Nerf the Carnifex.
#26
Posté 13 avril 2012 - 01:08
Here's why I didn't take your post seriously,
There isn't a problem with TC.
Any "overpoweredness" related to that is because of the AI not the ability, so case closed.
Now about the Carnifex. First off, you seem mad. Secondly nerfing the Carnifex won't really change anything, and most definitely won't grant you your wish that encourages players to "explore" new combinations.
The reason why said players do such things is simply because it works, it's fast, and it's efficient. As you said.
If im farming Geth/Gold with my salarian engineer and a carnifex scoped w/ damage mod, is Gold easy?
No ****. Of course it easy, why? Because we choose to make it easy. Also, by nerfing it people will always go to option number 2. Phalanx, which last time I checked isn't nessecarily bad.
So in essence, don't whine about it because afaik it's actually a good weapon. Too good? Buff other weapons to allow more viable choices, not nerf the useable ones.
#27
Posté 13 avril 2012 - 01:10
THIS GUY'S A GENIUS!
#28
Posté 13 avril 2012 - 01:10
Radwar wrote...
Nobody's placing a gun to your head, forcing you to use it.
If they were, it would be a Carnifex, though.
And he would complain at them.
And then BAM! Problem solved! Carnifex fixes its own problems.
#29
Posté 13 avril 2012 - 01:10
LegacyOfTheAsh wrote...
Nerfing another weapon because it is viable is not a way to fix anything especially since the game is not competitive. The fact that anything has been nerfed, especially Ultra-Rares, is ridiculous.GGW KillerTiger wrote...
Could not agree moreFoxtrot813 wrote...
Or, they could just buff the trash guns in this game and make them worth the cooldown penalty.
Absolutely 100% agree.
+1 to that definitely
I dont see why you need to nerf the Fex. its a great weapon yes but... try using that in close quarters? no thanks! I'd stick to another pistol or an AR/SMG/Shotgun.
it DOES have downfalls. the fex is a med to long range pistol. handy for those that dont want the weight of a sniper rifle but still want to be able to snipe fairly effectively. the fex IS NOT a sniper... but its a good replacement for one.
and +1 on the "nerf the nerfherders. its a COOP game NOT competitive.... if anything weapons and enemies should be "buffed" for balance not making them worse...
#30
Posté 13 avril 2012 - 01:10
The only gun that was nerfed and I agree with was the Falcon. A large, splash damage, spammy weapon that bounced any one else's aim around if they were nearby. It was esentially hold trigger to win. Now it's more methodical, and less annoying to other players.
As I see it, someone shooting their carnifex next to me doesn't bother me while I'm trying to scope that damn phantom about to kill another player, and I'm totally fine with that.
#31
Posté 13 avril 2012 - 01:10
Hmm personally I think they should "fix" Cloak so that it always has the same cooldown effected by weight. Given the games mechanic the biggest problem is that people can run around with a Javelin 1 for sniping and a Claymore 1 for close combat without almost sacrificing anything (then there actually even might be a case for the Sniper Rifle damage reduction on Salarians or for light weight sniper rifles).Yes, that's right. Nerf the Carnifex. Severely. And while you're at it, nerf Tactical Cloak too.
#32
Posté 13 avril 2012 - 01:11
#33
Posté 13 avril 2012 - 01:11
Oh and don't even say "co-op games don't need to be balanced" because that is just idiotic.
Modifié par cuzIMgood, 13 avril 2012 - 01:12 .
#34
Posté 13 avril 2012 - 01:13
The Carnifex however, isn't really on that list of things. It is not one of the things that is making gold easy.
#35
Posté 13 avril 2012 - 01:13
cuzIMgood wrote...
I like how everyone who suggests a nerf with legitimate reasons is a "crybaby" "is mad they don't have the gun" or just "sucks" according to the community. Like it or not the gun is op and could use a small nerf over buffing 15 other guns.
Oh and don't even say "co-op games don't need to be balanced" because that is just idiotic.
I'd say half the guns in the game being unusuable has much, MUCH more prioity than 1 thats a tad too strong, but that's just me.
#36
Posté 13 avril 2012 - 01:14
#37
Posté 13 avril 2012 - 01:15
Also, this thread is damn entertaining.
