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ME3 Sells Roughly 4 million Copies!


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#251
xztr

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Yea 80k ppl disliked the ending and what was it, like 1k actually liked it on the survey...

And its not 4 million sold to ppl...

#252
Kanon777

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thats terrible news for alot of people here, but im happy for Bioware

#253
The Night Mammoth

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Vigil_N7 wrote...

Lol at people trying to twist sales numbers and making excuses for its success so they can fit it in with their hate for the ending.


Some of you are really pathetic


Not that anyone's actually doing that. Maybe a few people have, but so what? Call them out instead of making generalizations like some sort of moral arbiter. 

Modifié par The Night Mammoth, 13 avril 2012 - 10:41 .


#254
Lost Cenobite

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Mixorz wrote...

A lot of people love the game. Including the end. Great to hear a great company is getting the support it deserves.


Keep in mind this does not count the number of people who returned the game either for a refund or trade in after having to endure the ending. The thing about sales figures is it has little to do with how good the game is. Just how good people exect it to be. Good marketing and a past history of quality sold the game. Not the story or quality of the game itself.

#255
Kanon777

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ALso, the extra profit will help Bioware make a a better Extended Cut, this is great news

#256
The man of myth

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Oakenshield1 wrote...

This only reflects good marketing, not customer satisfaction with the end.


The Retake (cry-babies, foot-stompers, breath-holders, whatever you want to call it) movement had about 66,000 people or so signed on right? That's like 3-4% of the people who bought the 1.5 million games. If it's 4 million, then that percentage goes through the floor. 

Just because you guys like to come on here and complain constantly and feed off of each others negativity doesn't mean that it is even close to a representation of Bioware's fan base. Many people can enjoy a game for what's it's worth, entertainment and not live through it ending in shattered dreams when it doesn't turn out exactly how they envisioned it in their little cos-play heads. 

Modifié par The man of myth, 13 avril 2012 - 10:49 .


#257
Humakt83

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You shouldn't be able to return the game for full refund after finishing it. That is ridiculous.

Do you go to movie theater and ask your money back when the ending of the movie did not please you?

Modifié par Humakt83, 13 avril 2012 - 10:50 .


#258
Lost Cenobite

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Humakt83 wrote...

You shouldn't be able to return the game for full refund after finishing it. That is ridiculous.

Do you go to movie theater and ask your money back when the ending of the movie did not please you?


If I paid 80 dollars for a movie that was advertiesed to be a comedy and turned out to be a torture porn flick then yes, yes I would.

#259
SaladinDheonqar

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The title's a little misleading, since it shipped 4 million to retailers, not sold to customers.

Modifié par SaladinDheonqar, 13 avril 2012 - 10:53 .


#260
Kanon777

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Think about it, they now have 3-6 months AND the extra profit to make extra 1/2 hours of content, it dosent matter if its retail numbers or w/e, the "lack of resources/time" argument wont be believable next time...

#261
Chuvvy

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veramis wrote...

The article says 4 million "sold-in to retailers". This means number sent to the retailers, not actually sold.


This. OP is confusing sold with shipped. If ME3 had sold 4 million in the first month you can bet both EA and Bioware would be swinging their dicks around.

#262
joe1852

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so much butthurt in this thread

#263
Hendrik.III

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Slidell505 wrote...

veramis wrote...

The article says 4 million "sold-in to retailers". This means number sent to the retailers, not actually sold.


This. OP is confusing sold with shipped. If ME3 had sold 4 million in the first month you can bet both EA and Bioware would be swinging their dicks around.


This is also how they decide the number 1 in the music charts... so easy to manipulate. <_<

#264
Peranor

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Mixorz wrote...

So lol, get this:

4 million copies

Around 80k on the Facebook are unhappy with ending.

Looks like an OVERWHELMING MAJORITY loves the ending.

Cry moar nubcakes.




What you've just said is one of the most insanely idiotic things I have ever heard.
At no point in your rambling, incoherent response were you even close to anything that could be considered a rational thought.
Everyone in this thread is now dumber for having listened to it.
I award you no points, and may God have mercy on your soul.


#265
Swisspease

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@ The man of myth

Please read the op's entire entry. It was 4 million shipped. 1,178,000, approximately by numbers given in op's post, sold on Xbox and PS3 and an undisclosed sold on pc.

Also, most of the belly aching is by pro enders about the numbers making unfounded claims of superiority. There is no proof that one side is a majority over the other because there are many people who just don't care about the ending. Statistics is more than just black and white, there are many shades of grey.

#266
Skaan

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razor150 wrote...

Mixorz wrote...

Oakenshield1 wrote...

This only reflects good marketing, not customer satisfaction with the end.


Really, yeah I guess we all hate the ending. Your generalization is like one of the multicolored explosion, expanding over the universe.


Yes, because we know that the people who hate the ending are just a small minority.


No, because we know that the people who write on forum are just a small minority.
They are 100.000? versus "sold at least four million copies"

#267
Biotic Flash Kick

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black ops sold over 4 million copies but ti was also the msot returned game for a while
good thing ME3 followed suit since it tried to include the cod players.

#268
Orkfaeller

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Skaan wrote...

razor150 wrote...

Mixorz wrote...

Oakenshield1 wrote...

This only reflects good marketing, not customer satisfaction with the end.


Really, yeah I guess we all hate the ending. Your generalization is like one of the multicolored explosion, expanding over the universe.


Yes, because we know that the people who hate the ending are just a small minority.


