the lower scale of 2.5 in the first month it means they only need to make 4.5 over the next two to three years minimum, the lifetime of the product is infact much longer these days. I believe 7 million is obtainable over the course of that period.


I believe the safest amount they could reach is 4-5 million. After that this would be a really surprising turn of event. 


Interesting to see if it outsells DA long term or not.

#112
AkiKishi

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Dragoonlordz wrote...

BobSmith101 wrote...

The advertising budget alone was probably larger than the budget of some games development costs.


You think so, believe so but you do not know so. I have no intention of guessing how much they spent on that element. There is no data to say how much it cost therefore is not something I care to discuss. What will discuss is the fact all the sources which have data regarding overall sales show it is selling well.


Inflation see above.

#113
Dragoonlordz

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BobSmith101 wrote...

Dragoonlordz wrote...

BobSmith101 wrote...

The advertising budget alone was probably larger than the budget of some games development costs.


You think so, believe so but you do not know so. I have no intention of guessing how much they spent on that element. There is no data to say how much it cost therefore is not something I care to discuss. What will discuss is the fact all the sources which have data regarding overall sales show it is selling well.


Inflation see above.


It does not mean they spent more than previous titles just because one element might cost more.

Your trying to deflect from the topic at hand, NPD data shows it is selling well.

Modifié par Dragoonlordz, 13 avril 2012 - 05:41 .


#114
LinksOcarina

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kbct wrote...

Imperium Alpha wrote...

Akrim_Drak wrote...

I'll give you that, if the target was 7 mill. We'll find out when the EA shareholders reports come out, does their year end happen in March like most businesses? If so we should know soon enough. You also have to add in the From Ashes DLC to the sales too since I'm sure almost all of those sales were made on day 1 or near it too. I'm sure a LOT of people fell for it.(Knowing the ending I can see why they did it day one instead of delay it a few months, it'd have sold a whooole lot less.)

We might find out the Origin sales from the stock report or not, and the DLC too, but that's all up in the air. My point was that of course the game would sell well the first month regardless, so anyone who says(on either side) that it's a success or failure has an invalid argument. We'll know in the next few months for sure!


No way EA would believe in making 7 million from Mass Effect 3 with ME/ME2 result. The 7 million + is reserved to a selected club namely. TES, Halo and Call of Duty just to name a few.

This is MADNESS! :blink:


You might be right. The lower the expectations the better.

I was considering what LinksOcarina said:

LinksOcarina wrote...

A lot of the early PR stuff talked about how they wanted to match the sales of Mass Effect and Mass Effect 2 combined (which is around 7 million copies, most of which is from Mass Effect 2) with Mass Effect 3. I could also be totally wrong, but I do know they were looking for a major hit.

I still think they are going to get it, just not in the amount they imagined.


I wonder if we could get some quotes from what EA said earlier. If it is in fact 7 million, they have some work to do.


Again I was basing that on what I heard. If it is not i'm sorry to put it out there, but I do know they wanted to surpass the sales for 1 and 2 combined, so it is probably in the ball-park of what they were expecting.

One more thing I would like to add, no matter what happens, the franchise will never recoup its development costs on it's own. On average it is I think 10-20 million per game made today for a AAA title, Mass Effect as a series pretty much just his the 10 million mark from the three games alone. The rest of the multi-media however does help... 

Modifié par LinksOcarina, 13 avril 2012 - 05:43 .


#115
Doctor Uburian

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Money<Good effect for humankind

#116
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:pinched:

Modifié par Imperium Alpha, 13 avril 2012 - 05:45 .


#117
kbct

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Imperium Alpha wrote...

I believe the safest amount they could reach is 4-5 million. After that this would be a really surprising turn of event. 


After the first 4 weeks of ME2, the game sold an additional 90% of the first four week unit total.

So if ME3 sold 2.5 million globally in the first 4 weeks, we can assume they'll sell 4.75 million total. Not a bad assumption on your part.

However, ME2 is reviewed well by fans and ME3 is not reviewed well. So that 90% could be much lower.

If the goal was to sell what ME1 and ME2 sold combined, it doesn't look good.

#118
AkiKishi

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Dragoonlordz wrote...

It does not mean they spent more than previous titles just because one element might cost more.

Your trying to deflect from the topic at hand, NPD data shows it is selling well.