#38
Posté 13 avril 2012 - 01:16
Syrus101 wrote...
LegacyOfTheAsh wrote...
Nerfing another weapon because it is viable is not a way to fix anything especially since the game is not competitive. The fact that anything has been nerfed, especially Ultra-Rares, is ridiculous.GGW KillerTiger wrote...
Could not agree moreFoxtrot813 wrote...
Or, they could just buff the trash guns in this game and make them worth the cooldown penalty.
Absolutely 100% agree.
+1 to that definitely
I dont see why you need to nerf the Fex. its a great weapon yes but... try using that in close quarters? no thanks! I'd stick to another pistol or an AR/SMG/Shotgun.
it DOES have downfalls. the fex is a med to long range pistol. handy for those that dont want the weight of a sniper rifle but still want to be able to snipe fairly effectively. the fex IS NOT a sniper... but its a good replacement for one.
and +1 on the "nerf the nerfherders. its a COOP game NOT competitive.... if anything weapons and enemies should be "buffed" for balance not making them worse...
But it is a competitive game. Otherwise there would be no scores and no "I hates kill-stealers" whiny twits
Modifié par Rodney Chongo, 13 avril 2012 - 01:17 .
#39
Posté 13 avril 2012 - 01:17
Exactly, if every weapon just keeps getting buffed and we get no nerfs then the game will be even easier than it is now (which is waaay too easy).vonSlash wrote...
I support both nerfing the Carnifex and buffing the weakest weapons.
#40
Posté 13 avril 2012 - 01:19
vonSlash wrote...
Just to clarify, I support both nerfing the Carnifex and buffing the weakest weapons, not "just nerfing everyhing until it's all unusable".
Also, this thread is damn entertaining.
I'd like to add that I don't think your wrong. It probably should recieve a nerf somewhere down the line. I just think they got a lot of bigger priorities and to me, buffing SMGs and ARs should come first.
#41
Posté 13 avril 2012 - 01:19
#42
Posté 13 avril 2012 - 01:19
It doesn't follow that the Carnifex needs a nerf. Rather, the armor mechanics need a rework. Solution: have armor reduce a weapon's damage by a percentage of the weapon's base damage, up to the current caps. Then you wouldn't have so many guns in the game doing five damage a shot to armor.
Modifié par Father Alvito, 13 avril 2012 - 01:20 .
#43
Posté 13 avril 2012 - 01:20
#44
Posté 13 avril 2012 - 01:20
Rodney Chongo wrote...
But it is a competitive game. Otherwise there would be no scores and no "I hates kill-stealers" whiny twits
The game isn't competitive. Humans are.
The game itself doesn't give you anything for doing better than someone else on your team, though.
#45
Posté 13 avril 2012 - 01:20
#46
Posté 13 avril 2012 - 01:21
#47
Posté 13 avril 2012 - 01:22
Then how about we just DO that without nerfing the only gun worth a caster's time?nukular power wrote...
I agree with this, actually. Not usually one to get on the nerftrain but if the Carnifex got nerfed, people would complain about how ****ty the SMG's are more, and then Bioware might do something crazy like make them aim-able.
#48
Posté 13 avril 2012 - 01:23
If you nerf whatever weapon/loadout the min/maxers are using they'll find the next best combo and use that, and they'll still own compared to other players. So, what do you do then? Nerf that combo. Then the min/maxers will find the next best setup and own with that, and then what? Nerf!
I've seen this happen in so many games, and it always sucks. The fact is, people that care to, will always crunch the numbers and find the optimal build for ownage and leave everyone else behind. It can't be avoided. If you keep nerfing whatever works best, eventually you're left with a game that sucks equally for everyone. Why forum complainers always want this, and seem oblivious to the eventual outcome, is really beyond me.
Modifié par dgumb, 13 avril 2012 - 01:26 .
#49
Posté 13 avril 2012 - 01:23
How does a hand cannon that can blow peoples' heads off have less kickback than pretty much every single SMG?
Considering their weight, all the Heavy(lol) Pistols ought to actually BE heavy, or be weaker.
#50
Posté 13 avril 2012 - 01:26





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