No, because we know that the people who write on forum are just a small minority.
They are 100.000? versus "sold at least four million copies"



beside that they didnt  "sold at least four million copies"

People please, read the thread, not just the Headline:mellow:

#269
Chaoswind

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Hyper misleading OP, full of lies.

Shipped 4m and sold around 2.3m, and the first week sales are 85% of the total sold.

So yes sales tanked and tanked BAD, that isn't good for anyone here nor bioware or the fans, but the gaming market needs a wake up call and if an IP needs to get destroyed to help the industry as a whole then so be it, if the only kind of games that will ever be released are mediocre games, then we are much better off letting the market sort them out.

#270
pottypenguin

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I certainly don’t want the game to be flop but people who think that sales numbers are in expectation are probably reaching. If sales met or exceeded expectations EA/Bioware would be using it as positive PR. Gears of war 3 and Uncharted 3, both of which are system exclusives, sold 3.8 million copies in the first 24 hours. Mass Effect 3 had one of the largest and longest marketing blitzes I’ve seen in recent memory. That’s not cheap. Most large retailers won’t be eating the cost of excess unsold stock, EA will. Same with price drops.

That’s 4 million shipped to retailers not sold. The NPD march charts has ME3 at 1.18 million copies sold (xbox360, ps3 only) in North America. Yes that includes Canada.

#271
Torrible

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Chaoswind wrote...

Hyper misleading OP, full of lies.

Shipped 4m and sold around 2.3m, and the first week sales are 85% of the total sold.

So yes sales tanked and tanked BAD, that isn't good for anyone here nor bioware or the fans, but the gaming market needs a wake up call and if an IP needs to get destroyed to help the industry as a whole then so be it, if the only kind of games that will ever be released are mediocre games, then we are much better off letting the market sort them out.


Every EA sports iteration is the practically same as the previous year's. Capcom packages old games as new by merely adding new characters. Games like the Darkness 2 have less than 10 hours of gameplay and cost a full retail price. Not to mention the existence of map pack dlcs. Are you guys starting any movement to protest those practices anytime soon? If not, the only wake up call is for devs to stick to cookie-cutter video game endings and avoid making trilogies that involve player choices.

Modifié par Torrible, 13 avril 2012 - 12:20 .


#272
garf

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Torrible wrote...

Chaoswind wrote...

Hyper misleading OP, full of lies.

Shipped 4m and sold around 2.3m, and the first week sales are 85% of the total sold.

So yes sales tanked and tanked BAD, that isn't good for anyone here nor bioware or the fans, but the gaming market needs a wake up call and if an IP needs to get destroyed to help the industry as a whole then so be it, if the only kind of games that will ever be released are mediocre games, then we are much better off letting the market sort them out.


Every EA sports iteration is the practically same as the previous year's. Capcom packages old games as new by merely adding new characters. Games like the Darkness 2 have less than 10 hours of gameplay and cost a full retail price. Not to mention the existence of map pack dlcs. Are you guys starting any movement to protest those practices anytime soon? If not, the only wake up call is for devs to stick to cookie-cutter video game endings and avoid making trilogies that involve player choices.


great so that means no one will make the only games I buy and I'll have more money for paintball.

#273
FOX216BC

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4 million copies out of 3,5 million WOW

Seems more like 4 million minus 2,8 million.

http://www.eurogamer...-mass-effect-2s

http://www.cinemable...king-41368.html

Modifié par FOX216BC, 13 avril 2012 - 02:01 .


#274
The Night Mammoth

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The man of myth wrote...

Oakenshield1 wrote...

This only reflects good marketing, not customer satisfaction with the end.


The Retake (cry-babies, foot-stompers, breath-holders, whatever you want to call it) movement had about 66,000 people or so signed on right? That's like 3-4% of the people who bought the 1.5 million games. If it's 4 million, then that percentage goes through the floor.


It's not 4 million, that's a hypothetical number of shipped copies. 

Anti-Retake (people who don't want others getting something they want even though it wont affect them) = 0.028% of total sales using a conservative estimate of 2.5 million sales based on information on console, 0.023% using 3 million, 0.02% using 3.5 million, and a whopping 0.0175% using 4 million. The 'We're Ironically Selfish' brigade is stupidly small, so it's fairly ironic when people like to compare numbers in such a manner to back their point, ignoring the opposite. 

For the sake of an argument, lets compare. Both the above and below estimates use facebook likes the main method of determining subject size. 700 hundred Anti-Retake, 62000 Retake.

Retake = 2.48% using 2.5 million, 2.066% using 3 million, 1.77% using 3.5 million, and 1.55% using 4 million. 
Again, the number is very small. Not stupidly small, but still very small. 

What does this mean? No idea, unless you want to use certain very rough conventions like the 1:26 rule, which would only give a VERY rough estimate and certainly not something to be relied upon. 

Just because you guys like to come on here and complain constantly and feed off of each others negativity doesn't mean that it is even close to a representation of Bioware's fan base. Many people can enjoy a game for what's it's worth, entertainment and not live through it ending in shattered dreams when it doesn't turn out exactly how they envisioned it in their little cos-play heads. 


Ad hominems seem to be the only line of attack now; looks like 'artistic integrity' has finally shown it's paper thin validity. 

Modifié par The Night Mammoth, 13 avril 2012 - 02:55 .


#275
Torrible

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Just because you guys like to come on here and complain constantly and feed off of each others negativity doesn't mean that it is even close to a representation of Bioware's fan base. Many people can enjoy a game for what's it's worth, entertainment and not live through it ending in shattered dreams when it doesn't turn out exactly how they envisioned it in their little cos-play heads. 


This is win, whoever said it.