Economics 101. Unless the game was cheaper to make and market than ME2 they spent more.

Unit sale price on the other hand has not changed between ME2 and ME3. They need to sell more to generate the same revenue they did with ME2 because of inflation.

Well is a matter of scale. Well compared to what exactly ? AAA games need to sell lots because they cost lots to make.

Modifié par BobSmith101, 13 avril 2012 - 05:46 .


#119
Dragoonlordz

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LinksOcarina wrote...

Again I was basing that on what I heard. If it is not i'm sorry to put it out there, but I do know they wanted to surpass the sales for 1 and 2 combined, so it is probably in the ball-park of what they were expecting.

One more thing I would like to add, no matter what happens, the franchise will never recoup its development costs on it's own. On average it is I think 10-20 million per game made today for a AAA title, Mass Effect as a series pretty much just his the 10 million mark from the three games alone. The rest of the multi-media however does help... 


They have made back the investment on all titles they have created many times over, the only one still possibly running at a deficit is ToR.

#120
kbct

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LinksOcarina wrote...

Again I was basing that on what I heard. If it is not i'm sorry to put it out there, but I do know they wanted to surpass the sales for 1 and 2 combined, so it is probably in the ball-park of what they were expecting.

One more thing I would like to add, no matter what happens, the franchise will never recoup its development costs on it's own. On average it is I think 10-20 million per game made today for a AAA title, Mass Effect as a series pretty much just his the 10 million mark from the three games alone. The rest of the multi-media however does help... 


Thank you for your information. I'm glad someone has a recollection of what EA expected. Do you remember where you heard it?

#121
vertigo72

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I think we should thank retakers for that. Even my ****ty local newspaper published like 5 articles about the ending controversy (usually followed by a couple of trailers).

#122
Dragoonlordz

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BobSmith101 wrote...

Dragoonlordz wrote...

It does not mean they spent more than previous titles just because one element might cost more.

Your trying to deflect from the topic at hand, NPD data shows it is selling well.


Economics 101. Unless the game was cheaper to make and market than ME2 they spent more.

Unit sale price on the other hand has not changed between ME2 and ME3. They need to sell more to generate the same revenue they did with ME2 because of inflation.

Well is a matter of scale. Well compared to what exactly ? AAA games need to sell lots because they cost lots to make.


Bolded and underlined for you.

#123
AkiKishi

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Dragoonlordz wrote...

BobSmith101 wrote...

Dragoonlordz wrote...

It does not mean they spent more than previous titles just because one element might cost more.

Your trying to deflect from the topic at hand, NPD data shows it is selling well.


Economics 101. Unless the game was cheaper to make and market than ME2 they spent more.

Unit sale price on the other hand has not changed between ME2 and ME3. They need to sell more to generate the same revenue they did with ME2 because of inflation.

Well is a matter of scale. Well compared to what exactly ? AAA games need to sell lots because they cost lots to make.


Bolded and underlined for you.


Welcome to reality just unit numbers mean zip.

#124
AkiKishi

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kbct wrote...

LinksOcarina wrote...

Again I was basing that on what I heard. If it is not i'm sorry to put it out there, but I do know they wanted to surpass the sales for 1 and 2 combined, so it is probably in the ball-park of what they were expecting.

One more thing I would like to add, no matter what happens, the franchise will never recoup its development costs on it's own. On average it is I think 10-20 million per game made today for a AAA title, Mass Effect as a series pretty much just his the 10 million mark from the three games alone. The rest of the multi-media however does help... 


Thank you for your information. I'm glad someone has a recollection of what EA expected. Do you remember where you heard it?


I do remember the "mission statement" that Bioware should sell between 6-8 million. That was ages ago though not long after the take over.

#125
DaJe

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Vincent Rosevalliant wrote...

Makes sense.
ME 1 and 2 were good -> ME3 sells better.

It's like Suikoden 4 being the worst Suikoden game of the series, while selling the most copy's. It's because 1-2-3 were good games. But because 4 was the worst, suikoden 5 did not sell well, even though it was great.
Success tends to skip a game.

A better example might have been DA:O -> Good DLC sales -> DA2 best sales -> less DLC sales -> discontinued DLC

The next game after this might just be doomed.


I just wish more people would realize this instead of just looking as far as they can throw a stone. Among those people is Bioware.