lordofdogtown19 wrote...
Pretty sure the Normandy, and her crew, had already jumped out of the system.
Actually there's no real telling where Joker is. The Normandy could've been jumping relays or just flying away at high velocity.
lordofdogtown19 wrote...
Pretty sure the Normandy, and her crew, had already jumped out of the system.
Modifié par Mr. Gogeta34, 27 juin 2012 - 04:28 .
Modifié par Ninja Stan, 30 juillet 2013 - 02:37 .
SiniisteR wrote...
It would be interesting if Shepard did talk to EDI after picking the destroy ending, even if it was just say "I'm sorry".
But, since Shepard lost contact with Hackett right after going up to the catalyst, and couldn't communicate with anybody else via comms, I just headcanoned that the Catalysts area blocks out all comm signals. Wouldve been more interesting though if you could talk with squadmates, specifically your LI, saying your second final goodbye.
Modifié par shingara, 30 juillet 2013 - 01:00 .
Modifié par huntrrz, 30 juillet 2013 - 02:11 .
A Golden Dragon wrote...
While I dislike Necromancers,
A Golden Dragon wrote...
Games are made on a budget (typically several tens of thousands to possibly millions for MMOs). Look at how well Tuchanka and Rannoch are done. Everything starts noticably falling apart shortly after Thessia, but only during Priority: Earth does it show so noticably.
Just my thoughts.
Modifié par Mr. Gogeta34, 30 juillet 2013 - 04:56 .
AlanC9 wrote...
Are you looking for an in-universe explanation or a metagame explanation?
Modifié par Cobalt2113, 30 juillet 2013 - 05:55 .
A Golden Dragon wrote...
While I dislike Necromancers, my thoughts are that Bioware ran out of time/money (and quite possibly both).
Games are made on a budget (typically several tens of thousands to possibly millions for MMOs). Look at how well Tuchanka and Rannoch are done. Everything starts noticably falling apart shortly after Thessia, but only during Priority: Earth does it show so noticably.
Just my thoughts.
Mr. Gogeta34 wrote...
AlanC9 wrote...
Are you looking for an in-universe explanation or a metagame explanation?
Either/or. Whatever ya got.
thehomeworld wrote...
Tuchanka was well done Rannoch however was rushed from begining to end it was very obvious.
AlanC9 wrote...
Mr. Gogeta34 wrote...
AlanC9 wrote...
Are you looking for an in-universe explanation or a metagame explanation?
Either/or. Whatever ya got.
Bio wanted Shepard to be alone, outside of the current situation.
They also didn't want Hackett to be able to give him orders.
AlanC9 wrote...
How would you contrive it so EDI can talk to Shepard but Hackett can't?
And it doesn't matter if Hackett can talk to Shepard before Shepard has to decide anything. It's giving him orders about what to do with the Crucible that's the problem.
Modifié par Mr. Gogeta34, 30 juillet 2013 - 07:13 .
AlanC9 wrote...
Sure. Before Sheoard needed to talk to EDI they could have talked. About what?
Modifié par Mr. Gogeta34, 30 juillet 2013 - 08:06 .
tractrpl wrote...
Apparently, Bioware didn't think that fans would want to debate the Reaper King, or call for clarification, etc.
They assumed we'd all take him at his word.