To get the best ending you need 4000+ EMS. However, without multiplayer your Glactic Readiness rating is stuck at 50%, meaning you need 8000+ total war assets to achieve this. The only other way to raise the Galactic Readiness percentage is through Mass Effect: Infiltrator and the Datapad iOS app, and frankly I find the idea of being forced to use these even worse than being forced to use multiplayer.
So what it all comes down to is whether or not its possible to get 8000 points from war assets.
Before I get to the meat of this I will point out that there are 2 war assets that can't be obtained with singleplayer. Specifically, the N7 Special Ops Team, worth 75 for each multiplayer character you promote and Cerberus Escapees for completing Mass Effect: Infiltrator, worth 40. I have removed these from the total count.
This is the non-spoiler section so I'll try not to discuss plot developments in ME3, but I may inadertently allude to a few things.
Instead of relying on anectotal evidence I have simply datamined the games code to gather a complete list of every war asset within the game. The blanket totals without factoring in mutually exclusive assets and decisions are thus:
Alien: 1000
Alliance: 1881
Asari: 668
Crucible: 915
Ex-Cerberus: 260
Geth: 820
Krogan: 925
Quarian: 830
Salarian: 433
Turian: 638
TOTAL: 8370
Now before you say "well there you are then, over 8000. Nothing more to see here.", these numbers are too high, requiring such things as both Kaiden and Ashley to be alive and simultaneously rescuing the council and letting them die in ME1. There's also mutually exclusive events within ME3 itself, some minor some not so minor. After studying the numbers I have found the optimized path for getting the absolute highest possible number of war assets even if it forces you to play like a shizophrenic looney. Here it is, the highest war assets score you can achieve.
Alien: 1000
Alliance: 1701
Asari: 668
Crucible: 815
Ex-Cerberus: 260
Geth: 815 OR 665
Krogan: 795
Quarian: 675 OR 825
Salarian: 338
Turian: 633
TOTAL: 7700
There are two values for the quarians and the geth because one of them has to take a 150 penalty, it doesn't matter which.
Without multiplayer you cannot get above 7700 war assets.
It is impossible.
I can not be done.
At all.
Period.
But don't just take my word for it. See for yourself, here's the war asset data ripped directly from the game: http://pastebin.com/hRks27wB (warning, potential heavy spoilers).
That lists every asset within the game's code, including those that just give research data and credits (the ones with obscenely large values like 10000 or 30000 are credits). There are 2 listed in there that appear to have been cut or otherwise removed from the game: #32 Element Zero Core with a value of 200, and #33 Cerberus Flotilla valued at 100. So even if we include magical nonexistent assets you'd have to do evrything throughout the entire series perfectly.
People have made numerous topics about this and even pm'ed people like Thomas Abrams to ask what the deal is and the response is always "It's possible to achieve over 4000 EMS without multiplayer." with no further elaboration. It's. Not. I don't know how I can possibly be more clear about this. It is not possible to get the best ending without multiplayer.
I'm sorry if I sound accusatory but I'm starting to lose patience about this issue being constantly and consistently brushed aside. Maybe Bioware has a different version from the retail copy, maybe there's a communications error somewhere, but the fact is that Bioware's statements on this matter are flat out wrong.
These are cold hard FACTS, not a matter of opinion like the endings. Why has there not been any acknowledgement that this issue is real and exists? And can you imagine how many people would explode when the Extended Cut DLC is released and they discover they can't get the best result without multiplayer?
Bioware, I ask you to please stop ignoring this and make some sort of statement that you are aware of the problem.
-EDIT-
For the record, I'm giving them the benefit of the doubt and assuming they're not lying. I think it's far more likely that there's a failure to communicate somewhere. The point of this thread is to try to rectify that.
Modifié par secretidentity, 13 avril 2012 - 05:41 .




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